I haven't posted here in a very long time, but I figured I may as well just post this list and see what happens.
As the title says, this is ReshiBoar, but it is post-ND.
Pokemon: 12
3 Reshiram EX
3-1-3 Emboar
2 FlipTini
I/S/S: 35
4 Pokemon Collector
4 PONT
4 Junk Arm
4 Rare Candy
3 Heavy Ball
3 Cilan
3 SSU
2 Switch
2 Professor Juniper
2 Rocky Helmet
1 Communication
1 Random Tranciever
1 Super Rod
1 Catcher
Energy: 13
9 {R}
4 DCE
Strategy:
The basic strategy of this deck is to use Emboar's Inferno Fandango to attach a lot of energy very quickly and use Brave Fire T2. Since nothing can OHKO Reshiram EX without Weakness, it makes sense to run SSU, since you can pick up a damaged Reshiram EX, send up the next one, and use Inferno Fandango in order to fully power the next one with the energy you got from the last one. FlipTini is to avoid tdoing fifty to yourself. DCE is just for a little extra acceleration, bringing your energy cost down to three energies instead of four. Switch is just so you can't be stalled by an Emboar getting Catchered.
The main reason I choose Emboar over Typhlosion Prime is to avoid putting on the extra damage counters that would bring you into another Reshiram EX or Zekrom EX's OHKO range, and you don't have to worry about getting them into the discard pile first.
(Just sorta realized I'm the first person to make a Reshiram EX / Emboar list. Yay. =3)
As the title says, this is ReshiBoar, but it is post-ND.
Pokemon: 12
3 Reshiram EX
3-1-3 Emboar
2 FlipTini
I/S/S: 35
4 Pokemon Collector
4 PONT
4 Junk Arm
4 Rare Candy
3 Heavy Ball
3 Cilan
3 SSU
2 Switch
2 Professor Juniper
2 Rocky Helmet
1 Communication
1 Random Tranciever
1 Super Rod
1 Catcher
Energy: 13
9 {R}
4 DCE
Strategy:
The basic strategy of this deck is to use Emboar's Inferno Fandango to attach a lot of energy very quickly and use Brave Fire T2. Since nothing can OHKO Reshiram EX without Weakness, it makes sense to run SSU, since you can pick up a damaged Reshiram EX, send up the next one, and use Inferno Fandango in order to fully power the next one with the energy you got from the last one. FlipTini is to avoid tdoing fifty to yourself. DCE is just for a little extra acceleration, bringing your energy cost down to three energies instead of four. Switch is just so you can't be stalled by an Emboar getting Catchered.
The main reason I choose Emboar over Typhlosion Prime is to avoid putting on the extra damage counters that would bring you into another Reshiram EX or Zekrom EX's OHKO range, and you don't have to worry about getting them into the discard pile first.
(Just sorta realized I'm the first person to make a Reshiram EX / Emboar list. Yay. =3)