Sableye (DEX # 62) {12/04/12}

Vulpix Yolk

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Card of the Day: Sableye​
62-sableye.jpg
 
No review for sableye?

Pros
-70HP plus no weakness makes it very hard to donk (rayquaza and 3 plus powers being the exception)
-Only needs one energy to attack/retreat,
-easy to get out w level ball and emolga.
-Lets you reuse items.

Cons
-It's an easy prize once the game gets going.
-confuse ray isn't the best attack.
-requires using an attack to get items back (susceptible to N)


I think sableye is pretty cool. Anyone who's ever faced hammer time or catcher stall knows how annoying this card can be. Just being able to reuse things like dark patch makes it a staple in any dark deck. The only problem is that you're using up an attack. This means that your opponent can see it coming and prepare. But even if they do N, you at least get the items back in your deck to use later.

Overall: 9/10
Art: 8/10 What IS that thing?
 
A pretty good card. Only needs 1 D to get back 2 item cards into your hand. It is very useful on dark decks. It is a staple on Darkrai/Hydreigon and on the other dark decks. It is a Junk Arm but on an attack though it gets you 2 items instead of 1.

Playability: 10/10 (on any dark deck)
Art: 6/10
 
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