Pokemon: 16
The main strategy behind this deck is to inflict poison with Hypnotoxic Laser in order to power up Sceptile EX's Unseen Claw. In conjunction with Virbank and a Muscle Band, Sceptile-Ex will deal 180 damage total within a single attack (150 on the initial strike + 30 via Poison damage under Virbank Stadium), enough to OHKO the traditional Ex.
In the event that I can't set up Virbank, equip Muscle Band on Sceptile EX, or are facing Mega Evolutions, the Crobat line is there to make up the difference with chip damage via Sneaky Bite and Surprise Bite. The Crobat line also functions as my last resort in the event that I have to go against Pyroar (Flashfire) or Safeguard users.
If I don't have Sceptile EX available as an early option, this deck also includes Seismitoad-Ex. Since I'm already stockpiling damage with Poison and Golbat/Crobat, Seismitoad-Ex functions as a more reliable source of damage and a more defensive option through Item Lock via Quaking Punch. The Double Colorless Energies used to power Quaking Punch also provide an alternative means of powering Unseen Claw when Head Ringer is a factor.
- 4 Zubat (Plasma Storm #53)
- 3 Golbat (Phantom Forces)
- 2 Crobat (Phantom Forces)
- 3 Sceptile EX
- 2 Seismitoad EX
- 1 Virizion EX
- 1 Shaymin EX (Roaring Skies)
- 2 Muscle Band
- 2 Float Stone
- 2 Head Ringer
- 4 Hypnotoxic Laser
- 3 Ultra Ball
- 3 VS Seeker
- 1 Super Rod
- 1 Tool Scrapper
- 1 Enhanced Hammer
- 1 Shadow Triad
- 3 Professor Juniper
- 4 N
- 2 Lysandre
- 1 Colress
- 1 AZ
- 1 Shadow Triad
- 3 Virbank City
- 6 Grass Energy
- 3 Double Colorless Energy
The main strategy behind this deck is to inflict poison with Hypnotoxic Laser in order to power up Sceptile EX's Unseen Claw. In conjunction with Virbank and a Muscle Band, Sceptile-Ex will deal 180 damage total within a single attack (150 on the initial strike + 30 via Poison damage under Virbank Stadium), enough to OHKO the traditional Ex.
In the event that I can't set up Virbank, equip Muscle Band on Sceptile EX, or are facing Mega Evolutions, the Crobat line is there to make up the difference with chip damage via Sneaky Bite and Surprise Bite. The Crobat line also functions as my last resort in the event that I have to go against Pyroar (Flashfire) or Safeguard users.
If I don't have Sceptile EX available as an early option, this deck also includes Seismitoad-Ex. Since I'm already stockpiling damage with Poison and Golbat/Crobat, Seismitoad-Ex functions as a more reliable source of damage and a more defensive option through Item Lock via Quaking Punch. The Double Colorless Energies used to power Quaking Punch also provide an alternative means of powering Unseen Claw when Head Ringer is a factor.