Scizor... failure?

Zyflair

Yes, sir. Of course, sir.
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A couple things I noted about Scizor in the past month. First off, I have seen this deck being playing, but it strangely disappeared. Second, I decided to test this deck myself. I find some major flaws in a Scizor/Cherrim deck.

1. It is hard to even get out 3 Cherrims at the same time.
2. Scizor only has 100 hp, making it OHKOable by Gigas, a rather popular deck in some places.
3. It deals 70 at the least, but only 110 at the most without trainers. That's not enough to normally OHKO Stage twos.
4. Accelerate is not hard to get around and is normally too circumstantial.

Any other thoughts?
 
But is it worth it to get such a bad start for that? You would have 4 Scythers, 4 Cherubis, and 4 Unowns (at the least). Chances of a bad start are high.
 
i play it and love it, gigas dies before it gets the power or you just accelerate before gigas is up, 4 plus powers and some bucks help. i love it and its not hard to get 2-3 cherrims out i love it!
 
Let's not underestimate Scizor. I've gotten 2nd in a Cities with it. You just have to plan exactly how much damage you're going to do, and that gets hard a lot of the time, but it's manageable.

Kingdra, the most popular deck in the format, has serious issues with this early game due to the ability to turn damage into 20-20 spread with 2 discard. I think getting Cherrims out takes a backseat more often than not, because I use Scizor with Dawn Stadium to manipulate damage to get the most out of Honeycomb Defender. Cherrim helps with that too, but it's harder to use than Dawn since you may overjump to 5 damage counters instead of 6.

Dusnoir, another top deck, can be beaten if you run a Devoluter or two, as long as it hasn't leveled up. Gengar can still be sniped, though, when they try to run away to the bench. Dusk's Damage Even hurts though, since it's hard to OHKO. Night Spin causes problems, too.

I personally think that Gigas is Scizor's worst match-up, so you have to hope they start with a pixie so you can OHKO with Slashing Strike and a PlusPower/Buck's Training/Cherrim T2. Or evolve and do 70 off the bat. If they get a fully powered Gigas, it comes down to how many Warp Points you run, and how careless they were with Sacrifice. If you can get them down to just Gigas, I run a 1-1-1 Machamp line with 2 Multi's so I can get off Hurricane Punch to go for a KO.

Scizor's not as bad as people think, but it's not as mind-blowingly awesome as people used to think.
 
Since it has no draw (not even Uxie), it's extremely hard to get to work. However, as a Tyranitar player, I fear facing it... kinda.
 
I think it is still a decent deck, though it misses a lot of vital KOs. (As you mentioned.) Also, it can't use any Draw Power Pokes (as said above) so it isn't all too consistent. Its Body is one of the few things that actually saves it from being 2HKO'd by a LOT.

When Volkner's Philoshopy (sp?) comes out, the deck will get a boost.
 
Actually, with a good trainer line, Scizor / Cherrim is pretty consistent. I use this, and I find myself starting with Cherubi or Scyther more often than my Unown Q and one Chatot I run in it. Sure, 100 HP isn't too much, but switching / retreating and abusing Warp Point works well with Honeycomb Defender.

And yes, Zyflair, 70 isn't too good, but it's more than a Kingdra does with its first Dragon Pump. 70 2HKOs everything in the format right now, excluding Regigigas, and a few others with Unown E attached. Regigigas by far is Scizor's hardest matchup, IMO, but it can be won.
 
Scizor is definitely no failure. Definitely not.

You think of getting something out? Use pachi or something, use something to get more basics for T2 evolution. See my point.
 
Not really, so you evolve them all turn two. Yet you don't have the second energy to attack. Failure. This deck is no higher than a tier two, and overall I'm glad that there isn't anybody still hyping this deck.
 
Pretty bleak view, DOX.

Mach said:
Kingdra, the most popular deck in the format, has serious issues with this early game due to the ability to turn damage into 20-20 spread with 2 discard.

It has Claydol. Scizor can't.

I think getting Cherrims out takes a backseat more often than not, because I use Scizor with Dawn Stadium to manipulate damage to get the most out of Honeycomb Defender. Cherrim helps with that too, but it's harder to use than Dawn since you may overjump to 5 damage counters instead of 6.

Then if I deal 60 damage, you're in a great deal trouble because you can't attach another without getter KOd next turn.

Dusnoir, another top deck, can be beaten if you run a Devoluter or two, as long as it hasn't leveled up. Gengar can still be sniped, though, when they try to run away to the bench. Dusk's Damage Even hurts though, since it's hard to OHKO. Night Spin causes problems, too.

Dusk can easily level up through its own engine. Night Spin hurts... alot, and you can't activate the body since it's only 5 damage counters (which wouldn't matter due to night spin). Dusk and Gengar both use Unown G if you haven't realized.

I personally think that Gigas is Scizor's worst match-up, so you have to hope they start with a pixie so you can OHKO with Slashing Strike and a PlusPower/Buck's Training/Cherrim T2. Or evolve and do 70 off the bat. If they get a fully powered Gigas, it comes down to how many Warp Points you run, and how careless they were with Sacrifice. If you can get them down to just Gigas, I run a 1-1-1 Machamp line with 2 Multi's so I can get off Hurricane Punch to go for a KO.

Experienced people don't just go "careless" with Sacrifice. And Hurricane Punch is still by chance. Finally you slow the whole setup with dead draws (not what you need) with the 1-1-1 line (not to mention Giga Blaster will hamper you from doing so by discard either the 1-1-1 line or the mulits).
Amt said:
Actually, with a good trainer line, Scizor / Cherrim is pretty consistent. I use this, and I find myself starting with Cherubi or Scyther more often than my Unown Q and one Chatot I run in it. Sure, 100 HP isn't too much, but switching / retreating and abusing Warp Point works well with Honeycomb Defender.
That is, if you have a chance to use Honeycomb Defender.

And yes, Zyflair, 70 isn't too good, but it's more than a Kingdra does with its first Dragon Pump.
But Kingdra deals much more than 70 when needed. Furthermore, it snipes, much more important to the strategy than you think.

70 2HKOs everything in the format right now, excluding Regigigas, and a few others with Unown E attached. Regigigas by far is Scizor's hardest matchup, IMO, but it can be won.
Unfortunately, Scizor is likewise either 2HKOd or OHKOd at times. Gengar, Dusk, TTar, Champ, and Gigas have one way or another to take Scizor down via a single blow or power.
 
asit turns out 70 damage turn 2 is alot by most standards.
you dont need cherrims in play to do quick damage they pile up late game to help get kos with accelerate.
the 70-110 damage that does not ohko a stage 2 will then be ohkoed by accelerate.
the decks good if you know how to play it.
sounds like your pushing it to its limits.
and about the regigigas match up, its pretty much your only really bad match up but then again i played gigas at my last cc and last round round i had to play scizor cherrim and it was even in prizes until he need pp to get over the snowpoint temple.
 
trevorispro said:
asit turns out 70 damage turn 2 is alot by most standards.

Not enough in many standards in the mid-late game though. T2 power is the best trait of it and nothing more.

you don't need cherrims in play to do quick damage they pile up late game to help get kos with accelerate.
the 70-110 damage that does not ohko a stage 2 will then be ohkoed by accelerate.

If I let you, but most Pokemon besides Champ will either retreat or prevent you from KOing via Accelerate

the decks good if you know how to play it.

Matchups tells all.

sounds like your pushing it to its limits.

Please. I hold the same standard to each deck.

and about the regigigas match up, its pretty much your only really bad match up but then again I played gigas at my last cc and last round round I had to play scizor cherrim and it was even in prizes until he need pp to get over the snowpoint temple.

I take it that you still lost?
 
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