This is my Expanded idea, if it ever applies to Europe. Expanded format will pretty much either become an ultra lock based format, or a hard-hitting really fast one, whether it's through the means of attacks or abilities.
Understandingly, the most impacting single card released in the latest years is our friend Toad, so I've created a list revolving around it, in a classical manner with a few changes to make it more effective:
Pokémon: 10
Starting with Toad, the goal is to get everything you want on field as soon as possible in your first turn; the Computer Search or any of the Ultra Balls bring Hoopa in play, which in turn bring your homies Jirachi, Keldeo and Shaymin. Jirachi goes for Maxie and Shaymin provides for Toad of what he needs while you do your discarding game ahead for Maxie with Archeops in the discard (hard with 1 Battle Compressor and don't know what else to add). Archeops is there to make sure most decks in the metagame are dead, while Toad does the rest with energy denial, item lock, and laserbank, and Shaymins in the back go through their setup amidst Cassius and AZ, that can also be used to retrieve any complicated situations. Keldeo is there to prevent any kind of stalling, endlocking and status conditions.
I just now viewed OGarciaUHXA's Shiftry/Toad list and I must say that with some changes that decks poses a real serious threat, giving Shiftry the stability it needed to go through a full game. Might try a tweaked version of it.
Please comment on the strengths and weaknesses of this deck and the changes that are most suited for it to become better (or if it isn't Tier 1 in Expanded at all) as I'm trying to stretch out all my options for an investment in case Expanded is also the rule in European Regionals. Thank you all.
Understandingly, the most impacting single card released in the latest years is our friend Toad, so I've created a list revolving around it, in a classical manner with a few changes to make it more effective:
Pokémon: 10
- 3 Seismitoad EX (FFI)
- 2 Shaymin EX (ROS)
- 1 Hoopa EX (AOR)
- 1 Jirachi EX (PLB)
- 1 Keldeo EX (LTR)
- 1 Archeops (NVI)
- 1 Exeggcute (PLF)
- 4 Professor Sycamore
- 2 N
- 1 Colress
- 1 Lysandre
- 1 Hex Maniac
- 1 Team Flare Grunt
- 1 Xerosic
- 1 Cassius
- 1 AZ
- 1 Maxie's Hidden Ball Trick
- 2 Head Ringer
- 4 Hypnotoxic Laser
- 4 Crushing Hammer
- 4 Ultra Ball
- 3 VS Seeker
- 1 Battle Compressor
- 1 Super Rod
- 3 Muscle Band
- 2 Float Stone
- 3 Virbank City Gym
- 1 Computer Search
- 4 Double Colorless Energy
- 4 Water Energy
Starting with Toad, the goal is to get everything you want on field as soon as possible in your first turn; the Computer Search or any of the Ultra Balls bring Hoopa in play, which in turn bring your homies Jirachi, Keldeo and Shaymin. Jirachi goes for Maxie and Shaymin provides for Toad of what he needs while you do your discarding game ahead for Maxie with Archeops in the discard (hard with 1 Battle Compressor and don't know what else to add). Archeops is there to make sure most decks in the metagame are dead, while Toad does the rest with energy denial, item lock, and laserbank, and Shaymins in the back go through their setup amidst Cassius and AZ, that can also be used to retrieve any complicated situations. Keldeo is there to prevent any kind of stalling, endlocking and status conditions.
I just now viewed OGarciaUHXA's Shiftry/Toad list and I must say that with some changes that decks poses a real serious threat, giving Shiftry the stability it needed to go through a full game. Might try a tweaked version of it.
Please comment on the strengths and weaknesses of this deck and the changes that are most suited for it to become better (or if it isn't Tier 1 in Expanded at all) as I'm trying to stretch out all my options for an investment in case Expanded is also the rule in European Regionals. Thank you all.