Okay so, I've seen a lot of rising hype over the up-and-coming Golisopod card with it's fancy 30 damage preventive Ability and 150 damage to EX/GX Pokémon. However, I would like to argue that the utility of Servine/Devolution Spray/Serperior is far superior to Golisopod—and here's a few reasons why.
The number one reason—powerful single Prize Pokémon in the meta.
The number one reason—powerful single Prize Pokémon in the meta.
One big disadvantage Grass-type has in the current meta is Volcanion. This deck is a powerhouse by itself, but gains a crushing Type-advantage against Grass-type, effectively cutting off all hope of Victory entirely. Naturally, I've said that running 2 Weakness Policy in Forest of Giant Plants/Grass decks is a must, and that would be a great technique to add to either deck above.
However, even if you take a look at their common potential in a vacuum, you will notice that Goslisopod has very little going for it against Volcanion in general. Even in the best case scenario, where Parallel City can give an additional 20 boost the to the 30 boost damage prevention Ability, it's still not enough to ward off the crushing Type-advantage damage that Volcanion can do. Volcanion gets so crushing, it's not enough even with Weakness Policy on top of it. A couple {Steam Up}—and that's the end of the ball game with [Steam Artillery] (damage prevention/Type-neutralization and everything).
Offensively is just as bad too. Golisopod gets no bonus against single Prize Pokémon, and at only 80 damage a hit with [Resolute Claw], its offensive power puts it into a Three-Hit KO range against Volcanion with Fighting Fury Belt. Not only that, but at 3 energy, there's no way to keep up the pace against Volcanion's lighting fast energy acceleration between {Steam Up} and [Power Heater].
Just forget it—Golisopod doesn't have a prayer against Volcanion one-for-one in any format.
However, even if you take a look at their common potential in a vacuum, you will notice that Goslisopod has very little going for it against Volcanion in general. Even in the best case scenario, where Parallel City can give an additional 20 boost the to the 30 boost damage prevention Ability, it's still not enough to ward off the crushing Type-advantage damage that Volcanion can do. Volcanion gets so crushing, it's not enough even with Weakness Policy on top of it. A couple {Steam Up}—and that's the end of the ball game with [Steam Artillery] (damage prevention/Type-neutralization and everything).
Offensively is just as bad too. Golisopod gets no bonus against single Prize Pokémon, and at only 80 damage a hit with [Resolute Claw], its offensive power puts it into a Three-Hit KO range against Volcanion with Fighting Fury Belt. Not only that, but at 3 energy, there's no way to keep up the pace against Volcanion's lighting fast energy acceleration between {Steam Up} and [Power Heater].
Just forget it—Golisopod doesn't have a prayer against Volcanion one-for-one in any format.
Servine/Serperior on the other hand can actually stand a fighting chance against Volcanion (or any other Type-disadvantage match up), as the has the disruption advantage of {Serpentine Strangle} and Paralyzed can shut down the opponent's momentum entirely. Devolution Spray is a very powerful buff for this effect as well, which produces the same success rate as a {Victory Star} Victini. It's not only worth running with Servine/Serperior—it's a must-have I would say.
As for competitive potential, even in this bad matchup scenario, Paralyzed shuts down Volcanion entirely. No [Power Heater], no energy boost, no use of Type-advantage. Goodnight sweet prince.
From there, under the effects of Paralyzed, you can easily get a jump on the damage stack with [Coil], which doesn't fair much better than Golisopod's [Resolute Claw], but at least stands a better chance at claiming the opponent's Active Volcanion with consecutive success from {Serpentine Strangle}.
From the bench, the Servine-Serperior combo gets even better, whereas Golisopod does nothing. Depending on what you lead with, a more prominent Pokémon (such as Tauros-GX or Lugia-EX) can easily finish off Volcanion (or any other powerful Pokémon) with {Serpentine Strangle} setting them turns behind the damage stack that they can't make up for.
As for competitive potential, even in this bad matchup scenario, Paralyzed shuts down Volcanion entirely. No [Power Heater], no energy boost, no use of Type-advantage. Goodnight sweet prince.
From there, under the effects of Paralyzed, you can easily get a jump on the damage stack with [Coil], which doesn't fair much better than Golisopod's [Resolute Claw], but at least stands a better chance at claiming the opponent's Active Volcanion with consecutive success from {Serpentine Strangle}.
From the bench, the Servine-Serperior combo gets even better, whereas Golisopod does nothing. Depending on what you lead with, a more prominent Pokémon (such as Tauros-GX or Lugia-EX) can easily finish off Volcanion (or any other powerful Pokémon) with {Serpentine Strangle} setting them turns behind the damage stack that they can't make up for.
Here's another really prominent card that poses a serious threat in the meta, and if take a close look, you will notice that Golisopod once again falls tragically short of being able to One-Hit KO Vespiquen.
Fortunately, with the damage range here (and Golisopod's Ability), it can be a little more likely to survive the first attack, but it's not something that's always going to be likely to happen. At best, you'll get into exchanging shots, where Vespiquen holds the same two-hit KO potential, placing the advantage in favor of whoever gets the first hit. In addition to this, and more importantly, is the follow-up speed of Vespiquen Vs. Golisopod (which is speed that Golisopod cannot even begin to match).
Vespiquen can swing out on a single energy play and continue the offensive, while Golisopod's energy hike is sure to put it at least one turn behind, that it can't possibly afford. So yeah, goodbye Golisopod, your chances of beating Vespiquen aren't much better than Volcanion, strongly disconsidering your competitive potential in the current meta. Maybe when Vespiquen rotates out, there's going to be more hope, but not much until then I'd say.
Fortunately, with the damage range here (and Golisopod's Ability), it can be a little more likely to survive the first attack, but it's not something that's always going to be likely to happen. At best, you'll get into exchanging shots, where Vespiquen holds the same two-hit KO potential, placing the advantage in favor of whoever gets the first hit. In addition to this, and more importantly, is the follow-up speed of Vespiquen Vs. Golisopod (which is speed that Golisopod cannot even begin to match).
Vespiquen can swing out on a single energy play and continue the offensive, while Golisopod's energy hike is sure to put it at least one turn behind, that it can't possibly afford. So yeah, goodbye Golisopod, your chances of beating Vespiquen aren't much better than Volcanion, strongly disconsidering your competitive potential in the current meta. Maybe when Vespiquen rotates out, there's going to be more hope, but not much until then I'd say.
Despite all of Vespiquen's best qualities, disruption reigns supreme here once again. A well timed {Serpentine Strangle} is going to lockdown a Vespiquen and reduce its free retreat worthless. This can successfully enable a build-up on [Coil], which from there holds the potential finish off a follow-up Vespiquen in a single hit (clearing a successful two for one).
As for the speed factor, Servine-Serperior checks in with another green flag, as the ability to mobilize on a single energy with [Coil] or [Slashing Strike] enables Servine/Serperior to easily match the speed of Vespiquen.
Goodnight sweet princess, this could be considered a bad matchup for you.
As for the speed factor, Servine-Serperior checks in with another green flag, as the ability to mobilize on a single energy with [Coil] or [Slashing Strike] enables Servine/Serperior to easily match the speed of Vespiquen.
Goodnight sweet princess, this could be considered a bad matchup for you.
At this point, it should be clear to see which set of cards possess the alpha potential here. Golisopod slower, its more resource dependent, and its offensive power is only special needs. Servine/Serperior/Devolution Spray on the other hand is lighting fast, lite on resources, and boasts as much technical potential as it does raw power. Add the up-an-coming Choice Band Pokémon Tool Card to the mix, and Serperior is going to be two-hit KO'ing 200HP Pokémon EX/GX on a single energy (such as the majestic Espeon-GX). It's such a powerful utility, the only way to beat it when it's heavily reinforced by Devolution Spray is by running excessive Pokémon Center Lady (which no one does). And that fact just makes it competitive potential in the meta that much greater.
Again, one might want to argue that people tech copies of Escape Rope that can ward off Special Condition effects, but I can assure you that a single copy isn't going to cover the depth of an effect like this in as high consistency as I've legendarily run it. A number of things can go wrong with their single tech. It's either not likely to be readily available when they need it; or it can go to waste entirely from a desperate draw with Professor Sycamore; or it can get Prized and leave them with nothing; or even in the best case scenario, it's only going to get them by a single turn, which just isn't going to be enough to carry them through the game.
Again, one might want to argue that people tech copies of Escape Rope that can ward off Special Condition effects, but I can assure you that a single copy isn't going to cover the depth of an effect like this in as high consistency as I've legendarily run it. A number of things can go wrong with their single tech. It's either not likely to be readily available when they need it; or it can go to waste entirely from a desperate draw with Professor Sycamore; or it can get Prized and leave them with nothing; or even in the best case scenario, it's only going to get them by a single turn, which just isn't going to be enough to carry them through the game.