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Shedinja/Accelgor

Zeto

Milotic
Member
Hello, Shedinja and Ninjask have always been two of my favorite pokemons, and I am really glad the old Ninjask and Shedinja have been reprinted. I am not too competitive, and plays only if there are special pokemons like Durant, Accelgor, Shedinja, etc. I have build this deck, and I really want this to work, thank for all your help in advance!

Pokemon: 17
4-4-4 Ninjask/Shedinja
2-2 Accelgor
1 Mew EX (I believe 1 is enough)

T/S/S: 31
4 Cheren
4 Either N or Juniper (N is good early game, but lategame, I really wished for a Juniper)
4 Either 4 Random Receiver or 2 Random Receiver with 2 Juniper or N

2 Pokemon Center (counter for Darkrai)

3 Pokemon Communication (I have tried 4 Ultra ball and 2 Pokemon communication, but it seems that Communication is more useful.)
3 Ultra Ball
4 Level Ball
4 devolution Spray
3 Super Rod

Energy: 12
6 Grass
2 Psychic
4 DCE


The reason why I do not have Pokemon Catcher is because I cannot get my hands on them: they are a little too much for me. Furthermore, every competitive player has 4 in his or her deck and nobody s willing to trade. sigh...
ANd anyone wondering about Siglyph, it has a retreat cost... that s the main problem.
I am trying to fit: 4 SSU, for more Shedinjas (with 4 Devolution Sprays, I can bring out 8 shedinjas in theory. With 4 more SSU, it s 10 Shedinjas)
3 Rescue Scarf, for attacking Ninjasks. More reviving in theory.
3 Exp Share, The main problem of this deck is how Ninjask cannot catch up after a KO, simply because Night Slash requires 2 energies. Therefore, the solution is nothing more than an Exp Share on a Benched Ninjask.

This said, I hope I can solve these problems by posting my decklist on Pokebeach, any suggestions will be welcomed. Thank you!
 
Nigel said:

ninjask's ability lets you search your deck for a shedinja and place it as a basic. so using devolution spray and ssu he can do it over and over again(when needed).
super rod puts shedinjas back in the deck
 
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