Shocking Strategies With Lost Zone Pikachu ex

PMJ

Silhouette Gloom of the Sundown Lands
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Hello everyone! Lost Zone toolbox with Pikachu ex was hyped up a ton before the release of Surging Sparks, however it has failed to deliver tournament results. It still does well occasionally, taking some Day 2 placements at each tournament with some cash finishes here and there but is mostly being held back by an unfavorable Regidrago VSTAR matchup. But I think the deck is still a solid choice heading forward.
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Your matchups against all the other decks are very good thanks to being able to attack with Pikachu ex, many decks are unable to deal with its Resolute Heart Ability and Topaz Bolt is able to KO most opposing Pokemon. If you can’t take the one-hit Knock Out with Topaz Bolt, you...

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The free portion of this article alone shows a significant amount of insight into the construction and piloting of this deck. I'm more of a retro Pokemon player, but since I'm probably gonna build several Brilliant Stars through Prismatic Evolutions decks when the last set rotates and the singles are cheap, I wouldn't be surprised if I come back and buy a week's subscription to read the rest of this piece. (After all, everything becomes retro eventually! I'm willing to play most and enjoy many formats, I just don't go to sanctioned tournaments or local leagues.)
 
for context, i am lz box’s biggest fan and have been playing it since day one. in testing and playing lost box a lot i have found iron hands to feel pretty bad in actually games. Against the one prize matchups it’s supposed to help against it only serves to give both you and your opponent two prize cards because they can normally return ko it, and so it just ends up unnecessarily speeding up the game for both players, normally resulting in a loss for you because lz box benefits from having as many turns as possible to set up a checkmate. The only other matchups it helps against are ones where you can exploit a lighting type weakness, and in these you would normally rather use pikachu ex to knock out their main attack. Iron hands real weakness comes in the fact that it basically requires a double mirage gate, and so if you use 2 gates on hands, you can really only attack with pikachu one other time, giving you a likely total of five prize cards from those two. On the flip side, only attacking with pikachu and using three different gates for three different attacks will result in 6 prize cards, assuming you ohko a two prizer each time. Even still, not using all your gates on an iron hands will then open up other op to one such as mixing up pikachu, an early ursaluna, and greninja. Thus, i have opted d to go for using iron thorns instead because it helps with all the same lighting weakness matchups and also fixes your drago and zard matchup a bit.
 
for context, i am lz box’s biggest fan and have been playing it since day one. in testing and playing lost box a lot i have found iron hands to feel pretty bad in actually games. Against the one prize matchups it’s supposed to help against it only serves to give both you and your opponent two prize cards because they can normally return ko it, and so it just ends up unnecessarily speeding up the game for both players, normally resulting in a loss for you because lz box benefits from having as many turns as possible to set up a checkmate. The only other matchups it helps against are ones where you can exploit a lighting type weakness, and in these you would normally rather use pikachu ex to knock out their main attack. Iron hands real weakness comes in the fact that it basically requires a double mirage gate, and so if you use 2 gates on hands, you can really only attack with pikachu one other time, giving you a likely total of five prize cards from those two. On the flip side, only attacking with pikachu and using three different gates for three different attacks will result in 6 prize cards, assuming you ohko a two prizer each time. Even still, not using all your gates on an iron hands will then open up other op to one such as mixing up pikachu, an early ursaluna, and greninja. Thus, i have opted d to go for using iron thorns instead because it helps with all the same lighting weakness matchups and also fixes your drago and zard matchup a bit.
Nuh uh, that title is mine
 
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