Oh god this thing with Salamence V.
And I thought the Tapu Koko promo was godlike spread damage.
And I thought the Tapu Koko promo was godlike spread damage.
Wide Lens is a tool that applies Weakness/Resistance when an attack targets the bench, but it rotated out a long time ago.Smile for the picTHONK
I'm sure there was some card that allowed a Pokemon to deal more damage to benched Pokemon before, but certainly not in the past couple of years. All cards have a "excluding benched Pokemon" clause, making this card particularly weird, even if it's easy to grasp in concept.
Design-wise, you'd consider the "excluding benched Pokemon" clause to have some balancing effect, especially since it's so common - but this Tool puts it all into question. Why can't other items increase damage to benched Pokemon? Why can't weakness apply?
I can think of a Galvantula (the Live Wire one from Unified Minds) that does hit the bench for weakness, but it has too low of a damage output to make any difference (and you couldn't Electropower the bench). There was also Wide Lens that let the user apply both weakness and resistance to benched mons back in the ORAS era. So ya, they did address the issue at least twice before.Why can't weakness apply?
Other than obscure stuff like Unfezant ROS, I cant think of any. Wide Lens, as someone else mentioned, makes attacks apply w/r to benches mons though.Smile for the picTHONK
I'm sure there was some card that allowed a Pokemon to deal more damage to benched Pokemon before, but certainly not in the past couple of years. All cards have a "excluding benched Pokemon" clause, making this card particularly weird, even if it's easy to grasp in concept.
Design-wise, you'd consider the "excluding benched Pokemon" clause to have some balancing effect, especially since it's so common - but this Tool puts it all into question. Why can't other items increase damage to benched Pokemon? Why can't weakness apply?
I don't think this is an "issue", nor are these cards a "solution". They just kind of prove my point, that there's no significant reason why this "doesn't apply to benched Pokemon" rule has to exist.So ya, they did address the issue at least twice before.
This is a reasonable and intuitive point, but I think it just makes the bench hitters into extremely polarizing cards. Not counting attacks that get bench damage as an added bonus (like new Decidueye), it feels like pure bench attacks are either very weak, or annoyingly strong - specifically because you cannot interact with them like you can with regular attacks.I think wr not applying to the bench is probably to stop overwhelming weakness and resistance to apply.