So it's the first premier tournament that I decide to play rogue in, since ratings don't matter much to me, and because I have this feeling that my Jumpluff deck is still on strike. After a very long NIGHT of playtesting (lol) I finally got my "crazy" deck, as my friend Nelson puts it, in working order.
And so, because I know that no one else is crazy enough to even try the craziest deck I have ever built, I present to you:
Emboartress
(aka "supreme" spread aka "emboar/forretress" aka "crazy deck")
Pokémon (19)
2-2-2 emboar inferno
2-2 forretress LA
3 sableye (don't have a fourth)
2 uxie
1 azelf
1 shuckle promo
2 unown return
TSS (28)
3 collector
2 porn
1 juniper
2 seeker
2 bebe
2 poke comm
1 luxury ball
3 SSU
4 pokedrawer
2 pokemon rescue
2 junk arm
1 VS seeker
3 BTS
13 fire
The idea, as some people by now painfully know, is to get both emboar and forretress out, using sableye and shuckle as the engine, by T3 average. A collection of energy coupled with SSUs, seekers and unown returns, forretress's Iron Shell deal 20 TO EVERYONE except itself for every coin flip for every energy I attach to it.
Which means nothing is left on the opponent's board after I'm done (in theory).
There are three main problems to the deck. The first is getting out two lines, which is actually not easy, since it's not running a vilegar engine OR a donk engine, giving it the best AND worst of both engines. The second is the accumulation of energy, and as a friend painfully proved to me, is near impossible when you keep getting judged or lookers. The third is the most critical: it is EXTREMELY dependant on coin flips, though not as critical as the Game Over deck (which is crazier than this build).
Because of the prevalence of donk builds, I wasn't expecting to go far; however, the decks that DON'T donk will face an extremely unpredictable matchup.
So, the matchups.
Disclaimer: I have VERY bad memory, so forgive me if I get the details wrong.
Game 1 vs Febri (gengar build)
Kinda sad really, he started out with just blaziken FB, while I got a decent start with sableye as a starter. Luring flame did me no major threat, so while he tried setting up his gengars, I proceeded to lay out my grande master plan, and went for the kill on T4 I believe.
I flipped 15 times.
I got 3 tails.
Was my thought, as I sent my sableye and his gastly to the discard pile. Pathetic. Never mind, next turn, I tried again.
One tails. ONE.
WTF again, as I sent everything else except the gengars on his side to the discard pile. Fortunately, with only two pokemon on his side, I simply seekered up my forretress (and his bench) and used Heat Crash for the sweep.
1-0
Game 2 vs Nelson (Sable/Uxie donk)
It's a donk deck. Donk. You get that? DONK. Still don't get it?
1-1
Game 3 vs Shawn (Lostgar)
He had a pretty mediocre start with gastly pitch darking for several turns while I continued to setup despite the trainer lock. When he finally got his gengar up, I was ready to drop bombs on him.
For an impressive THREE tails.
Ya so he cursed droplet to send azelf, uxie and unown return to lost zone while I was left wondering how the hell this facepalm-ish situation can happen. Next turn, three more tails sent sent everything else except for two gengar primes to their doom.
Yeah, that's right. THREE tails again. One short. Double facepalm.
A miscalculation led to both of us not realizing that both gengars and emboar have 120 damage, not 100. Anyway, it was time up and he already has six of my pokemo in the lost zone, and at this point I was feeling extremely stressed and frustrated at the way things were going since, if the flips followed an average of even 40% tails, I should have won much earlier.
I can't remember what transpired in the next three turns, other than I heat crashed azelf, a seeker was used by someone, I managed to kill a seekered gastly that returned, and that the game went into sudden death with both of us down to the last prize. Lousy part was, my deck was down to five cards, and after dropping my last uxie, I was left with nothing. After some supremely complicated calculations, I used psychic restore to knock out his gengar so I wouldn't lose due to a deck out (which forced the aforementioned sudden death).
He sent out palkia G, leveled it up, used seeker, and ended his turn.
At this point, I knew that he was just waiting for an opportunity to gain access to his Lost World for the win condition, and that it was sudden death. So fixated was I on getting that final prize that I totally failed to realize that my own bench had TWO pokemon on the verge of death, and as I threw my first tails for Iron Shell, everybody started screaming...
... in despair (except for Shawn, of course).
On hindsight, if I had been in a calmer state of mind, I should have sent out uxie again and used psychic restore another two more times to prevent the deckout AND reduce palkia's hp before going for heat crash. But I was really afraid of him getting access to that crucial stadium, or worse, getting access to Spiritomb TM to force me to draw all my cards and causing me to lose from a deckout, which in a way, is far worse. I guess the stress really threw off my math when I really needed composure.
1-2
Game 4 vs ??? (yanmega/cincino swarm)
See Game 2.
1-3
----------
Overall, I was rather disappointed that I was only able to play two proper matches due to the two donks, but fun play during breaks proved at least that the deck could consistently set up by T3-4, so I guess I should be glad of that. Given the chance, I wish I could go to another battle road, but I have a family outing on Sunday, so meh.
Maybe Malaysia... Lol, I so want to see the faces of the players there when I play this...
Props:
- Deck works! Consistently!
- Nazri for the much needed pineco and poke drawers (thanks!)
- HUGE support during the end of game 3 (big thanks!)
Slops:
- Letting everyone down at the end of game 3
- EXTREME misplay on game 3 (probably biggest ever)
- 2 donks in one tournament. Like, seriously. WTH man.
- Poke Drawers were barely helpful.
- Sabotaged by my own dice. I mean, 70%++ heads?! Should've played Primeape bebop punch, better luck there.
So, final notes...
WHO WANTS TO BUY DICE? CONFIRMED HEADS, NO JOKE!!! HIGHEST BIDDER!!!
And so, because I know that no one else is crazy enough to even try the craziest deck I have ever built, I present to you:
Emboartress
(aka "supreme" spread aka "emboar/forretress" aka "crazy deck")
Pokémon (19)
2-2-2 emboar inferno
2-2 forretress LA
3 sableye (don't have a fourth)
2 uxie
1 azelf
1 shuckle promo
2 unown return
TSS (28)
3 collector
2 porn
1 juniper
2 seeker
2 bebe
2 poke comm
1 luxury ball
3 SSU
4 pokedrawer
2 pokemon rescue
2 junk arm
1 VS seeker
3 BTS
13 fire
The idea, as some people by now painfully know, is to get both emboar and forretress out, using sableye and shuckle as the engine, by T3 average. A collection of energy coupled with SSUs, seekers and unown returns, forretress's Iron Shell deal 20 TO EVERYONE except itself for every coin flip for every energy I attach to it.
Which means nothing is left on the opponent's board after I'm done (in theory).
There are three main problems to the deck. The first is getting out two lines, which is actually not easy, since it's not running a vilegar engine OR a donk engine, giving it the best AND worst of both engines. The second is the accumulation of energy, and as a friend painfully proved to me, is near impossible when you keep getting judged or lookers. The third is the most critical: it is EXTREMELY dependant on coin flips, though not as critical as the Game Over deck (which is crazier than this build).
Because of the prevalence of donk builds, I wasn't expecting to go far; however, the decks that DON'T donk will face an extremely unpredictable matchup.
So, the matchups.
Disclaimer: I have VERY bad memory, so forgive me if I get the details wrong.
Game 1 vs Febri (gengar build)
Kinda sad really, he started out with just blaziken FB, while I got a decent start with sableye as a starter. Luring flame did me no major threat, so while he tried setting up his gengars, I proceeded to lay out my grande master plan, and went for the kill on T4 I believe.
I flipped 15 times.
I got 3 tails.
Was my thought, as I sent my sableye and his gastly to the discard pile. Pathetic. Never mind, next turn, I tried again.
One tails. ONE.
WTF again, as I sent everything else except the gengars on his side to the discard pile. Fortunately, with only two pokemon on his side, I simply seekered up my forretress (and his bench) and used Heat Crash for the sweep.
1-0
Game 2 vs Nelson (Sable/Uxie donk)
It's a donk deck. Donk. You get that? DONK. Still don't get it?
1-1
Game 3 vs Shawn (Lostgar)
He had a pretty mediocre start with gastly pitch darking for several turns while I continued to setup despite the trainer lock. When he finally got his gengar up, I was ready to drop bombs on him.
For an impressive THREE tails.
Ya so he cursed droplet to send azelf, uxie and unown return to lost zone while I was left wondering how the hell this facepalm-ish situation can happen. Next turn, three more tails sent sent everything else except for two gengar primes to their doom.
Yeah, that's right. THREE tails again. One short. Double facepalm.
A miscalculation led to both of us not realizing that both gengars and emboar have 120 damage, not 100. Anyway, it was time up and he already has six of my pokemo in the lost zone, and at this point I was feeling extremely stressed and frustrated at the way things were going since, if the flips followed an average of even 40% tails, I should have won much earlier.
I can't remember what transpired in the next three turns, other than I heat crashed azelf, a seeker was used by someone, I managed to kill a seekered gastly that returned, and that the game went into sudden death with both of us down to the last prize. Lousy part was, my deck was down to five cards, and after dropping my last uxie, I was left with nothing. After some supremely complicated calculations, I used psychic restore to knock out his gengar so I wouldn't lose due to a deck out (which forced the aforementioned sudden death).
He sent out palkia G, leveled it up, used seeker, and ended his turn.
At this point, I knew that he was just waiting for an opportunity to gain access to his Lost World for the win condition, and that it was sudden death. So fixated was I on getting that final prize that I totally failed to realize that my own bench had TWO pokemon on the verge of death, and as I threw my first tails for Iron Shell, everybody started screaming...
... in despair (except for Shawn, of course).
On hindsight, if I had been in a calmer state of mind, I should have sent out uxie again and used psychic restore another two more times to prevent the deckout AND reduce palkia's hp before going for heat crash. But I was really afraid of him getting access to that crucial stadium, or worse, getting access to Spiritomb TM to force me to draw all my cards and causing me to lose from a deckout, which in a way, is far worse. I guess the stress really threw off my math when I really needed composure.
1-2
Game 4 vs ??? (yanmega/cincino swarm)
See Game 2.
1-3
----------
Overall, I was rather disappointed that I was only able to play two proper matches due to the two donks, but fun play during breaks proved at least that the deck could consistently set up by T3-4, so I guess I should be glad of that. Given the chance, I wish I could go to another battle road, but I have a family outing on Sunday, so meh.
Maybe Malaysia... Lol, I so want to see the faces of the players there when I play this...
Props:
- Deck works! Consistently!
- Nazri for the much needed pineco and poke drawers (thanks!)
- HUGE support during the end of game 3 (big thanks!)
Slops:
- Letting everyone down at the end of game 3
- EXTREME misplay on game 3 (probably biggest ever)
- 2 donks in one tournament. Like, seriously. WTH man.
- Poke Drawers were barely helpful.
- Sabotaged by my own dice. I mean, 70%++ heads?! Should've played Primeape bebop punch, better luck there.
So, final notes...
WHO WANTS TO BUY DICE? CONFIRMED HEADS, NO JOKE!!! HIGHEST BIDDER!!!