Ok so this deck was born with the release of BREAKpoint. We got two key cards in this deck which are fighting fury belt and max elixir. I played with the idea to moderate success forgetting entirely about FFB until I watched OmniPokes Video on the deck. In case we don't know what Dragonite does here it is:
Dragonite 180 HP (Dragon Type)
Ability-Bust In
When you play Dragonite to bench you can move him to active and move any energy on the board to him if you want in any way you want.
(G)(G)(L) Jet Sonic 80+
You can discard an energy and do 40 more if you want
3 Retreat x2 fairy weakness
So basically you cycle dragonite by tanking hits with the fighting fury belt and then playing another to get the hurt one on bench and pick it up. You can get the hurt dragonite up several ways such as super scoop up, AZ, or Cassius then ultra ball for it next turn. You then rinse and repeat til you win. With Fury Belt we can avoid 1 shots which is our goal, heal and two shot anything basically aside from warlord. We can do 90 base with FFB to 2 shot EXs and discard once and regular once to take out most played megas. Max elixir speeds up energy process that is otherwise slow and can easily get a T1 Dragonite set up . Now I will post a list in a bit when I get home but I want to know this... where should I put the max elixir energy before I bust in. OmniPoke had the wise idea of regirock to keep hammers off of them and flare grunts while I was thinking maybe a wail it's with float stone. That way you can keep energy on board until Dragonite is ready to come in and cycle for 2 shots. Also since scoop up is limited resource and flippy we can use target whistle and a slightly higher Lysandre count than usual (2) to wreck shaymins for games. Please give feedback! Thanks! List up soon
That link is to OmniPokes video which can explain the strategy but I don't agree with his list completely
Dragonite 180 HP (Dragon Type)
Ability-Bust In
When you play Dragonite to bench you can move him to active and move any energy on the board to him if you want in any way you want.
(G)(G)(L) Jet Sonic 80+
You can discard an energy and do 40 more if you want
3 Retreat x2 fairy weakness
So basically you cycle dragonite by tanking hits with the fighting fury belt and then playing another to get the hurt one on bench and pick it up. You can get the hurt dragonite up several ways such as super scoop up, AZ, or Cassius then ultra ball for it next turn. You then rinse and repeat til you win. With Fury Belt we can avoid 1 shots which is our goal, heal and two shot anything basically aside from warlord. We can do 90 base with FFB to 2 shot EXs and discard once and regular once to take out most played megas. Max elixir speeds up energy process that is otherwise slow and can easily get a T1 Dragonite set up . Now I will post a list in a bit when I get home but I want to know this... where should I put the max elixir energy before I bust in. OmniPoke had the wise idea of regirock to keep hammers off of them and flare grunts while I was thinking maybe a wail it's with float stone. That way you can keep energy on board until Dragonite is ready to come in and cycle for 2 shots. Also since scoop up is limited resource and flippy we can use target whistle and a slightly higher Lysandre count than usual (2) to wreck shaymins for games. Please give feedback! Thanks! List up soon