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Speed Jumpdrill Deck Masters BR

masterzach3001

Aspiring Trainer
Member
This is my Speed Jumpdrill deck ive beaten somebody on turn 1 before but of course it could use some work. Let me know what you think

3 Hoppip (Bounce)
3 Skiploom (Knock away)
2 Jumpluff (Mass attack and Leaf Guard)
4 Weedle ( Speed evolution and sting)
3 Kakuna (Speed Evolution and poison sting)
4 Beedrill (Twineedle and Paralyze poison)
2 Uxie (Set UP)
2 Unown R (Retire)

4 Master Ball
2 Rare Candy
1 Dual Ball
1 BTS
4 Super Scoop Ups
2 Pokemon Circulator
4 Poke Drawer
3 Pokedex



12{G}

My gameplan is to get everything out quick and hit them hard. I only have two Jumpluffs soo I added Beedrill because I could do a quick 100 attack but yeah tell me what you think. :)
 
RE: Speed Jumpdrill Deck

Try taking out 1 pokeradar and an emcee's chatter, then add 2 pokedrawer plus to increase the search power and consistancy of your deck
 
RE: Speed Jumpdrill Deck

You need to put the tournament you are using this deck in and your divsion in the title. I will move it if you don't in 24 hours. Thanks!
 
Master Ball illegal. Replace it with 3 Pokemon Collector and 1 Bebe's Search. And if i counted right you have 4 open slots

I don't see a point in Beedrill being here, its attacks do too little damage and twin needle is too flippy, plus it would be alot better if you had at least 1 more jumpluff but if all you have is 2 then you may face consistency problems getting multiple Jumpluffs out. A safer (but somewhat bad solution) would be base the deck around Beedrill but seeing as this is a Jumpluff deck...

-4-3-4 Beedrill
-1 Dual Ball
-2 Pokedex Handy
-2 {G} Energy

+2-2 Sunflora HGSS (Searches out Grass pokemon)
+1 Chatot MD
+1 Unown Q
+2 PONT (Hand refresh)
+3 Bebe's Search
+2 Warp Point
+2 Palmer's Contribution
+2 Rare Candy
+3 BTS
 
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