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Speed Zekrom [Zekrom, Cobalion, Pachirisu & Shaymin]

Which idea is better?

  • ZPS with Yanmega

    Votes: 3 21.4%
  • ZPS with Tornadus

    Votes: 11 78.6%

  • Total voters
    14
  • Poll closed .

Ahiro

Aspiring Trainer
Member
ZPSM [Zekrom Donk & Cobalion]

Decklist:

Pokémon:
4 Zekrom BW
3 Cobalion NV
2 Pachirisu CL
2 Shaymin UL
Total: 11

Items/Supporters/Stadiums:
3 Defender
3 Energy Exchanger
2 Energy Retrieval
4 Junk Arm
2 Revive
3 PlusPower
3 Pokemon Collector
3 Professor Juniper
4 Professor Oak's New Theory
3 Seeker
2 Super Scoop Up
3 Switch
Total: 35

Energies:
10 {L}
4 {M}
Total: 14

Strategy:
The strategy is to donk with the formula: Shaymin + Pachirisu + 3 energies to Zekrom. Cobalion is for counter Mewtwo and Vanilluxe.

That's all. Any critic/suggestion would be appreciated!
 
RE: Zekrom ideas! - Zekruniclus & Zenmega (both HGSS-on)

Have you tried either? I think if Zekrom doesn't donk, it gets very difficult to recover or even last late game because the deck has to focus so much on the donk. I personally think that Minnicino is a better tech since you get so many Pokemon on the bench after trying to donk (Reshiram, Pachirisu, and Shaymin). I say this because your list focuses so much on making the late game techs blend into the deck so much that it may be really hard to keep donk-ing your opponents.
 
RE: Zekrom ideas! - Zekruniclus & Zenmega (both HGSS-on)

Yep, I've already tried them, and I agree with you, if Zekrom doesn't donk, it is really hard to win. That's why my idea is to make a Zekrom deck with its chances (low chances) of donk, and able to win if that doesn't happen.
I also thought the idea of Cinccino was nice, but then I realized that it is also weak to fighting, so against Donphan Prime or Machamp Prime I would lose. That's why I replaced it with Yanmega Prime: it works really great, it is as fast as Zekrom (sometimes faster) and it is resistant to fighting. Nevermind, I still to test this deck ideas against the famous decks. But, IMO, the idea with Yanmega is a lot better.

Thanks for your comment!
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

UPDATED DECKLIST

The idea with Yanmega was a lot better, so I'll leave only that one. If you have any suggestion/critic, feel free to comment.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Ahiro said:
UPDATED DECKLIST

The idea with Yanmega was a lot better, so I'll leave only that one. If you have any suggestion/critic, feel free to comment.

i run yanmega also and this is my deck list(yanmega is the only suitable tech in this deck since it has free retreat as yanma)

Z/P/S

My current deck build is built to be consistently fast and have first turn bolt strikes as frequent as possible.

Deck list:

(POKEMON=14)
Zekrom x4
Pachirisu x3
Shaymin x3
yanma x2
yanmega x2

(Trainers=22)
{Items}
Dualballs x4
Pokeball x1
Pokegear 3.0 x4
Switch x3

{Supporters}
CopyCat x2
Pokemon Collecter x4
Prof. Oak x4

(ENERGY=24)
Lightning x20
Rainbowx4
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Nice decklist (also nice pic, lol). Your decklist, as you said, is concentrated in do Bolt Strike ASAP (probably a donk or a sweep). Mine is more concentrated in surviving if donk doesn't happen. The good thing of yanma is that you have more chances to do a donk, because you can start with Yanma, Pokémon Collector and 3 lightning energies. Without Yanma you need to start with Zekrom. In conclusion, I'm glad to see another Zekrom-Yanmega deck over here :)

P.S.: IMO, you have a lot of energies, but that's my personal form of playing.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Ahiro said:
Nice decklist (also nice pic, lol). Your decklist, as you said, is concentrated in do Bolt Strike ASAP (probably a donk or a sweep). Mine is more concentrated in surviving if donk doesn't happen. The good thing of yanma is that you have more chances to do a donk, because you can start with Yanma, Pokémon Collector and 3 lightning energies. Without Yanma you need to start with Zekrom. In conclusion, I'm glad to see another Zekrom-Yanmega deck over here :)

P.S.: IMO, you have a lot of energies, but that's my personal form of playing.

yea i need them for first turn bolt strikes, cant waste a supporter on getting energies. it also lets me retreat without worrying bout my energy count. all the testing ive done this is the best deck build ive made, its the most consistant. i start strong and just keep the pressure up im also able to heal with shaymin/tak up sum dmg for one shotting.

after first turn i can just tak on energys without scoop ups since im putting the pressure, and it would take my opponent like 3 turns to 1shot me.
i take a lead early on that i dont need revivals.

i found communication useless in this deck doesnt help me first turn bolt strike and only helps me find yanmega who i dont need first turn.

pokegear 3.0 is an amazing card for this deck, helps me get a supporter when i rlly need it.

i get first turn bolt strikes like 75% of the time, dunks are determined on me going first b4 opponent uses collector or them just having one starter.

you should give my deck a try and compare it to urs to better tweek ur deck.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

I'll see, now I don't have time xD but when I got some time I'll test it. Also decks are different because the form of playing. Nevermind, I'll test both.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Ahiro said:
I'll see, now I don't have time xD but when I got some time I'll test it. Also decks are different because the form of playing. Nevermind, I'll test both.

the only way of playing i know of is WINNING! and BI-WINNING!
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Everything is lookin' smooth,but I have one question:if all you have are electric energies,how do you plan on attacking with your fighting-counter Yanmega?
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Red Striker said:
Everything is lookin' smooth,but I have one question:if all you have are electric energies,how do you plan on attacking with your fighting-counter Yanmega?

Yanmega's pokebody makes hes attacks free if u have same amount of cards in ur hand as ur opponent.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

JayKam said:
the only way of playing i know of is WINNING! and BI-WINNING!

Lol xD what I mean is of using more trainers than pokemons, more number of energies, more Oak's... that kind of things determine the way of playing.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Great.Next question:there are only two coppycats in the deck,so how do you hope to pull them at the right time?(And what if you can't get Pokegear in time,or you do get pokegear and there's no coppycat?)


^to JayKam's comment
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

^ That is my question too. IMO, Yanmega Prime goes with maxed Judge and maxed Copycat, for more chances or using Insight. Nevermind, JayKam, why don't you post the deck in the Deck Garage?
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

UPDATED LIST

-1 Lighting Energy
+1 Energy Retrieval

I found it more useful the another Energy Retrieval than having twelve energies (to tell the truth, I fixed the decklist, because there was 62 cards in the deck)

also, BUMP!

If no one has any suggestion, I'll use the deck as it is xD also, I'm trying to look space for Pluspowers, but I don't know if they are that useful...
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Last bump of this thread xD

And changed a bit the decklist (-1 Energy Retrieval, +1 Lighting Energy) just because is the list that I'm currently using.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

BUMP and UPDATED DECKLIST:

-2 Pókemon Collector
-1 Judge
-1 Pokémon Communication

+3 Dual Ball
+1 Energy Retrieval

With these changes, the chance of donk went up: it is between 40% and 60%. Really nice.
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

May I suggest putting in Evolite?It's a Pokemon tool that reduces the damage the basic pokemon it's attached to by 20.It probably won't be released until Noble Victories comes out.

The only problem is what to take out.This deck is almost perfect(I say almost since nothing in this world is completely perfect).
 
RE: Zyps [Zekrom, Yanmega, with Zekrom Donk tech] HGSS-on

Thanks for your opinion! :) I have considered the Eviolite idea, and I would change the Defenders for it, but I still don't know. I need to test the deck with that change.
 
RE: ZYPS or ZPST? Zekrom Donk deck

BUMP and new decklist?

I post another option that is working better than the Yanmega's. Which one do you think is better?
 
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