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Spread till they're dead! (Kyurem/Mamoswine/Jirachi)

Tyranodon

Aspiring Trainer
Member
20 Pokemon
4 Kyurem
4-2-4 Mamoswine
2 Jirachi
2 Mantine
1 Bouffalant
1 Tyrogue

23 T/S/S
4 Rare candy
3 Oak
2 Sages training
1 N
2 Switch
3 Collector
4 Communication
4 Catcher

17 Energy
9 Water
4 DCE
4 Psychic

Strategy: Start with Mantine to start getting a mamoswine set up while attaching to kyurem. T3 you can do the spread attack which does 30 to all of their pokemon and then you clean up with Mamoswines 70 and 20 to all with damage on them. Jirachi is to devolve and hopefully claim many prizes at once. N is to give me a kick start if I am too slow. Tyrogue is for donks and bouffalant is recovery.

N means each player shuffles their hand into their deck and draws as many cards as they have prizes left, Kyurem is a basic with 130 hp that can do outrage for a dce or a 30 spread to all of their pokemon for WWC and you all know what catcher does.
 
I don't understand why mamoswine and mantine are in this list. mamoswine can get catchered and stuck if you don't have enough switch, and mantine cannot fully provide a setup.

- 4-2-4 mamoswine
- 2 mantine
- 4 rare candy
- 2 pokemon communication

+ 3 manaphy
+ 1 jirachi
+2 psychic energy
+1 N
+1 pokemon collector
+4 revive
+4 junk arm
+2 switch (to resist against catchers)

hope I helped.
 
i like this idea. i very much do. i sorta had an idea like this a little while ago. would it be better to use t tar prime and absol prime to stack damage along with kyurem. like imagine this. 4 absol. u start out with 1 as ur active and hav a few seeker and such along with 4 catchers so u can bring up techs to help u stall and get more damage on them? and then later use jirachi. the jirachi thing is gold. i love it. the mamoswines just seem to bulky unless u hav a dudrio or 2 on ur bench. its just too inconsistent. i think i want to thake on the challenge to make my own version of this deck so i will post a link, just for more suggestion ya kno.
 
First off, Mamoswine is a space hog. He doesn't pull his own weight. Try:

4 Kyurem
2-2 Floatzel UD
2 Shaymin
2-1-2 Feraligatr Prime
2-1-2 Kingdra Prime

20 Pokemon

4 Rare Candy
4 Pokemon Collector
3 Pokemon Communication
3 Junk Arm
3 SSU
3 Pokemon Catcher
2 Revive
1 Energy Retrieval

22 T/S/S

7 Water Energy

7 Energy


The Shaymin Floatzel combo is for early game, because Feraligatr is just going to be Catchered left and right. You can get a T2 Kyurem if your lucky, and a for sure T3 Kyurem. For late game, Feraligtr is for energy accel, and can hit supprisingly hard after 2 or 3 Glaciates. Kingdra is for the times your one or 2 damage off from a KO. The Catcher is to pull up the heavyweight bench sitters, or to just stall. Revive=Recovery, SSU is to heal Kyurem or re-use Shaymin, Energy Retrieval is just needed. You should find some room for Junipers or PONT, I just can't think of what to switch it out for.
 
Kyurem spread without energy acceleration is really slow and you don't want that OP.
 
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