Name: Stage 1s
Comments: HGSS- ON
TOTAL CARDS: 60
POKEMON: 20
Stage 1s 8
2 : Zoroark, BW-71
3 : Yanmega (Prime), TM-98
3 : Donphan (Prime), GS-107
Basic: 12
2 : Zorua, BW-70
3 : Yanma, TM-84
3 : Phanpy, CL-66
2: Bouffalant BW-91
2:Aipom UN-43
TRAINERS: 22
Trainers: 10
4 : Pokemon Communication, BW-99
4 : Pokemon Catcher (currently using Reversal, will switch once it's released)
2 : Junk Arm, TM-87
Supporters: 14
3 : Professor Oak's New Theory, CL-83
3 : Judge, UL-78
4 : Pokemon Collector, GS-97
4 : Copycat, CL-77
ENERGY: 12
Special Energy: 4
4 : Double Colorless Energy, GS-103
Basic Energy: 8
8 : Fighting Energy, BW-110
Now on with the strategy. It really isn't rocket science. The key idea is to swarm your opponent. Keep pumping out stage 1s and bugging your opponent. Ideally you want to have a combination of Yanmegas and Donphans out by T3 if your hand sucks. Disrupt your opponent and snipe for free once your Yanmegas get going and tank with Donphan's Earthquake until then.
Zoroark is there as a counter to...well, a lot of things. You can Foul Play to mimic Magnezone, Reshiram, BadBoar, Zekrom etc. for 1-hit KOs with Special Darks. Take prizes and annoy your opponent for victory.
i added my own tech with ambipom and bouffant ambipom is for late game so i can just disrupt decks that tank with moving the energy to another pokemon and bouffant is a colorless tank that waits in the bench for his revenge a whopping 90+ special dark's
Obviously the deck needs work... a lot of work. Help is greatly appreciated.
Comments: HGSS- ON
TOTAL CARDS: 60
POKEMON: 20
Stage 1s 8
2 : Zoroark, BW-71
3 : Yanmega (Prime), TM-98
3 : Donphan (Prime), GS-107
Basic: 12
2 : Zorua, BW-70
3 : Yanma, TM-84
3 : Phanpy, CL-66
2: Bouffalant BW-91
2:Aipom UN-43
TRAINERS: 22
Trainers: 10
4 : Pokemon Communication, BW-99
4 : Pokemon Catcher (currently using Reversal, will switch once it's released)
2 : Junk Arm, TM-87
Supporters: 14
3 : Professor Oak's New Theory, CL-83
3 : Judge, UL-78
4 : Pokemon Collector, GS-97
4 : Copycat, CL-77
ENERGY: 12
Special Energy: 4
4 : Double Colorless Energy, GS-103
Basic Energy: 8
8 : Fighting Energy, BW-110
Now on with the strategy. It really isn't rocket science. The key idea is to swarm your opponent. Keep pumping out stage 1s and bugging your opponent. Ideally you want to have a combination of Yanmegas and Donphans out by T3 if your hand sucks. Disrupt your opponent and snipe for free once your Yanmegas get going and tank with Donphan's Earthquake until then.
Zoroark is there as a counter to...well, a lot of things. You can Foul Play to mimic Magnezone, Reshiram, BadBoar, Zekrom etc. for 1-hit KOs with Special Darks. Take prizes and annoy your opponent for victory.
i added my own tech with ambipom and bouffant ambipom is for late game so i can just disrupt decks that tank with moving the energy to another pokemon and bouffant is a colorless tank that waits in the bench for his revenge a whopping 90+ special dark's
Obviously the deck needs work... a lot of work. Help is greatly appreciated.