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Standard Steam Siege's Chandelure (★New Meta★)

Gother

Aspiring Trainer
Member
Pokémon: 13
  • 4 Litwick SS
  • 1 Lampent SS
  • 4 Chandelure SS (Draw power + Main attacker)
  • 2 Unown (Draw power)
  • 2 Shaymin EX (Draw power)
Supporters 20/Stadiums 4/ Trainers 17
  • 4 Professor Sycamore (Draw power)
  • 4 N (Draw power / disruption)
  • 2 Bridgette (setup / draw power unown)
  • 2 Lysandre (kill the right target / stall)
  • 1 AZ (Shaymin saviour / switch)
  • 1 Skyla (Ensure rare candy)
  • 1 Teammates (Ensure setup)
  • 1 Hex Maniac (Ability lock)
  • 1 Pokemon Ranger (Glaceon / Greninja)
  • 1 Ninja Boy (Shaymin saviour + Litwick setup)
  • 1 Karen (NM stall)
  • 1 Giovani's Scheme (Draw power / extra damage)
  • 4 VS Seeker
  • 4 Battle Compressors
  • 2 Super Rod
  • 2 Muscle Band
  • 4 Ultra Ball
  • 3 Rare Candies
  • 4 Dimension Valley
Energy: 6
  • 6 Psychic Energy


Litwick – Psychic – HP50
Basic Pokemon

[C] Small Roast: Search your deck for any 2 cards and discard them. Shuffle your deck afterwards.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Lampent
– Psychic – HP80
Stage 1 – Evolves from Litwick

[C] Infinity Mirror: Each player either draws or discards cards until he or she has 4 cards in his or her hand.

[P][C] Flickering Flame: 20 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Chandelure
– Psychic – HP130
Stage 2 – Evolves from Lampent

Ability: Spooky Choice
Once during your turn (before your attack), you may look at the top 2 cards of your deck. Choose 1 and put it into your hand. Discard the other card.

[P][C] Dead Stock: 10+ damage. This attack does 10 more damage for each Supporter card in your discard pile.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 2



Ninja Boy
– Trainer
Supporter

Search your deck for a Basic Pokemon and switch it with 1 of your Basic Pokemon in play. (Any cards attached to that Pokemon, damage counters, Special Conditions, and effects on it are now on the new Pokemon.) Shuffle the first Basic Pokemon into your deck.

You may play only 1 Supporter card per turn (before your attack).


Pokemon Ranger
– Trainer
Supporter

Remove all effects of attacks on both players and all Pokemon.

You may play only 1 Supporter card per turn (before your attack).


Strategy:

The strategy here is very similar to Night March or Vespiqueen, but instead of Pokemon we want to discard as many supporters as we can.
The reason why I think this deck has great potential is its speed. We are running lots of cards that bring us draw power. Chandelure has its own Acro Bike ability. Plus it hits base 10 + 10 for each supporter on the discard pile + 20 muscle band. We are also running 4 copies of each Sycamore, Ultraball and Battle Compressors to ensure we have lots of supporters in the discard pile.
The down side though compared to NM is that we need to evolve to a stage 2 Pokemon in order to do high amounts of damage.

Of course we will not be sure of anything prior to its real usage, but I think it has potential =)

I have a few questions though:
1) Run 4-1-4 Chandelure Line + 3 Rare Candies or 4-2-4 + 2?
2) Any ideas for a second attacker?
3) Any other supporters that you think it is more valuable than the ones I chose?

Please share your thoughts on what you think is best for this deck list =)
 
Since you're running a [P] deck with Dimension Valley, you could try Deoxys RSK. It gives you more draw power in turn one an its other attack is not too bad.
 
I suggest 4-1-4 Candelure + 4 candies.You can also take an extra Skyla to get candies or pokemons(balls) as fast as possible.
 
Since you're running a [P] deck with Dimension Valley, you could try Deoxys RSK. It gives you more draw power in turn one an its other attack is not too bad.
You are actually right, the bad thing is that I wouldn't remove anything from the list to add a Deoxys though =(

I suggest 4-1-4 Candelure + 4 candies.You can also take an extra Skyla to get candies or pokemons(balls) as fast as possible.
my fav stage 2 line is 4-2-4 + 4 candies.
I could indeed remove 2 Ns for 1 extra candy and a Skyla. I will keep that in mind.
 
I really like the Chandelure from the set. Do you guys think this deck could become meta if they made more good supporters in future sets, I'm not saying that the supporters that are out now are terrible. This deck looks cool. I might pick this up for myself.

My question is however, what changes would you make to this deck for the new Primal Clash-On format that will come in September because Battle Compressor and Muscle Band are gone?
 
As for secondary attacker..I would go with wobbuffet..the ability lock will be nice..just watch for your shaymin play..and once the rotation hits..I would add acro bike and puzzle of time...and was wondering why no wally?
 
Psychic Mind Reader to clear your hand for uneeded supporters

Delinquent since you are playing with D-Valley anyway?
 
I've been running a chandelure deck (proxies until last week) for a while and personally don't run any Battle Compressors. The reason for that is Sycamore, ultra balls and chandelure's ability is generally enough to be hitting Ex numbers (the spaces for battle compressors etc I run supporters instead), and I use a 4-3-3 line with 2 rare candies and 2 wallys to up the supporter count. I have a couple wobbuffet for disruption and to finish off anything chandelure can't deal with in the first couple turns or very late game. This way I can be hitting megas as heavy as Primal Groupon in one hit if absolutely necessary and the fact a lot of things are supporters is OK because for extra draw there's still Chandelure.
 
Psychic's Third Eye fits this deck like a glove. It lets you scout your opponent's hand as well as feed Chandelure. Consider it.

Umbreon-EX is a Pokemon version, minus the scouting.
 
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