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Standard SuMo Sharpedo/Alola Dugtrio

Kyrushi

Squirrel
Member
The new standard honestly has me super excited. I'm glad to see the game slow down by removing many staples from the environment. It feels like decks will be more unique. Sharpedo was the first deck I made for competitive play and it faired pretty well. But now I am losing options like Repeat Ball, Vs. Seeker, Dangerous Energy, and Team Aqua's Base all which helped the deck flow easier. The strategy, for the most part, is to make Sharpedo hit as hard as possible with Aqua Impact and to combine Bursting Balloon + Rough Skin to severely punish pokemon trying to KO it.

The deck list below is what I still have (after adding/removing stuff as well) and is not complete. Any suggestions would be appreciated.


Pokemon(17)
  • 2x Eevee (SuMo 101)
  • 2x Umbreon GX
  • 3x Carvanha (SuMo 81)
  • 3x Sharpedo (SuMo 82)
  • 4x Alola Diglett
  • 3x Alola Dugtrio
Trainers(25)
  • 3x Sycamore
  • 2x Professor Kukui
  • 3x Guzma
  • 1x Brigette
  • 1x Skull Grunt
  • 3x N
  • 1x Fisherman
  • 3x Nest Ball
  • 4x Bursting Balloon
  • 2x Field Blower
  • 2x Rescue Stretcher
  • 2x Professor's Letter
Energy(12)
  • 4x Double Colorless
  • 8x Dark Energy
Things I've considered so far are the following:
  • Choice Bands to help Umbreon hit a tad harder.
  • Multi Switches to trade Double Colorless between Sharpedo and Umbreon in the case I have trouble drawing more than one.
  • Tapu Lele to help me set up my Digletts fast with Bridgette or a Skull Grunt for disruption if i'm forced to go first.
  • Altar of the Moone to help get Dugtrio back to the bench in the case someone forces it out and to make Guzma safer to use.
  • Enhanced Hammers and/or Plumeras for some energy disruption.
 
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