Pokemon:
Strategy:
The deck was thrown together a couple of nights ago as a friendly deck and it still stands as such but it has met with a surprising amount of success so I thought I would post it here to see if i can get some improvement advice. The basic premise is easy enough Swampert with the min 3 w and a muscle band hits for 150 dmg, magic number 180 at 4 and with the growth ancient trait it is alot easier than you would think to set up, virgen is an issue but it won't be for much longer and there's nothing really threatening in the grass typing to fill the void when it cycles. Diving search to put what you need when you need it on top and tasting to draw it immediately, atm it is rotation ready with 2 easy swaps n with birch and cpu-search with an escape rope.
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4 Mudkip PRC
2 Marshtomp PRC
4 Swampert PRC
4 Swirlix PHF
4 Slurpuff PHF
4 Professor Sycamore
4 N
1 Lysandre
1 Lysandre's Trump Card
1 Teammates
1 Archie's Ace in the Hole
1 Pokemon Fan Club
2 VS Seeker
4 Rare Candy
3 Muscle Band
3 Ultra Ball
1 Dive Ball
1 Computer Search
2 Switch
1 Professor's Letter
12 Water Energy
Strategy:
The deck was thrown together a couple of nights ago as a friendly deck and it still stands as such but it has met with a surprising amount of success so I thought I would post it here to see if i can get some improvement advice. The basic premise is easy enough Swampert with the min 3 w and a muscle band hits for 150 dmg, magic number 180 at 4 and with the growth ancient trait it is alot easier than you would think to set up, virgen is an issue but it won't be for much longer and there's nothing really threatening in the grass typing to fill the void when it cycles. Diving search to put what you need when you need it on top and tasting to draw it immediately, atm it is rotation ready with 2 easy swaps n with birch and cpu-search with an escape rope.