Pokémon - 14
* 3 Evoli SUM 101
* 3 Sylveon-GX GRI 92
* 2 Tapu-Lele-GX GRI 60
* 2 Alola-Vulpix (Fairies Rising)
* 2 Alola-Ninetails-GX
* 2 Oranguru SUM 113
Trainer - 34
* 1 Rescue Stretcher GRI
* 1 Pal Pad UPR
* 2 Diantha FLI
* 2 Custom Catcher
* 2 Nest ball SUM
* 4 Cynthia UPR
* 2 Field Blower GRI
* 3 Guzma BUS
* 1 Cyrus {*} UPR
* 2 Choice Band GRI
* 3 Switch BCR
* 2 Hyperball SUM
* 2 Tate & Liza
* 2 Sightseer
* 2 Crushing Hammer SUM
* 2 Enhanced Hammer
* 1 Gladion
Energy - 12
* 4 DCE FCO 114
* 8 Fairy Energy 9
A fairy deck after the Fairy Rise Expansion. With the new Alolan-Vulpix with virtually free retreat the Cyrus + Plea GX of Sylveon GX can be pulled off pretty consistent. A whole bench reset midgame after Rayquaza, Beast Ring or other one time setting items can be brutal Disruption. Nintails-GX ability can even pull 2 custom catcher to get a prefered pokemon in the front. The biggest problem for fairies in the moment is the lack of firepower which makes this deck at most a two shot without weakness.
All help to make this deck more viable are welcome!
* 3 Evoli SUM 101
* 3 Sylveon-GX GRI 92
* 2 Tapu-Lele-GX GRI 60
* 2 Alola-Vulpix (Fairies Rising)
* 2 Alola-Ninetails-GX
* 2 Oranguru SUM 113
Trainer - 34
* 1 Rescue Stretcher GRI
* 1 Pal Pad UPR
* 2 Diantha FLI
* 2 Custom Catcher
* 2 Nest ball SUM
* 4 Cynthia UPR
* 2 Field Blower GRI
* 3 Guzma BUS
* 1 Cyrus {*} UPR
* 2 Choice Band GRI
* 3 Switch BCR
* 2 Hyperball SUM
* 2 Tate & Liza
* 2 Sightseer
* 2 Crushing Hammer SUM
* 2 Enhanced Hammer
* 1 Gladion
Energy - 12
* 4 DCE FCO 114
* 8 Fairy Energy 9
A fairy deck after the Fairy Rise Expansion. With the new Alolan-Vulpix with virtually free retreat the Cyrus + Plea GX of Sylveon GX can be pulled off pretty consistent. A whole bench reset midgame after Rayquaza, Beast Ring or other one time setting items can be brutal Disruption. Nintails-GX ability can even pull 2 custom catcher to get a prefered pokemon in the front. The biggest problem for fairies in the moment is the lack of firepower which makes this deck at most a two shot without weakness.
All help to make this deck more viable are welcome!