• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

T-Tar Deck / Need some Help

edaxax

T-tar sucks !
Member
Hello,I'll post my deck here, I appreciate comments and I want to know what do you think. It is, in my opinion, a bit slow deck in the beggining but if it is well used and with a bit of luck can be really good and hard to beat.

Pokemon: 24

4-3-4 Tyranitar (3 Prime; 1 SF)
2-2 Umbreon UD
1-1 Manectric PL
3x Spiritomb AR
2x Uxie LA
1x Azelf LA
1x Unown Q MD

T/S/S: 19

2x Pokemon Communication
2x Warp Point
2x Rare Candy
1x Luxury Ball
2x Expert Belt
2x Bebe's Search
2x Judge
2x Seeker
2x Super Scoop Up
3x Pokemon Collector
2x Broken Time-Space
1x Palmer's Contribution

Energy: 13

3x Double Colorless Energy
4x Darkness Energy (sp)
5x Darkness Energy
1x Rescue Energy

Strategy: Start with Spiritomb if there are any larvitar or eevee in the bench, if there aren't I start with Eevee, use pokemon collector and eevee's Call for Family, retreat in the 2º turn and put spiritomb that locks the use of trainers so that I can evolve and set-up Tyranitar and Umbreon.
- Manectric to protect bench pokemon and I can use Tyranitar's Darkness Howl with Expert Belt easy to win prizes from the opponent bech.
- Exploud to end with the weakness of Tyranitar and Umbreon.
- Uxie for her poke-power, use seeker for use it more times.
- Unown Q to reduce the Retreat Cost of Tyranitar or Umbreon (retrat cost 0).

Basically put Spiritomb to set-up, Umbreon holding few turns until Tyranitar is ready to use Megaton Tail, with Expert Belt and Special Dark Energies and destroy all pokemon.

P.S: Sorry for my bad English.

Help is welcome!

Edited!
 
RE: T-Tar Deck - Need some Help

Your English is better than some people's on this Beach. :p

First off, wecome to the forum! Glad to see you here, and hope you stay.

I've never seen Exploud ran in T-Tar, mainly because T-Tar can hold it ground against most Pokemon (excluding Donphan). If Donphan and Machamp are heavy in your area (if you've played at tourneys before), keep it. If not, drop the entire line for a 1-1-1 line of T-Tar Prime. If you wanted to, that extra T-Tar could be from SF, incase you face Umbreon.

I think another Uxie and an Azelf LA would also be helpful, so maybe drop a Darkness Energy (Basic)and a Professor Oak's New Theory for it?

The deck looks fine other than that, though you may want to replace one Seeker with one Super Scoop Up. Yeah, it's a coin flip, but it won't waste your Supporter for the turn. Dropping the Exploud should speed things up, since I assume you use one of your Rare candy for it.

On a final note, find room for at least one Rescue Energy(TM) to recover faster, and a Palmer's Contribution(SV) to recover the Darkness Energy (Basic only).
 
RE: T-Tar Deck - Need some Help

Yoshidude10 said:
Your English is better than some people's on this Beach. :p

First off, wecome to the forum! Glad to see you here, and hope you stay.

I've never seen Exploud ran in T-Tar, mainly because T-Tar can hold it ground against most Pokemon (excluding Donphan). If Donphan and Machamp are heavy in your area (if you've played at tourneys before), keep it. If not, drop the entire line for a 1-1-1 line of T-Tar Prime. If you wanted to, that extra T-Tar could be from SF, incase you face Umbreon.

I think another Uxie and an Azelf LA would also be helpful, so maybe drop a Darkness Energy (Basic)and a Professor Oak's New Theory for it?

The deck looks fine other than that, though you may want to replace one Seeker with one Super Scoop Up. Yeah, it's a coin flip, but it won't waste your Supporter for the turn. Dropping the Exploud should speed things up, since I assume you use one of your Rare candy for it.

On a final note, find room for at least one Rescue Energy(TM) to recover faster, and a Palmer's Contribution(SV) to recover the Darkness Energy (Basic only).

Thanks :D
Yes you are right , maybe I may put another Tyranitar line (SF) instead of the Exploud line , it gives more consistency and fighting isn't used so much in my area. I think it's a good point to add another uxie and azelf and to put a Super Scoop up . Rescue energy and Palmer's are good cards for this deck too. Thanks for your opinion :)
 
Back
Top