Listen, I have fell in LOVE with the Koko, okay? However, this deck needs support. And Burning Shadows is the PERFECT set for a Koko comeback! Here's the list I've created to get players like me ready to make the Koko work!
4 Tapu Koko GX (The Main Guy)
2 Raikou (My preferred secondary attacker)
2 Tapu Lele GX (No Brainer)
1 Tapu Koko Promo (Spread damage to get cheeky KOs)
4 N (Shuffle draw in 2018 is better than discard draw ##RIPVSSeeker)
3 Professor Sycamore (Same explanation as N)
3 Acerola (Thicker supporter lines are a MUST3 Guzma
3 Guzma (Same explanation as Acerola)
2 Professor Kukui (Bonus damage + Acerola explanation)
4 Ultra Ball (DUH!!)
4 Super Scoop Up (To manipulate Aero Tail and to Scoop Lele for Wonder Tag)
4 Max Elixir (Spread energy fast. Energy Lotto could work too.)
3 Choice Band (Spread Damage. HUZZAH!)
2 Aether Paradise Conservation Area (Reduce opponents damage output.)
2 Field Blower (Stall for time and maybe disruption.)
2 Fighting Fury Belt (Just imagine a 210 HP Pokémon with NO WEAKNESS!?!)
2 Super Rod (Fish back energies. Pun intended. I know, it sucked.)
1 Rescue Stretcher (Shuffle back Pokemon or retrieve a KOed Koko and Aero Trail.)
1 Energy Recycler (Just incase Super Rod fails you.)
9 Electric Energy (Nail Elixirs and never run out of Energies.)
So that's my list! When I begin to play test I'll tell you how it goes, but feel free to tweak it to your liking!
4 Tapu Koko GX (The Main Guy)
2 Raikou (My preferred secondary attacker)
2 Tapu Lele GX (No Brainer)
1 Tapu Koko Promo (Spread damage to get cheeky KOs)
4 N (Shuffle draw in 2018 is better than discard draw ##RIPVSSeeker)
3 Professor Sycamore (Same explanation as N)
3 Acerola (Thicker supporter lines are a MUST3 Guzma
3 Guzma (Same explanation as Acerola)
2 Professor Kukui (Bonus damage + Acerola explanation)
4 Ultra Ball (DUH!!)
4 Super Scoop Up (To manipulate Aero Tail and to Scoop Lele for Wonder Tag)
4 Max Elixir (Spread energy fast. Energy Lotto could work too.)
3 Choice Band (Spread Damage. HUZZAH!)
2 Aether Paradise Conservation Area (Reduce opponents damage output.)
2 Field Blower (Stall for time and maybe disruption.)
2 Fighting Fury Belt (Just imagine a 210 HP Pokémon with NO WEAKNESS!?!)
2 Super Rod (Fish back energies. Pun intended. I know, it sucked.)
1 Rescue Stretcher (Shuffle back Pokemon or retrieve a KOed Koko and Aero Trail.)
1 Energy Recycler (Just incase Super Rod fails you.)
9 Electric Energy (Nail Elixirs and never run out of Energies.)
So that's my list! When I begin to play test I'll tell you how it goes, but feel free to tweak it to your liking!