Pokemon(11)
3 Tapu Koko SMP
3 Honchkrow SM2
3 Murkrow SM2
2 Tauros GX SM1
Trainers(45)
3 Special Charge
3 Energy Loto
3 Ultra Ball
2 Rescue Stretcher
3 Crushing Hammers
3 Enhanced Hammers
2 Switch
2 Field Blower
2 Choice Band
1 Float Stone
2 Wide Lens
2 Evosoda
3 PokePuff
3 N
2 Lysandre
2 Shauna
2 Ninja Boy
1 Pokemon Center Lady
1 Pokemon Ranger
3 Team Magma’s Secret Base
Energy(4)
4 Double Colorless
So the point of this deck is to set up with Tapu Koko, using pokepuff to puff them to the bench to take 2 damage counters with magma base, then using koko's Spin Flight on the second turn for 1 dce, doing 20 additional damage to all of there pokemon(40 to shaymin w/ wide lens). So for a total of 4 damage counters on each of there pokemon, besides active starting pokemon. Then with honchkrow the next turn you'll be hitting for 200 next turn(your second turn) if they have a full bench for just one dce as well.
I just need some suggestions on if I need to remove or add anything.
3 Tapu Koko SMP
3 Honchkrow SM2
3 Murkrow SM2
2 Tauros GX SM1
Trainers(45)
3 Special Charge
3 Energy Loto
3 Ultra Ball
2 Rescue Stretcher
3 Crushing Hammers
3 Enhanced Hammers
2 Switch
2 Field Blower
2 Choice Band
1 Float Stone
2 Wide Lens
2 Evosoda
3 PokePuff
3 N
2 Lysandre
2 Shauna
2 Ninja Boy
1 Pokemon Center Lady
1 Pokemon Ranger
3 Team Magma’s Secret Base
Energy(4)
4 Double Colorless
So the point of this deck is to set up with Tapu Koko, using pokepuff to puff them to the bench to take 2 damage counters with magma base, then using koko's Spin Flight on the second turn for 1 dce, doing 20 additional damage to all of there pokemon(40 to shaymin w/ wide lens). So for a total of 4 damage counters on each of there pokemon, besides active starting pokemon. Then with honchkrow the next turn you'll be hitting for 200 next turn(your second turn) if they have a full bench for just one dce as well.
I just need some suggestions on if I need to remove or add anything.