Team Godsweep (BW Ubers)

Xdog

Pokemon X(dog) and Y
Member
TEAM GODSWEEP


AT A GLANCE
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TEAM-BUILDING PROCESS
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I started out my team with Steel Arceus. After a few Calm Minds, Arceus can rip through countless teams with Judgement. It's Steel typing gives it 11 resistances, including some very key ones in Ubers such as Dragon, Psychic, and Ice. However, it's not without it's faults. Specially Bulky Pokemon that resist Steel such as Ho-Oh, Heatran, and Kyogre wall it and can sometimes KO it back.
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Giratina-O is immune to two of Arceus's weaknesses and resistant to the other. Arceus resists all of Girantina's weaknesses as well, so they form a good offensive core. It's also an incredibly bulky Pokemon that can take some hits if needed. It works as a mixed attacker.

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To get some crucial KO's, SR needs to be set up. Deoxys-A is my favorite Uber user of SR, as it can set it up and quite often gives me a 1-2 Pokemon lead at the beginning of the battle.

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Arceus benefits from Rain, which Kyogre automatically summons. It's also a very strong Special Attacker and can wall neutral special attacks like a pro. It easily takes care of Heatran, who is Arceus's worst nightmare.

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I needed just an all-around wall breaker and Mewtwo is amazing at doing that. It's kind of frail but deals out terrifying damage to both sides of the spectrum with Psystrike.

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I still need a powerful physical attacker and Zekrom can revenge kill many Dragons and a few things that threaten Arceus's sweep, like Ho-Oh.


I just started getting into the BW metagame a few weeks ago, and I decided to try out Ubers. After a few battles I discovered that I enjoyed that tier much more than standard. This is an extremely offensive team and it works very well. My current rating on the PO sever is 1359 and my ranking is 135 and climbing, the highest any of my teams has ever gone.



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Deoxys-A @ Focus Sash
Trait: Pressure
EVs: 12 Atk / 244 SAtk / 252 Spd
Mild Nature (+SAtk, -Def)
- Stealth Rock
- Ice Beam
- ExtremeSpeed
- Shadow Ball

Deoxys-A is my favorite Ubers lead. It sets up SR and can deal incredible damage to opposing leads. SR makes it hard for Shedninja and Ho-Oh to sweep my team. It OHKOs almost anything weak to Ice or Ghost and can break sashes with Extremespeed. For leads that aren't easily killed by Deoxys, I use Stealth Rock and swith out to something that can take care of it. For Darkrai I let Deoxys fall asleep and switch to Arceus to get set up, and for Forretress I switch to Giratina to block Rapid Spin and kill it with HP Fire. I won't list it's weaknesses and how they're covered because, honestly, anything will OHKO this thing.

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Giratina-O @ Griseous Orb
Trait: Levitate
EVs: 252 Atk / 216 SAtk / 40 Spd
Lonely Nature (+Atk, -Def)
- Shadow Sneak
- Draco Meteor
- Hidden Power [Fire]
- Earthquake

Giratina is a mixed attacker and can also take several hits for the team. It can OHKO several of Arceus's biggest threats and they have perfect defensive synergy. It takes care of Heatran especially. It forms the other half of my offensive and defensive core with Arceus. Draco Meteor is my main form of STAB and takes care of quite a few Pokemon. Shadow Sneak is priority that can break sashes and also good STAB. HP Fire is mostly for Ferrothorn and Forretress. They are best if they are taken out early, before either me or my opponent sends out Kyogre. Giratina's only problem is that it's neutral hits don't deal enough damage to be very dangerous. I'm considering taking this out and replacing it with a mixed Rayquaza.

WEAKNESSES
Ice- Arceus, Kyogre
Dragon- Arceus
Dark-Arceus
Ghost-Arceus


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Mewtwo @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psystrike
- Ice Beam
- Aura Sphere
- Thunder

Mewtwo is a beast and it kills everything. Ice Beam is for Dragons, Aura Sphere is mostly for Ferrothorn and other steel types, Thunder is for bulky Water types and various flying types and Psystrike is STAB and takes care of Blissey and Chansey. It can kill a few things that threaten an Arceus sweep before it dies. Arceus also covers all of Mewtwo's weaknesses.

WEAKNESSES
Dark- Arceus
Ghost- Arceus
Bug- Arceus, Giratina


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Arceus-Steel @ Iron Plate
Trait: Multitype
EVs: 248 HP / 16 SAtk / 244 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Will-O-Wisp
- Judgment

Arceus is intense. With Base 120 in every stat, the ability to be any type, and it's gigantic movepool, it is unpredictable and can always wreak havoc. It can easily set up on a few Pokemon that are very common in Ubers - Forretress, Darkrai (as long as something else is asleep), Blissey, Chansey, anything locked into Outrage, etc. It has Recover as a reliable recovery move and Will-O-Wisp to cripple physical attackers. After 4 Calm Minds, SR, and Burn damage, Judgement will always 2HKO Blissey. Also after 4 Calm Minds, Judgement will deal a minimum of 103% damage to Max HP Groudon. That is some serious heat.

WEAKNESSES
Fire- Giratina, Kyogre, Zekrom
Fighting- Giratina, Mewtwo
Ground- Giratina

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Zekrom @ Choice Scarf
Trait: Teravolt
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bolt Strike
- Stone Edge
- Fusion Bolt
- Outrage

ScarfRom easily revenge kills several Ubers. Outrage takes care of Dragon Types, Stone Edge is for Ho-Oh who, if you can't tell, threatens my team, and Bolt Strike is my primary stab. Fusion Bolt is more reliable, but does less damage. Bolt Strike will always OHKO Kyogre, even with max defense and max HP, which is very important as Kyogre can rip through my team. Zekrom can usually take care of one Pokemon before they switch to something that resists whatever move Zekrom used, forcing me to switch.

WEAKNESSES
Ground- Giratina
Ice- Arceus, Kyogre
Dragon- Arceus

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Kyogre @ Choice Specs
Trait: Drizzle
EVs: 8 HP / 248 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Water Spout
- Ice Beam
- Scald

Kyogre is the final ingredient to this team. It provides rain, which helps Arceus's fire weakness and powers up Kyogre's own Water moves. Specs Kyogre is packing some insane firepower with 654 Special Attack with no setup. It can clean up the opponent's team if Arceus doesn't quite sweep it all. It can deal heavy damage to anything not named Palkia with Water Spout. I give it Scald over Surf because in my experience the extra damage hasn't helped as much as the burn chance. Kyogre also has good defensive synergy with Zekrom and Giratina, as they both resist Kyogre's weakness and Kyogre resists Ice, one of the most common offensive type in the Ubers tier.

WEAKNESSES
Grass- Arceus, Zekrom, Giratina
Electric- Zekrom, Giratina

CONCLUSION

This team has worked well for me so far, but I'm still 134 spots away from #1. That's why I need your help. Thank you for reading all the way through this, I hope you enjoyed this Ubers team!
 
I don't know alot about Ubers, but I'm pretty sure you're not allowed to have more than 100 EV's in each stat on an Arceus according to Smogon...
If you're not playing by Smogon's rules, then go for it. That Arceus looks pretty good. :D
Sorry if I'm wrong, just a heads up.
 
The way EVs work changed a little bit in gen 5, allowing for EVs to be trained at level 100. But thanks for the comment!
 
Well, what I've played of Ubers..I don't have too much knowledge or suggestions to give you but, I'll give it a try... '' Wynaut ''

I notice you ran Zekrom and Kyogre on the same team, well, Why run Fusion Bolt and not Thunder? Thunder can paralyze the foe and has better base power and is accurate in the rain and break through Protect?

Oh I typed all this up and noticed he's a physical attacker, I still think you can change him to a Special Attacker with Thunder or a Mixed Attacker with a set sorta like this:

Zekrom @ Choice Scarf
Trait: Teravolt
148 Atk / 108 Sp.A / 252 Spe
Naive ( + Spe - Sp.D )
- Thunder
- Bolt Strike
- Stone Edge
- Outrage / Draco Meteor

This set let's you get virsitile with your moves I think Draco Meteor is wayy better on a ScarfRom then Outrage because if you stuck in Outrage a Scizor that comes in that's decently Bulky can set-up on you being locked into Outrage then Swords Dance and then end up Roosting on your switch and you possibly being swept, I know you don't see Scizor as much in Ubers this Gen...

Well, I tried I hope you like this rate..

- R-C
 
What I meant to say earlier was that it IS possible to EV train Arceus at level 100, but using more than 100 EV's on Arceus is not allowed on Arceus because it would make it too overpowered.
Read the overview of this: http://www.smogon.com/dp/pokemon/arceus
It says, and I quote, "That Arceus has had such a profound impact on Ubers despite that it was never properly released and is limited to 100 EVs per stat stands testament to how deadly and varied a threat it really is
 
In Black and White, you can EV train level 100 Pokemon by using the wing items. That's why Arceus is now allowed in BW Ubers and has the given EV spread with nothing wrong. Case closed, now get off the discussion of EV training a level 100 Arceus or I will issue out warnings.
 
I don't know much about Ubers, but you seem to rely too much or Arceus on your team. Perhaps use Forretress or Ferrothorn in place of Deoxys A to take some pressure off of Arceus. Also, I agree with R-C's statement, you should be using Thunder. Other than that, great team :)
 
May I suggest replacing Giratina's Shadow Sneak with Shadow Force?I know Shadow Sneak is a first-strike,but Shadow Force is much more powerful,not to mention it can hit through Protect and Detect.
 
No. Never. Shadow Sneak gives you valuable priority, while Shadow Force makes you wait a turn to use it. In that turn your opponent could just switch out. There are many times when priority comes in handy picking off weakened foes.
 
Deoxys-A @ Focus Sash
Trait: Pressure
EVs: 12 Atk / 244 SAtk / 252 Spd
Mild Nature (+SAtk, -Def)
- Stealth Rock
- Ice Beam
- ExtremeSpeed
- Shadow Ball
You should change the nature to Hasty or Naive. This will be important to tie other Deoxys-A. One nit pick I have also is try using Grass Knot instead of Ice Beam. You have two other ice attack users. By doing this you are able to defeat Kyogre much easier and it also hits Groudon harder because the weight of those two make the Base Power 120 before you factor in double damage. It would also allow you to hit Palkia a little harder. The downside is that you can't do as much to Rayquaza, however, I see more Kyogre and Groudon than Rayquaza. I feel that between Mewtwo, Kyogre, and Arceus-Steel you can deal with Rayquaza decently still. You also can't damage Ho-oh quite as much, but Kyogre helps with that problem as does Scarf Zekrom and Mewtwo.

Giratina-O @ Griseous Orb
Trait: Levitate
EVs: 252 Atk / 216 SAtk / 40 Spd
Lonely Nature (+Atk, -Def)
- Shadow Sneak
- Draco Meteor
- Hidden Power [Fire]
- Earthquake

Earthquake just really isn't that great on this set. Not having stab on it just really hurts. You are devoting a lot of EVs to power it up and also taking away from Speed. You really should have more than 226 Speed with Giratina unless it is a wall set. I'd recommend Aura Sphere instead of Earthquake. You still get the Heatran coverage you want, but you can do a bit more damage to Dialga which could be important since your team only has Mewtwo that can take out Dialga. This also allows you to either dedicate fully to Special Attack, or put some EVs in Speed or HP. Aura Sphere also lets you OHKO Tyranitar if the weather isn't sand. If it is sand, it will still deal over 70% damage to it if it is the standard Choice Band set. 116 EVs in Speed allow you to hit 244, which will outpace all nonscarf Tyranitar.

I don't see a need to change Mewtwo at all.

Arceus-Steel @ Iron Plate
Trait: Multitype
EVs: 248 HP / 16 SAtk / 244 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Will-O-Wisp
- Judgment

I personally don't like Arceus-Steel because Judgment is resisted by a lot of Pokemon and when that's your only damaging move, it can really hurt. It does have great survivability and that plays out well with your moveset. I think you should try running Dragon Pulse / Spacial Rend instead of Judgment though. It hits all dragons not named Dialga for double damage. It is also only resisted by a select few Pokemon. I believe the benefits of it outweigh the cons of not getting STAB. I'm also wondering why you go with 244 Speed and not 252? By having 252 Speed EVs, you have a chance to move first and use Calm Mind to lessen the damage you will take if it is a special attacker. If it is a physical attacker, you will just burn it before it uses a damaging move since physical Arceus tends to use Swords Dance first and also doesn't run many Speed EVs; some don't run any so they can focus purely on Attack and HP. I can't think of a reason 16 EVs in Special Attack does anything that 0 EVs can't do in terms of getting 2HKOs.

Zekrom @ Choice Scarf
Trait: Teravolt
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bolt Strike
- Stone Edge
- Fusion Bolt
- Outrage

While this set is a good one for Zekrom, I'd like to suggest trying out Volt Switch instead of Fusion Bolt. While it does use your Special Attack instead, it can be useful for scouting and when you predict switches. This will help you react to situations better. This is particularly useful if the opponent brings in Forretress, Ferrathorn, or some other wall since you can switch to the appropriate counter.

Kyogre @ Choice Specs
Trait: Drizzle
EVs: 8 HP / 248 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Water Spout
- Ice Beam
- Scald

If you are going to run Choice Specs on Kyogre, I'd recommend Surf over Scald. The point of the Choice Specs is to deal as much damage as possible. Surf takes better advantage of that. It is possible to try Hidden Power Ground on it as a means to help against Dialga, but that's your call. I've done it before and it helped, but it may or may not work for you. I strongly suggest running Timid nature instead of Modest because the 306 Speed Timid lets you reach is key to getting a lot of speed ties. Be aware that if you do use Hidden Power Ground you do lose 1 point in Speed due to how the IVs have to be.

Before these changes I am suggesting, I believe your team would struggle against well put together sun teams. Teams that center around Rock Polish Groudon in particular would be difficult. I hope you find this rate helpful.
 
Thanks for the rates everyone!

@R-C - I'll probably try using a MixRom set with Bolt Strike/Volt Switch/Stone Edge/Draco Meteor or Dragon Claw.

@Chillarmy - But I hate Ferrothorn :O. I'm going to keep using Deoxys-A, it's worked too well to give it up. But I'll consider Ferrothorn.

@DE - I really appreciate this rate, thanks so much! I'll try out all of the changes. I'm still on the edge about replacing Judgement with another move, but I'll test it. And I thought I replaced Scald with Surf, maybe I forgot to save. /facepalm
 
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