Pokemon:
Strategy:
The main attacker of the deck is Groudon. With its Power Saver Ability and high attack cost Zangoose is a great starter to set up the bench. Claydol and Camerupt have great synergy for setting up Groudons and the occasional Zangoose extremely quickly. A Magma Admin + 2 Camerupts + 2 Claydol + Double Magma Energy = fully powered Groudon in 1 turn. Secret Hideout does 20 and adds the extra 80 to groudons attack. 80 + 80 + 20 = 180 = OHKO. Hard Charm is fantastic especially when it's attached to a 190HP basic.
4x Team Magma's Groudon-EX
3x Team Magma's Zangoose
2x Team Magma's Numel
2x Team Magma's Camerupt
3x Team Magma's Baltoy
3x Team Magma's Claydol
4x Team Magma's Great Ball
2x Hard Charm
3x VS Seeker
2x Evosoda
1x Startling Megaphone
1x Professor's Letter
1x Dowsing Machine
4x Professor Juniper
4x N
2x Colress
1x Korrina
1x Magma Admin
1x Lysandre
4x Team Magma Secret Base
3x Double Magma Energy
2x Strong Energy
7x Fighting Energy
Strategy:
[Basic] Team Magma's Groudon-EX HP190 - Fighting
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Ability Power Saver
As long as the number of Pokémon in play (both yours and your opponent's) that has Team Magma in its name is less than 4, this Pokémon can't attack.
[F][F][F][C] Magma Quake 80+
If your opponent's Active Pokémon already has damage counters on it, this attack does 80 more damage.
[Pokémon-EX Rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: [G] x2
Resistance: None
Retreat: [C][C][C][C]
[Basic] Team Magma's Zangoose HP90 - Colorless
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[C] Call for Family
Search your deck for 2 Basic Pokémon that have Team Magma in their names and put them onto your Bench. Shuffle your deck afterward.
[C][C][C] Team Play 20x
This attack does 20 damage times the number of Pokémon in play with Team Magma in its name.
Weakness: [F] x2
Resistance: None
Retreat: [C]
[Stage 1] Team Magma's Claydol HP90 - Psychic
Evolves from Team Magma's Baltoy
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Ability Magma Switch
Once during your turn (before your attack), you may move 1 Energy attached to 1 of your Pokémon to 1 of your Pokémon with Team Magma in its name.
[P][C][C] Power Beam 70
Weakness: [P] x2
Resistance: None
Retreat: [C][C]
[Stage 1] Team Magma's Camerupt HP110 - Fire
Evolves from Team Magma's Numel
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Ability Burndraft
Once during your turn (before your attack), you may attach either a [R] or [F] Energy from your discard pile to this Pokémon.
[R][C][C] Flame Ball 60
Move a basic Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: [W] x2
Resistance: None
Retreat: [C][C][C]
[TRAINER] Stadium
Team Magma Secret Base
Whenever any player play a Basic Pokémon from his or her hand to his or her Bench (excluding Pokémon with Team Magma in their names), put 2 damage counters on that Pokémon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
[TRAINER] Item
Team Magma's Great Ball
Search you deck for a Basic Pokémon that has Team Magma in its name and a basic [F] Energy, reveal them, and put them into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
[ENERGY] Special Energy
Double Magma Energy
This card can only be attached to Pokémon with Team Magma in their names. At the end of your turn, discard this card.
While in play, this card provides [F][F] Energy.
(If this card is attached to anything other than a Team Magma Pokémon, discard this card.)
[TRAINER] Supporter
Magma Admin
Put 3 Pokémon with Team Magma in their names from your discard pile into your hand.
You may play only 1 Supporter card during your turn (before your attack).