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The Answer to Everything!? (magnezone,emboar,yanmega,lanturn,reshiram,pichu)

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iisnumber12

Team UN (White)
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This is a deck that i've been testing lately and it really works well and I'd like to spill it b4 battleroads as it is bad after noble victories. This deck is magnezone emboar reshiram yanmega lanturn! Wow thats spread but everything fits and it works well.here is the list: (sry if i abreviate stuff because im typing this on the 3ds.

3-2-3 magnezone
2-1-2 emboar
1-1 yanmega prime
1-1 lanturn prime
2 reshiram
2 cleffa
2 pichu
23

4 dual ball/collector
3 pont
1 judge
4 candy
4 communication
2 switch
1 retrieval
1 fishyman
2 plus power
3 twins
23

10 fire
4 lightning
14

the strategy is to take a prize a turn with magnezone, hit half the meta's weakness with lanturn or snipe oddish, solosis, or babies for cheap prizes.

no, this deck is not a joke, it wins almost any matchup!
 
RE: The Answer to Everything!? (magnezon,emboar,yanmega,lanturn,reshiram,pichu)

Very interesting deck, in your testing do you find the babies necessary/needed? By taking them out that would allow some more room. Also no catcher, why not? Your TSS line seems to be pretty random maybe an explanation on that?
 
RE: The Answer to Everything!? (magnezon,emboar,yanmega,lanturn,reshiram,pichu)

This deck is EPIC!!!!! i am going to proxy up this deck and try this out--i realy dont know what to take out because this is such a odd deck but i think you could realy use some catcher and some junk arm--and tell me how your battle roads goes--PeAcE!!!
 
RE: The Answer to Everything!? (magnezon,emboar,yanmega,lanturn,reshiram,pichu)

Brendan said:
Very interesting deck, in your testing do you find the babies necessary/needed? By taking them out that would allow some more room. Also no catcher, why not? Your TSS line seems to be pretty random maybe an explanation on that?

The answer to the first question is yes babies are extreemly necessary to your set up. Pichu is needed because if you can't get a full bench T1 you take an extra few turns to set up.
Second, I don't find catcher to be very useful as I normally focus on attacking their active and I don't want catchers in my hand because I don't ever really need to play them and they will clog my magnetic draw.
Third, Yes my TSS line isn't great. I haven't played decks with magneboar since nationals (even then my list was horrible) and I don't know what's too much and too little. So, if anyone can recomend a TSS line for this deck I will not hesitate to try it!

Thank U 4 the help
-iisnumber12

joe said:
This deck is EPIC!!!!! i am going to proxy up this deck and try this out--i realy don't know what to take out because this is such a odd deck but i think you could realy use some catcher and some junk arm--and tell me how your battle roads goes--PeAcE!!!

Thank U for commenting!
Okay the catcher and junk arms are somethings that are great cards in almost every deck. However I don't see the need in this one. If U could write up a TSS line I would be very thankful (Urs can include junkarms and catchers if u want).

Thank U 4 the help
-iisnumber12
 
Wow awesome response man really making me want to look into this deck. If only I could get my hands on some zones/megas I'd strongly be looking into it. I have the card value just can't find a trader.
 
what i see here is:
catcher
i snipe emboar.
what do you do now ??

still an interesting deck, could work well against the google.
 
blargh257 said:
what i see here is:
catcher
i snipe emboar.
what do you do now ??

still an interesting deck, could work well against the google.

I'm sorry could you explain what your trying to say. do you mean catcher boar then ko it or catcher something else then snipe boar.

p.s. i dont care but you might get reported for unconstructive critisism
 
What he is saying is that if your opponent plays Catcher and brings up Emboar, you're screwed. If he one-shots it you pretty much fold because of ne Enegy accel. But without Vileplume, which I don't think will work in here, there is no remedy for that.
 
venasour x said:
What he is saying is that if your opponent plays Catcher and brings up Emboar, you're screwed. If he one-shots it you pretty much fold because of ne Enegy accel. But without Vileplume, which I don't think will work in here, there is no remedy for that.

After a turn or two I've done all the exelerating I need so emboar is just a waste of 150hp after that time. I've been in many situations where my emboar was brought up and I still won because I had like 9 energies in play. Trust me I've played this deck a ton and I hope you don't think I'm bad enough to overlook catcher. This is half the reason emboar is now being considered a "bad" card.
 
^You play 14 energies. I doubt you draw into 9 of them in 2-3 turns.

I like the idea of this deck, but it seems really inconsistent. What if part of a 1-1 line is prized? What if the basic is catchered and KO'd? What if they simply KO the evolution? You play no recovery cards, which means once one of your precious 1-1 lines is killed, it's gone for the rest of the game.
 
sillykyle! said:
^You play 14 energies. I doubt you draw into 9 of them in 2-3 turns.

I like the idea of this deck, but it seems really inconsistent. What if part of a 1-1 line is prized? What if the basic is catchered and KO'd? What if they simply KO the evolution? You play no recovery cards, which means once one of your precious 1-1 lines is killed, it's gone for the rest of the game.

You have a good point, but this deck isn't like it is on paper as it is playing. The decks not perfect and if you just want to critasize it and my spelling Lol (critasize) then you can go to another thread and pick a different deck to walk over. Yes everyone of you made a good or even great point but I'm seeing problems and no solutions.

Okay I guess I was exagerating on the energies a bit, but if you played magneboar or anything like that you'd know what I'm talking about
 
Did u test this deck against Megazone, Straight Magneboar, MegaZorD, Gothitelle, Zekrom, tyRam? It's just this deck isn't that consistent, Pichu doesnt only help u, it helps ur opponent more then it helps u probably. Also, MegaZorD, MegaZone and Magneboar just wreck this deck apart. MegaZorD takes those Chinchou and Yanma out before they evolve so u can't beat 3 Donphans with 3 Magnezones i guess. MegaZone uses Jirachi + Kingdra, wich will lead ur Emboar to die. Magneboar has RDL and Reshiram, so they easily outplay u. I think it's hard to tech against all these decks, cuz if u think well really u don't have many chance to beat those decks if the opponent knows how to play them correctly. In other words, This deck has defenitely some potential, but I think not enough to be Tier 1.
 
Looks unique.. Read first few posts not the others if this was posted im sorry for reposting. You need more energies. That 1-1 line of yanmega and lanturn wont do you that amazingly good. But 14 energies is not enough to run this because of the fact of so many pokemon now a days have around 110+ hp. So you will quickly burn through energies when you are dropping 3 to kill a single pokemon.
 
After playing this deadly spread deck i have one conclusion my friend. This deck is very good, even though some people think it is a bunch of decks put together. This deck is the answer to everything (your welcome for the epic name)

fishyman lol
 
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