As you know,we now have a variety of Pokémon that will make the new 2018-2019 season quite interesting. Deck building/revision will again commence anew given the new seaon with the rotation of many sets out of the Standard format. At the same time though, the 2 most recent new sets, Forbidden Light and Celestrial Storm, will most likely help to "shake up" standard decks too along with the rotation.
One deck that I've been testing quite a bit recently is BeastBox. It seems to me that there are 3 potential variants of this deck concept that capitalizes upon specific Ultra Beast resources such as Ultra Bease Pokémon, Beast energy, Beast Ring and/or Ultra Space.
Variant 1 revolves around Xurkitree and Xurkitree GX. What makes this particular variant interesting and maybe somewhat viable is for the following reasons:
IMO, the core deck components could consist of:
Note that Team Rocket's Handiwork will not be legal for Standard game play. So, this particular concept may be more viable in Expanded game play.
One deck that I've been testing quite a bit recently is BeastBox. It seems to me that there are 3 potential variants of this deck concept that capitalizes upon specific Ultra Beast resources such as Ultra Bease Pokémon, Beast energy, Beast Ring and/or Ultra Space.
Variant 1 revolves around Xurkitree and Xurkitree GX. What makes this particular variant interesting and maybe somewhat viable is for the following reasons:
Aether Paradise Conservation Area Stadium can be exploited to really "tank" the Xurkitree and Xurkitree GX since this Stadium would reduce opponent's damage onto these 'Tree Pokémon by 30.
Xurkitree's first attack inflicts a meager 20 damage for just L energy cost; but, it also Confuses the Defending Pokémon too.
Xurkitree GX's Ability, Flashing Head, protects (i.e., prevents damage) it from defending Pokémon that has attached Special energy.
Xurkitree GX's sole attack, Rumbling Wires, inflicts an unimpressive 100 damage for LLC energy cost, as well as discards the top card of your opponent's deck. This tactic, coupled with Team Rocket's Handiwork play, could be quite useful in keeping vital resources away from an opponent.
Xurkitree's first attack inflicts a meager 20 damage for just L energy cost; but, it also Confuses the Defending Pokémon too.
Xurkitree GX's Ability, Flashing Head, protects (i.e., prevents damage) it from defending Pokémon that has attached Special energy.
Xurkitree GX's sole attack, Rumbling Wires, inflicts an unimpressive 100 damage for LLC energy cost, as well as discards the top card of your opponent's deck. This tactic, coupled with Team Rocket's Handiwork play, could be quite useful in keeping vital resources away from an opponent.
IMO, the core deck components could consist of:
1 Kartana GX
4 Xuriktree
4 Xuriktree GX
4 Aether Paradise Conservation Area
1 Beast energy
4 Beast Ring
4 Team Rocket's Handiwork
4 Xuriktree
4 Xuriktree GX
4 Aether Paradise Conservation Area
1 Beast energy
4 Beast Ring
4 Team Rocket's Handiwork
Note that Team Rocket's Handiwork will not be legal for Standard game play. So, this particular concept may be more viable in Expanded game play.