Version 0.8.0: SM Legacy Collection: Sinnoh has been released! This is the culmination of a huge project by @KnightofDust that adds over 200 new Pokémon cards to the Expanded Modern format. What new decks and combos will you uncover? You can get cracking and view all those cards here!
Additionally, three new Trainer cards are being added to Expanded Modern to facilitate play of other cards that already exist in Lackey. You can view them below:
And, finally, we’re issuing three errata for the following cards. Their images in Lackey are updated accordingly:
In addition to the above errata, we also want to make a statement on Goodra-GX, since we know it’s been the object of plenty of discussion. We acknowledge that it has a lot of things going for it that make it a clear “best deck in format” in Expanded Modern — it shuts down many attackers, can easy make power plays, and has outstanding support cards — but we don’t want to take such drastic action as to render it unplayable. Goodra is an interesting card, and we don’t want to nerf it into the ground.
So our approach, at least for now, will continue to be “wait and see”. Since we’re introducing over 200 new cards in this update, we need to see how the format develops, what new kinds of decks shake out, and what exactly the problem is with Goodra, if any, moving forward. You can think of it like an informal suspect test — feel free to play games with Goodra or without it, as before, and give us your thoughts on its place in the format.
We’ll give everyone some time to get used to the new update, construct new decks, and play with them. Then we can decide on how to proceed in order to make Goodra a good, fun, interesting part of the metagame without warping the format around it.
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The plugin should update automatically — if you have any issues, let us know!
Additionally, three new Trainer cards are being added to Expanded Modern to facilitate play of other cards that already exist in Lackey. You can view them below:
And, finally, we’re issuing three errata for the following cards. Their images in Lackey are updated accordingly:
Sandstorm Stadium. [Generally degenerate; updated to reflect original intent of card.]
WAS:
Once during each player’s turn, that player may discard a card from their hand. If they do, that player puts 1 damage counter on each Pokémon in play (except [F] Pokémon). A player can’t use this effect more than once per turn.
NOW:
… that player may discard a [F] Energy card from their hand. If they do …
WAS:
Once during each player’s turn, that player may discard a card from their hand. If they do, that player puts 1 damage counter on each Pokémon in play (except [F] Pokémon). A player can’t use this effect more than once per turn.
NOW:
… that player may discard a [F] Energy card from their hand. If they do …
Croagunk. [Could lead to worrying combos, while being pretty strictly unfun in its current incarnation.]
WAS:
During your opponent’s next turn, your opponent can’t play any Supporter cards from their hand.
NOW:
Flip a coin. If heads, during your opponent’s next turn …
WAS:
During your opponent’s next turn, your opponent can’t play any Supporter cards from their hand.
NOW:
Flip a coin. If heads, during your opponent’s next turn …
Roxanne. [Too much search on one card.]
WAS:
Search your deck for a Pokémon card, Item card, and basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
NOW:
Search your deck for an Item card and a basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
WAS:
Search your deck for a Pokémon card, Item card, and basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
NOW:
Search your deck for an Item card and a basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
In addition to the above errata, we also want to make a statement on Goodra-GX, since we know it’s been the object of plenty of discussion. We acknowledge that it has a lot of things going for it that make it a clear “best deck in format” in Expanded Modern — it shuts down many attackers, can easy make power plays, and has outstanding support cards — but we don’t want to take such drastic action as to render it unplayable. Goodra is an interesting card, and we don’t want to nerf it into the ground.
So our approach, at least for now, will continue to be “wait and see”. Since we’re introducing over 200 new cards in this update, we need to see how the format develops, what new kinds of decks shake out, and what exactly the problem is with Goodra, if any, moving forward. You can think of it like an informal suspect test — feel free to play games with Goodra or without it, as before, and give us your thoughts on its place in the format.
We’ll give everyone some time to get used to the new update, construct new decks, and play with them. Then we can decide on how to proceed in order to make Goodra a good, fun, interesting part of the metagame without warping the format around it.
===
The plugin should update automatically — if you have any issues, let us know!