THE JUDGE
POKÉMON: 15
TRAINERS: 45
Ok, it's a weird one, yes. I've been a fan of the Marshadow from Shining Legends and have been trying to find a way to use it. Well here we are!
The entire goal of the deck is to attack with Yanmega/Yanmega Break with 'Sonic Vision', which is done by having exactly 4 cards in your hand prior to attacking. This is done by either using Judge, Marshadow, or carefully using your resources to accomplish this.
Despite the low damage output, I figure that a deck that can operate off of literally 0 energy can afford to implement a control element. There's a lot of hand disruption, stranding, and energy denial options available.
Before anything gets said, I am BANKING on the idea that Greninja just won't get played competitively. Greninja kills the deck with Shadow Stitching, but I believe the deck suffers from too much inconsistency to really hack it post rotation.
Garbotoxin may be a thing. I'm running 4 Field Blower. That's the best I can do. Fortunately, Blower + Guzma + Yanmega Break = dead Garbotoxin Garbodor.
Translation for Shining Legends Marshadow below.
Any help is greatly appreciated!
![](/forums/proxy.php?image=http%3A%2F%2Fwww.pokebeach.com%2Fnews%2F0617%2FMarshadow-Shining-Legends-143x200.jpg.pagespeed.ce.cnALtmQ-Wu.jpg&hash=4eaf554f1f458b441b19096f73b58b11)
Marshadow – Psychic – HP70
Basic Pokemon
Ability: Desperation
When you play this Pokemon from your hand to your Bench, both players shuffle their hands into their decks and draw 4 cards.
[P][C] Shadow Punch: 30 damage. This attack’s damage isn’t affected by Resistance.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1
POKÉMON: 15
- 4 - Marshadow (Shining Legends)
- 4 - Yanma
- 4 - Yanmega
- 3 - Yanmega Break
TRAINERS: 45
- 4 - Professor Sycamore
- 4 - Judge
- 4 - Team Flare Grunt
- 4 - Pokémon Fan Club
- 3 - Guzma
- 4 - Crushing Hammer
- 4 - Ultra Ball
- 4 - Field Blower
- 4 - Pokémon Catcher
- 3 - Choice Band
- 3 - Rescue Stretcher
- 2 - Timer Ball
- 2 - Enhanced Hammer
Ok, it's a weird one, yes. I've been a fan of the Marshadow from Shining Legends and have been trying to find a way to use it. Well here we are!
The entire goal of the deck is to attack with Yanmega/Yanmega Break with 'Sonic Vision', which is done by having exactly 4 cards in your hand prior to attacking. This is done by either using Judge, Marshadow, or carefully using your resources to accomplish this.
Despite the low damage output, I figure that a deck that can operate off of literally 0 energy can afford to implement a control element. There's a lot of hand disruption, stranding, and energy denial options available.
Before anything gets said, I am BANKING on the idea that Greninja just won't get played competitively. Greninja kills the deck with Shadow Stitching, but I believe the deck suffers from too much inconsistency to really hack it post rotation.
Garbotoxin may be a thing. I'm running 4 Field Blower. That's the best I can do. Fortunately, Blower + Guzma + Yanmega Break = dead Garbotoxin Garbodor.
Translation for Shining Legends Marshadow below.
Any help is greatly appreciated!
![](/forums/proxy.php?image=http%3A%2F%2Fwww.pokebeach.com%2Fnews%2F0617%2FMarshadow-Shining-Legends-143x200.jpg.pagespeed.ce.cnALtmQ-Wu.jpg&hash=4eaf554f1f458b441b19096f73b58b11)
Marshadow – Psychic – HP70
Basic Pokemon
Ability: Desperation
When you play this Pokemon from your hand to your Bench, both players shuffle their hands into their decks and draw 4 cards.
[P][C] Shadow Punch: 30 damage. This attack’s damage isn’t affected by Resistance.
Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1