Looking at the HeartGold SoulSilver on format, one thing immediately stuck out: The abnormally large number of very good Dark pokemon, especially at Stage 1. I would link to them all, but there's way too many. You can find them all through Pokebeach's databases.
Tyrannitar Prime UD (The KING!)
Houndoom UD (Fighting Counter and discard)
Umbreon UD (Power/Body Lock)
Honchkrow Blindside UD (Out-powered by Mandibuzz, but it can cycle with Whirlwind)
Honchkrow Vengeance UD (Completely overpowered move lategame with T-tar)
Weaville UD (Guaranteed discard and look at opponent's hand, Faint Attack kills baby pokemon)
Houndoom Prime UD (Burn to lock powers, great damaging move)
Absol Prime TR (Lost claw for great damage, Body works well with snipers)
Liepard BW (Fast hitter, locks with Trainer lock)
Zoroark BW (Nasty plot setup, Copies opponents moves)
Mandibuzz BW (Great sniper, rips through Stage 2s)
Bisharp EP (1 for 70 plus Sp. Dark, also low retreat and great support move)
Hydreigon EP (Probably the most overpowered move seen so far. Setup with Pachirisu, DCE, Emboar, etc.)
The question is though, how would they work together?
So far, I can deduce that it's best to start out with a strong central core of Tyrannitar. Hydreigon should be partnered with other pokemon to help it get setup faster. After Tyrannitar uses Darkness Howl, it's left to Pokemon like Mandibuzz or Honchkrow to finish off the bench or Bisharp and Absol to destroy the active Pokemon. Many combinations have a sort of locking capability, which can be reinforced through the addition of a 2-2 Weaville UD to help discard the crucial cards that the opponent needs, while running enough Seekers to keep the bench low and to redrop Weaville when needed. Support cards like Unown Dark also helps Dark decks get their firepower.
So what does everyone think? Have we got ourselves a strong Dark rogue foundation, or does Darkness truly have the potential to penetrate into the metagame?
Tyrannitar Prime UD (The KING!)
Houndoom UD (Fighting Counter and discard)
Umbreon UD (Power/Body Lock)
Honchkrow Blindside UD (Out-powered by Mandibuzz, but it can cycle with Whirlwind)
Honchkrow Vengeance UD (Completely overpowered move lategame with T-tar)
Weaville UD (Guaranteed discard and look at opponent's hand, Faint Attack kills baby pokemon)
Houndoom Prime UD (Burn to lock powers, great damaging move)
Absol Prime TR (Lost claw for great damage, Body works well with snipers)
Liepard BW (Fast hitter, locks with Trainer lock)
Zoroark BW (Nasty plot setup, Copies opponents moves)
Mandibuzz BW (Great sniper, rips through Stage 2s)
Bisharp EP (1 for 70 plus Sp. Dark, also low retreat and great support move)
Hydreigon EP (Probably the most overpowered move seen so far. Setup with Pachirisu, DCE, Emboar, etc.)
The question is though, how would they work together?
So far, I can deduce that it's best to start out with a strong central core of Tyrannitar. Hydreigon should be partnered with other pokemon to help it get setup faster. After Tyrannitar uses Darkness Howl, it's left to Pokemon like Mandibuzz or Honchkrow to finish off the bench or Bisharp and Absol to destroy the active Pokemon. Many combinations have a sort of locking capability, which can be reinforced through the addition of a 2-2 Weaville UD to help discard the crucial cards that the opponent needs, while running enough Seekers to keep the bench low and to redrop Weaville when needed. Support cards like Unown Dark also helps Dark decks get their firepower.
So what does everyone think? Have we got ourselves a strong Dark rogue foundation, or does Darkness truly have the potential to penetrate into the metagame?