Hello, AFEX here,
Today I'm going to be talking about the potent ripple effect that could occur once Octillery (BKT) rotates.
To start, if you don't know already, Octillery is a draw support card introduced in BREAKthrough in 2015. The card, since then has seen use, mainly as a draw support alternative to Shaymin EX, before it rotated last year. Ever since last rotation, decks that wouldn't use Octillery, used at least a 1-1 2-2 Line of it, because of lack of draw support. Lele was of course around when Octillery became "big", and with that, some decks (including most variants of largely competitive decks) would have the following since rotation last year:
1x Remoraid
1x Octillery
2x Tapu Lele GX
Especially that of Buzzwole variants would run the lineup above, because of synergy with Brooklet Hill.
So the real question now is, what will be the effects of Octillery rotating. Below, I will discuss said things, and find more draw support cards that could become big once the Sushi Master rotates.
Effect 1- Tapu Lele GX Price Drive
I'm almost certain this will happen, none of the draw support (Octillery replacement) options I will be discussing will be nearly effective enough to keep Lele counts, and Lele prices at a median, or the same as they are now.
My Prediction- Lele will be around $55.00 (U.S. Dollars), pretty similar to how much it was when Burning Shadows came out (Or in other words, when Gardevoir GX came out), and most decks I believe could run 3-4 Tapu Lele GX.
Effect 2- A slightly slower format
Even with Tapu Lele, you can still only play one supporter a turn (unless you're in expanded with Dual Brains Magnezone), so a slightly (not by much) format should be expected.
My Prediction- TCPI will eventually release some kind of draw support card, coming in these next few sets, maybe SM7/8. Maybe SM6 if we're lucky. (I don't think we will be)
Part II- Potential Octillery Replacements~
1. Marshadow (SHL)
This card definitely isn't terrible, being Guzma bait like the rest listed here, you shuffle your hand into your deck, and draw 4, (When card is placed from your hand, onto your bench, so; no nest ball) which is an effective Judge card mechanic, except your opponent does not shuffle their hand, and do the same.
2. Bewear (GRI)
A stage 1, like Octillery, this card allows you when you play this Pokemon from your hand onto your bench when you evolve 1 of your Pokemon, to draw 3 Cards, which to be honest isn't bad, you could abuse this with Devolution Spray, but that is a lot of effort for draw support. However the reason this card isn't nearly as great as Octillery, is purely because you can use Octillery once per turn throughout the game.
3. Oranguru (SUM)
While, I personally, with extreme bias, hate this card, when you run down your hand to nothing, or your opponent Delinquent's you, this card is actually quite handy, despite the fact that you only draw up to 3 cards when you play Oranguru from hand to bench. The card is still lackluster, regardless; but I guess it could have some potential, if given the opportunity (Oranguru could work great against Mill decks, that discard cards from hand)
4. Zoroark GX (SHL)
While already around a 10.50-12.00 dollar card, the draw support it provides is definitely anything but lackluster (Oranguru *cough cough*). The ability is amazing, discard 1 card from hand to draw 2 cards, which is small yes, but if you have 4 Zoroark GX in play, that means you can draw 8 Cards! (At the cost of 4 discards) Not to mention his 1st attack and GX attack are amazing. Zoroark GX's Riotous Beating does 20x the number of your Pokemon in play (Math: 100 w/full bench, 130 w/full bench w/Choice Band against EX's GX's, 200 against Pokemon w/weakness to Dark type, 260 against Pokemon w/ Dark type Weakness w/Choice Band attached against EX's and GX's)
So that sums up the Octillery replacements, for that matter.
Thank you all so much for reading this Mini article/discussion, I'd love to write more of these in the future!
Take Care!~AFEX
Today I'm going to be talking about the potent ripple effect that could occur once Octillery (BKT) rotates.
To start, if you don't know already, Octillery is a draw support card introduced in BREAKthrough in 2015. The card, since then has seen use, mainly as a draw support alternative to Shaymin EX, before it rotated last year. Ever since last rotation, decks that wouldn't use Octillery, used at least a 1-1 2-2 Line of it, because of lack of draw support. Lele was of course around when Octillery became "big", and with that, some decks (including most variants of largely competitive decks) would have the following since rotation last year:
1x Remoraid
1x Octillery
2x Tapu Lele GX
Especially that of Buzzwole variants would run the lineup above, because of synergy with Brooklet Hill.
So the real question now is, what will be the effects of Octillery rotating. Below, I will discuss said things, and find more draw support cards that could become big once the Sushi Master rotates.
Effect 1- Tapu Lele GX Price Drive
I'm almost certain this will happen, none of the draw support (Octillery replacement) options I will be discussing will be nearly effective enough to keep Lele counts, and Lele prices at a median, or the same as they are now.
My Prediction- Lele will be around $55.00 (U.S. Dollars), pretty similar to how much it was when Burning Shadows came out (Or in other words, when Gardevoir GX came out), and most decks I believe could run 3-4 Tapu Lele GX.
Effect 2- A slightly slower format
Even with Tapu Lele, you can still only play one supporter a turn (unless you're in expanded with Dual Brains Magnezone), so a slightly (not by much) format should be expected.
My Prediction- TCPI will eventually release some kind of draw support card, coming in these next few sets, maybe SM7/8. Maybe SM6 if we're lucky. (I don't think we will be)
Part II- Potential Octillery Replacements~
1. Marshadow (SHL)
This card definitely isn't terrible, being Guzma bait like the rest listed here, you shuffle your hand into your deck, and draw 4, (When card is placed from your hand, onto your bench, so; no nest ball) which is an effective Judge card mechanic, except your opponent does not shuffle their hand, and do the same.
2. Bewear (GRI)
A stage 1, like Octillery, this card allows you when you play this Pokemon from your hand onto your bench when you evolve 1 of your Pokemon, to draw 3 Cards, which to be honest isn't bad, you could abuse this with Devolution Spray, but that is a lot of effort for draw support. However the reason this card isn't nearly as great as Octillery, is purely because you can use Octillery once per turn throughout the game.
3. Oranguru (SUM)
While, I personally, with extreme bias, hate this card, when you run down your hand to nothing, or your opponent Delinquent's you, this card is actually quite handy, despite the fact that you only draw up to 3 cards when you play Oranguru from hand to bench. The card is still lackluster, regardless; but I guess it could have some potential, if given the opportunity (Oranguru could work great against Mill decks, that discard cards from hand)
4. Zoroark GX (SHL)
While already around a 10.50-12.00 dollar card, the draw support it provides is definitely anything but lackluster (Oranguru *cough cough*). The ability is amazing, discard 1 card from hand to draw 2 cards, which is small yes, but if you have 4 Zoroark GX in play, that means you can draw 8 Cards! (At the cost of 4 discards) Not to mention his 1st attack and GX attack are amazing. Zoroark GX's Riotous Beating does 20x the number of your Pokemon in play (Math: 100 w/full bench, 130 w/full bench w/Choice Band against EX's GX's, 200 against Pokemon w/weakness to Dark type, 260 against Pokemon w/ Dark type Weakness w/Choice Band attached against EX's and GX's)
So that sums up the Octillery replacements, for that matter.
Thank you all so much for reading this Mini article/discussion, I'd love to write more of these in the future!
Take Care!~AFEX