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Thundurus EX / Deoxys EX / Kyurem PLS-On

^victiny^

Aspiring Trainer
Member
Pokemon:

  • 2 Thundurus EX
    4 Deoxys EX
    4 Plasma Kyurem
    1 Virizion EX
Trainers/Supporters/Stadiums:

  • 4 Sycamore
    3 N
    3 Random Receiver
    2 Pal Pap
    2 Colress
    1 Lysandre
    1 (Ace Spec)
    4 Muscle Band
    3 Colress Machine
    3 Switch
    2 Frozen City
    2 Plasma Ball
    2 Ultra Ball
    2 Startling Megaphone
    1 Escape Rope
    1 Professor's Letter
Energy:

  • 4 Rainbow
    4 Plasma
    3 Water
    2 Lighting

Strategy:
Accelrate ennergys with Thundurus. Attack with plasma Kyurem. Boost attack with Deoxys
 
RE: Thundurus/Deoxys/Kyurem PLS-on

^victiny^ said:
Pokemon:

  • 2 Thundurus EX
    4 Deoxys EX
    4 Plasma Kyurem
    1 Virizion EX
Trainers/Supporters/Stadiums:

  • 4 Sycamore
    3 N
    3 Random Receiver
    2 Pal Pap
    2 Colress
    1 Lysandre
    1 (Ace Spec)
    4 Muscle Band
    3 Colress Machine
    3 Switch
    2 Frozen City
    2 Plasma Ball
    2 Ultra Ball
    2 Startling Megaphone
    1 Escape Rope
    1 Professor's Letter
Energy:

  • 4 Rainbow
    4 Plasma
    3 Water
    2 Lighting

Strategy:
Accelrate ennergys with Thundurus. Attack with plasma Kyurem. Boost attack with Deoxys
Nice list. I suspect the 3 Switch are to allow you to stream multiple Blizzard Burn attacks on consecutive turns? Have you also play-tested Float Stones? You may get more use with these than 3 turns since you've included Virizion EX.

I'd suggest you use Dowsing Machine as your ACE Spec.

Why no Shadow Triad? I run 2 in my deck and have found them to be very, very useful. With 3 Random Receivers and 2 Pal Pad, I'd suggest:

-2 Random Receiver
+2 Shadow Triad

-1 Pal Pad
+1 Lysandre. You'll need access to these should you encounter Pyroar.
 
RE: Thundurus / Deoxys / Kyurem PLS-on

IMO XY brought a lot to the tables for Plasma. Gaining Muscle band,it allowed a Lugia with 3 Deoxys and MB to OHKO a plethora of highly played EXs.However, with the increase in play of Yveltal/Garbodor,arguably the BDIF with the most Nationals top cuts so far,Raichu is popping up everywhere,due to it's splashable attack cost and nifty free retreat.With Raichu being a hard counter to Yveltal, Lugia gets hard countered aswell,as you may have expected.With just 4 benched Pokémon and a MB,raichu OHKOs either of the beefy birds.
After XY and into the NXD-FLF meta game, Lugia still sees play in the decks of some of the best players around.Be it Speed Lugia,turbo,or 'Yeti'(with snorlax and Lugia) , Raichu hasn't stopped it from wrecking EXS, ending the game in 2 turns is just too good.One of my good friends in the game,and fellow UK senior.Demetri Eaton played 'Yeti' and went on to win the UK national Championships.(I lost my last game to deny me of my worlds invite :'( ).

However, ever since the release of Plasma Freeze, TDK(Thundurus,Deoxys,Kyurem) has consistently been winning and finding itself at the top tables of loads of tournaments, for over a year.Kyurem , the decks focus can swing for 30 damage and a 30 snipe for 2 energy( W and C). This is very similar to Landorus EX but, Kyurem , being a team plasma Pokémon gets a lot of boost.Potentially hitting a 100/30 split with 4 Deoxys and a silver bangle,added to the fact that back then you could attack turn 1, it was just too good not to run in ANY Plasma decks.
Of course, it had it's counters, namely Cobalion-EX and Cobalion NVI, but, it was just supreme over Lugia until the release of XY.

Pros of Lugia:
Can be powered up t1
Can consistently KO pokemon for 2/3 prizes per turn
Win the game on the 2nd/3rd turn
2 retreat cost. Free retreat with a Glaceon(although I wouldn't recommend it)
Fighting resistance
180 HP

Cons of Lugia :
Gets KOd by raichu
Is an ex
Takes 4 energy to attack
Rekt by Yveltal(wrecks it in return,however)
More dependent on Deoxys than Kyurem

Pros of Kyurem:
Non ex
Steel weakness(barely used type)
Hits for 3 energy,not 4
OHKO potential
Snipe damage
Can set up KOs for Deoxys/Thundurus
Type advantage over Landorus,Delphox,others

Cons of Kyurem:
Doesn't take 3 prizes on exs like Lugia does
50 less hp than Lugia
Requires coloured energy

Now, although it seems Lugia is better on paper, I believe there's more to Kyurem than what people think
Overall I believe the 2 are equal in playability, as both have their pros / cons and can consistently do better than other decks.
 
RE: Thundurus / Deoxys / Kyurem PLS-on

I would suggest 1 Genesect EX instead of Lysandre. With plasma energy in already, you can use those as catchers. It also allows RR to be more useful in always grabbing you either an N or Sycamore.

Plus you can always switch into Genesect and then retreat to get the Plasma off of it, the Shadow Triad to grab it back and the red signal again. If you plan on using Shadow Triad.
 
RE: Thundurus / Deoxys / Kyurem PLS-On

Please stay on topic. I removed and edited a lot of posts. If you want to discuss a different deck then please create a new thread or do so in Competitive.
 
RE: Thundurus / Deoxys / Kyurem PLS-On

If your playing virizion or keldeo to combat lasers, it's really not worth it and lowers consistency overall, playing anything from 3-4 switch is much more reliable in allowing you to make more decisive plays, if you get hit with lasers it's not a problem if you can blizzard burn every second turn you take 2 prizes every time they take 1. Lysandre is better then genesect for 1 reason, kyurem, kyurem needs the fast setup time it needs the turn after turn energy attachment, if you lose a supporter phase for a new hand when you have the water energy, the colress machine and the lysandre to take out either a bench tech, litleo, EX, etc it's better to have that option especially if it could shut your deck down, 4 lysandre is worth it, however I play 3 and it is a very effective strategy. 1 thundurus, In all truth thundy has it's use's as a decent tech in this format it can ohko a yveltal, lugia, etc, however has statistically speaking, slowed down the overall playability of TDK. Thundys ability to basically deal 30+ tank and setup is okay, however it does not setup dmg for additional ohko's for additional kyurems, where as in plasma you can just play 1 thundy deal 30+ and setup 2 max lugia you don't in TDK it's more like you bench 2 deoxys and 3 kyurem which actually increase's the playability of blizzard burn but lowers the dmg output overall, even if you put out 3 deoxys to 2 kyurem it gives them +1 more option to take a benched EX for a prize and the whole point of the deck is prize advantage, where as having an active kyurem, setup for blizzard burn and take ohko's with lysandre effectively dilutes your opponents deck making it overall much less aggressive.
 
RE: Thundurus / Deoxys / Kyurem PLS-On

I've actually been running all 3 of the Pokemon these guys have been talking about. Genesect w/ g booster to counter silver mirror. Lugia as a main attacker, and kyurem as a back up attacker, along with 3 deoxys in the deck. Granted, it makes building REALLY tight, but it pays off in the end. Just run special energy's and double colorless along with plasma to power everything.
 
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