• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Titans (Zekrom, Tornadus, Thundurus)

generalv

Aspiring Trainer
Member
Pokemon:
4x Zekrom
2x Pachirisu
2x Shaymin
2x Thundurus
2x Tornadus
1x Unown Dark
1x Bouffalant

14 Pokes

Trainers/Supporters/Stadiums:
4x Pokemon Collector
3x Professor Oaks New Theory
2x Engineer's Adjustments
2x Seeker
1x Professor Juniper
1x Fisherman
1x Twins
3x Pokemon Catcher
2x Dual Ball
2x Pokegear
2x Pluspower
2x Defender
2x Junk Arm
1x Switch
1x Revive
1x Lost Remover
2x Burned Tower

32 T/S/S

Energy:
10x {L}
2x {D} Basic
2x {C}{C}

14 Energies

Strategy:
It's the basic ZPS strategy, the Thundurus and Tornadus provide 4 extra oppertunities to start with a "donker". The bouffalant provides the revenge kill. Burned Tower lets me recover my energy from whatever may cause it to go to the discard.
Feel free to criticize! Any help would be appreciated!
 
(Z/)
Maybe:
-2 Engineers
-1 Burned Tower
+2 PJ/Bianca-Keeps hand large/Lets you keep cards in hand.
+1 Energy Retrieval-Doesn't help opponent, Junk Armable
Hope this helps. Test it out.
 
Back
Top