Good day all! As you can tell I'm new around here and wanted to get some feedback on a deck I was working on.
Toxa-crow
Pokemon (Total)
(4) Murkrow GUR
(4) Honchkrow GUR
(2) Mareanie GUR
(2) Toxapex GUR
(3) Eevee SM
(1) Umbreon SM
(1) Espeon SM
Trainers (Total)
(4) Lysandre
(1) Enhanced Hammer
(1) Field Blower
(2) Bridgette
(1) Prof. Letter
(1) Special Charge
(1) Energy Recycler
(2) Team Flare Grunt
(2) Nest Balls
(1) Lillie
(2) Shauna
(3) Choice Band
(1) Eco Arm
(3) N
(2) Hala
Energy (Total)
(4) Basic Dark
(8) Basic Psychic
(4) Double Colorless Energy
Main strategy:
This deck is designed around three things: amassing damage and special conditions, forcing retreat and buffing Honchkrow's Raven Claw attack.
Espeon and Toxapex apply damage with special conditions that force out a heal like Big Malasada and PCL, or force a retreat. If they do not, confusion damage can either slow things down or deliver free damage, and Toxapex poison attack will kill most things in two turns.
If you can apply damage with either Toxapex GX attack and/or two poison attacks in consecutive turns, Honchkrow's Raven's Claw can do 210 - 260 damage. Even if you went Espeon attack, retreat to Toxapex for poison attack, retreat to Umbreon Strafe to pull up Honchkrow, his attack would do 170 (or 200 with a choice band).
Basically, within 2-3 turns of getting set-up, Honchkrow could be OHKO-ing anything, and you wouldn't even need your GX's back in the active for the rest of the game. Supporters are designed to pull the best OHKO targets forward and strand them there with no energy. Also, Trainer list is designed with low Item card counts in anticipation of Trashalanche decks.
Toxa-crow
Pokemon (Total)
(4) Murkrow GUR
(4) Honchkrow GUR
(2) Mareanie GUR
(2) Toxapex GUR
(3) Eevee SM
(1) Umbreon SM
(1) Espeon SM
Trainers (Total)
(4) Lysandre
(1) Enhanced Hammer
(1) Field Blower
(2) Bridgette
(1) Prof. Letter
(1) Special Charge
(1) Energy Recycler
(2) Team Flare Grunt
(2) Nest Balls
(1) Lillie
(2) Shauna
(3) Choice Band
(1) Eco Arm
(3) N
(2) Hala
Energy (Total)
(4) Basic Dark
(8) Basic Psychic
(4) Double Colorless Energy
Main strategy:
This deck is designed around three things: amassing damage and special conditions, forcing retreat and buffing Honchkrow's Raven Claw attack.
Espeon and Toxapex apply damage with special conditions that force out a heal like Big Malasada and PCL, or force a retreat. If they do not, confusion damage can either slow things down or deliver free damage, and Toxapex poison attack will kill most things in two turns.
If you can apply damage with either Toxapex GX attack and/or two poison attacks in consecutive turns, Honchkrow's Raven's Claw can do 210 - 260 damage. Even if you went Espeon attack, retreat to Toxapex for poison attack, retreat to Umbreon Strafe to pull up Honchkrow, his attack would do 170 (or 200 with a choice band).
Basically, within 2-3 turns of getting set-up, Honchkrow could be OHKO-ing anything, and you wouldn't even need your GX's back in the active for the rest of the game. Supporters are designed to pull the best OHKO targets forward and strand them there with no energy. Also, Trainer list is designed with low Item card counts in anticipation of Trashalanche decks.