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Standard Turbo Arrows (M Manectric-EX / M Gardevoir EX)

Raksha

Resident Rare Hunter
Member
Pokemon: 15
  • 3 Manectric EX (PHF)
  • 2 M Manectric EX (PHF)
  • 3 Gardevoir EX (PC)
  • 2 M Gardevoir EX (PC)
  • 3 Shaymin EX (ROS)
Trainers/Supporters/Stadiums: 36
  • 4 Professor Sycamore
  • 2 N
  • 2 Lysandre
  • 2 Colress
  • 2 Vs Seeker
  • 4 Ultra Ball
  • 4 Acro Bike
  • 2 Battle Compressors
  • 1 Dowsing Machine
  • 1 Startling Megaphone
  • 1 Professor's Letter
  • 3 Switch
  • 2 Gardevoir Spirit Link
  • 2 Manectric Spirit Link
  • 2 Fairy Garden
Energy: 9
  • 4 Electric Energy
  • 9 Fairy Energy
Strategy:

This is my attempt at a double mega evolution anti-meta deck. The Strategy is simple, keep fairy energies on the field. M Manectric Turbo Volts fairy energies to M Gardevoir, And Mega Gardevoir uses Brillant Arrow to deal up to 270 damage every turn Shaymin is for Draw power though i have debated using 2 instead of 3 as they are not only lysandre bait but also a waste after they activated their effect.

i have also debated reworking the m evolution lines altogether for beefier lines on both the garde and manectric lines and somehow fitting in baby xerneas from the xy set for its geomancy attack

i appreciate any advice anyone can give me on this deck
 
I've briefly experimented with this deck and had success with it. I didn't run any Shaymin EX in mine, though. One important card you should strongly consider is Mega Turbo, as you do have two Mega Evolutions and can hypothetically have them both attacking in just one turn. M Gardevoir should be utilized to the maximum possible strengths here, otherwise you're basically better off running something like Manectric/Yveltal or even Manectric/Rayquaza.

Therefore, your main goal with this deck needs to be to get as many Fairy energies as possible on your field. For this reason, I feel like your energy amounts should be upped so you can focus on getting as many cards in the discard as possible.

Either the Shaymins or the Acro Bikes need to go, since you don't have room for both. I'd suggest trimming down on Shaymin since it basically wastes an entire turn if you're forced to lead with it.

Here are my recommendations:

-2 Shaymin
-3 Switch (You already have Fairy Garden)
-1 Professor's Letter (Should be able to get your energy through other means)
-1 Startling Megaphone

+4 Mega Turbo
+2 Fairy Energy
+1 VS Seeker (For Draw Power and Battle Compressor shenanigans)

Try a few games with something like that and see how it works! Hope this helps!
 
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