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Turbo Weavile (Weavile / Lopunny)

JungleBeatz

Financial Genius
Member
Pokemon: 19
  • 4 Sneasel [PLF]
  • 4 Weavile [PLF]
  • 4 Buneary
  • 3 Lopunny [FLF]
  • 4 Exeggcute [PLF]
Trainers/Supporters/Stadiums: 32
  • 4 Sycamore
  • 4 N
  • 3 Random Receiver
  • 1 Dowsing Machine
  • 2 Level Ball
  • 3 Ultra Ball
  • 4 Pokemon Catcher
  • 4 Roller Skates
  • 2 Dark Patch
  • 1 Startling Megaphone
  • 3 Switch
  • 1 Super Rod
Energy: 9
  • Dark

Strategy:
Setup Sneasel to evolve into Weavile to Vilify later in the game. Use cards like Sycamore, Ultra Ball and Dowsing Machine to get/discard Exeggcute. Buneary and Lopunny are set up to be discarded later by the Vilify attack. Lopunny's Big Jump ability allows you to return both the Buneary and Lopunny to the hand to avoid discarding it and used at opportune times. Low supporter counter and high item counts are used to quickly go through the deck [hence turbo] to out speed your opponent on the setup. When ready to Vilify, you can Big Jump for 2 Pokemon and Propagation brings back Exeggcute back to the hand to be reclaimed again after Vilify.

Full Breakdown and Actual Game Match in this video:

Version 1.0
[video=youtube]https://www.youtube.com/watch?v=2lwVXebXrjI&feature=youtu.be[/video]
 
Have you thought about Sacred Ash? It seems like it does the job better than Super Rod, and I believe Super Rod is soon to be rotated.
 
You'd need to take level ball out too. I've been using Ultra Balls with Exeggcutes and they seem to work out just fine. Same goes for the Dark Patches. There is Baby-Yveltal, which I use to set up in mine. Seems to work ok.

-2 Level Ball
-2 Dark Patch
+1 Ultra Ball
+2 Baby Yveltal
+1 Yveltal EX (Just in case it's needed)

Hope this helps,
LoneWolf2113
 
Hmm, Yveltal in Weavile, Ill test it out and see how it goes once rotation goes into full effect.

Also Sacred Ash will be the play once Super rod leaves most def.
 
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