I don't know how many of you noticed this card existing but I see it being very easy to use and very good. It has 180 HP is dragon type with a fairy weakness and 3 retreat cost. However it's attack and ability are really interesting and quite viable. The ability basically has any effects that are not weakness or resistance not affect the damage that tyrantrum deals, ie hard charm, latias PLF's ability.
Its attack is what really makes it shine, for 1 fighting 2 metal and one colorless it deals 190 but you have to discard 3 energy attached to it. This obviously makes it uber parable with bronzong and float stone. I don't want to compare everything to drx rayquaza but this is the newest version of drx rayquaza. You have a different type eels, you deal a lot of damage for 4 energy on it which you instantly discard upon attacking, and you get to ko everything that's not called wailord or a mega in one shot.
The deck for this is something I really want to see, here's the UBER thing skeleton, or because it's thinner than a skeleton it's a marrow list. *I'll be in the shame corner now*
Pokemon
3-4 Creselia Break (good starter with decent HP that has free retreat the second you put down a stadium you could also use Halucha to deal damage to exs but you shouldn't be using that much fighting in this deck)
3-4 tyrantrum EX (good luck trading for these as they only come in $20 promo boxes, that JUST came out, your best bet is ebay or something they're like $5.50 or so there from multiple people there was the same isse with Pangoro XY 50)
4-4 bonzor Break (it has 10 more HP than PHF bronzor) bronzong PHF (because it's what the deck relies on)
0-2 smeargle (incase you only have metal left on the field/4 metal on your active tyrantrum and need that fighting energy)
2 shaymin EX because shaymin EX
Trainers/supporters/stadiums
4 battle compressor
1-2 level ball for smeargle and bronzor if you run smeargle
3-4 heavy ball search out bronzong and tyrantrum
2 professor's letter as the fighting energy is super important
4 ultra ball
2-3 switch
4 float stone you need to retreat tyratrum into another powered up one each turn
0-2 muscle band you won't always want the muscle band on tyrantrum but when it goes on it can help with that last 20 hp on megas
2-3 friendly rescue because honestly it's way better than revive and it can get you a bronzong straight into your hand
4 reserve ticket it's a computer search without the discard and on a coin flip how are people not putting 4 of this in their decks already?
4 robo sub because rayquaza would love it just as much as this deck should.
Insert a bunch of trainers I can't remember here
Supporters
2-3 lysandre minimum as you'll be koing whatever you want the second you have enough energy on tyrantrum
Your choice of shuffle and draw supporters as that is already a debate on another thread.
Stadiums
4 faded city this is a 4 of because cresselia needs a stadium to retreat and it not only doesn't harm your pokemon one bit but it also helps you as 20 damage inbetween turns makes tyrantrum deal 210 damage without muscle band.
Energy
6-7 metal energy
2-3 fighting
Because some of you are probably already wtiting half an article long post on how much cresselia sucks and why it should not be used period in this deck let me explain why I am using it in this list.
It is reasonably bulky and gives up 1 prize card and is the PERFECT thing to go in the active position while you set up. The second you play down faded city it gets free retreat and your opponent's active mega starts losing hp every turn. Not only that but if you get two on the field/1 active and 1 robo sub you have the easy opportunity to use metal links on 2 tyrantrums before you have to retreat which is something that ray eels needed desprately as they would only play 1-2 emolga and once it was killed you had to rely on keldeo and float stone to get a ray to bench then active again to power it up.
Edit: here's the only decent picture I could find of it on google.
http://m.imgur.com/DWtcRSG
Let me know what you guys think, I believe this deck could be teir 2-3 easily as it's ray eels + 10 damage and with more retreat and search options.
Last thing, if anyone is THAT worried about not hitting the new magic number of 220-230 a POSSIBLE and likely extremely hard solution to fix the problem without sacrificing the switching power of float stone is to take C4 to the list then fit in archie's ace with Empoleon break as it has your basic pokemon deal 20 extra damage.
Its attack is what really makes it shine, for 1 fighting 2 metal and one colorless it deals 190 but you have to discard 3 energy attached to it. This obviously makes it uber parable with bronzong and float stone. I don't want to compare everything to drx rayquaza but this is the newest version of drx rayquaza. You have a different type eels, you deal a lot of damage for 4 energy on it which you instantly discard upon attacking, and you get to ko everything that's not called wailord or a mega in one shot.
The deck for this is something I really want to see, here's the UBER thing skeleton, or because it's thinner than a skeleton it's a marrow list. *I'll be in the shame corner now*
Pokemon
3-4 Creselia Break (good starter with decent HP that has free retreat the second you put down a stadium you could also use Halucha to deal damage to exs but you shouldn't be using that much fighting in this deck)
3-4 tyrantrum EX (good luck trading for these as they only come in $20 promo boxes, that JUST came out, your best bet is ebay or something they're like $5.50 or so there from multiple people there was the same isse with Pangoro XY 50)
4-4 bonzor Break (it has 10 more HP than PHF bronzor) bronzong PHF (because it's what the deck relies on)
0-2 smeargle (incase you only have metal left on the field/4 metal on your active tyrantrum and need that fighting energy)
2 shaymin EX because shaymin EX
Trainers/supporters/stadiums
4 battle compressor
1-2 level ball for smeargle and bronzor if you run smeargle
3-4 heavy ball search out bronzong and tyrantrum
2 professor's letter as the fighting energy is super important
4 ultra ball
2-3 switch
4 float stone you need to retreat tyratrum into another powered up one each turn
0-2 muscle band you won't always want the muscle band on tyrantrum but when it goes on it can help with that last 20 hp on megas
2-3 friendly rescue because honestly it's way better than revive and it can get you a bronzong straight into your hand
4 reserve ticket it's a computer search without the discard and on a coin flip how are people not putting 4 of this in their decks already?
4 robo sub because rayquaza would love it just as much as this deck should.
Insert a bunch of trainers I can't remember here
Supporters
2-3 lysandre minimum as you'll be koing whatever you want the second you have enough energy on tyrantrum
Your choice of shuffle and draw supporters as that is already a debate on another thread.
Stadiums
4 faded city this is a 4 of because cresselia needs a stadium to retreat and it not only doesn't harm your pokemon one bit but it also helps you as 20 damage inbetween turns makes tyrantrum deal 210 damage without muscle band.
Energy
6-7 metal energy
2-3 fighting
Because some of you are probably already wtiting half an article long post on how much cresselia sucks and why it should not be used period in this deck let me explain why I am using it in this list.
It is reasonably bulky and gives up 1 prize card and is the PERFECT thing to go in the active position while you set up. The second you play down faded city it gets free retreat and your opponent's active mega starts losing hp every turn. Not only that but if you get two on the field/1 active and 1 robo sub you have the easy opportunity to use metal links on 2 tyrantrums before you have to retreat which is something that ray eels needed desprately as they would only play 1-2 emolga and once it was killed you had to rely on keldeo and float stone to get a ray to bench then active again to power it up.
Edit: here's the only decent picture I could find of it on google.
http://m.imgur.com/DWtcRSG
Let me know what you guys think, I believe this deck could be teir 2-3 easily as it's ray eels + 10 damage and with more retreat and search options.
Last thing, if anyone is THAT worried about not hitting the new magic number of 220-230 a POSSIBLE and likely extremely hard solution to fix the problem without sacrificing the switching power of float stone is to take C4 to the list then fit in archie's ace with Empoleon break as it has your basic pokemon deal 20 extra damage.
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