Pokemon - 9
2 Lucario & Melmetal TTGX
4 Stakataka GX
2 Hoopa (shl)
1 Celesteela (baby)
Trainers - 48
3 Acerola
3 Cynthia
4 Steven's resolve
3 Lusamine
2 Plumeria
2 Bill's analysis
2 Lt. Surge's strategy
1 Gladion
4 Max Potion
4 Nest Ball
4 Metal Frying Pan
4 Acrobike
3 Crushing Hammer
2 Pal Pad
1 Rescue Stretcher
3 Switch
3 Ultra Space
1 Wondrous Labyrinth *
Energies - 3
3 DCE
The idea is to run your opponent out of resources, while not giving any prices. The perfect start is to open with lucario & melmetal, attach dce an use the gx attack, then put in play all your stakataka and attach to them the metal frying pan. Finally acerola lucario & melmetal (and never play it again). This is the perfect strategy against 2hko decks, because you are able to reduce 100 damage, and then loop acerola and lusamine. Against thos deck who can ohko (very few, since they need to hit for 280 if you play perfectly your combo) such as ultra necrozma, or reshizard if you missed some steps of your combo, you can change your game plan by stalling them with hoopa, waiting till they run out of gas. Among all the matches i've played, I've never won by discarding all my opponents energies, thus i suppose my discarding engine misses something, and I'm wondering about keeping it, or replace it with other healing cards, and maybe some way to mill my opponent. Any suggestion?
2 Lucario & Melmetal TTGX
4 Stakataka GX
2 Hoopa (shl)
1 Celesteela (baby)
Trainers - 48
3 Acerola
3 Cynthia
4 Steven's resolve
3 Lusamine
2 Plumeria
2 Bill's analysis
2 Lt. Surge's strategy
1 Gladion
4 Max Potion
4 Nest Ball
4 Metal Frying Pan
4 Acrobike
3 Crushing Hammer
2 Pal Pad
1 Rescue Stretcher
3 Switch
3 Ultra Space
1 Wondrous Labyrinth *
Energies - 3
3 DCE
The idea is to run your opponent out of resources, while not giving any prices. The perfect start is to open with lucario & melmetal, attach dce an use the gx attack, then put in play all your stakataka and attach to them the metal frying pan. Finally acerola lucario & melmetal (and never play it again). This is the perfect strategy against 2hko decks, because you are able to reduce 100 damage, and then loop acerola and lusamine. Against thos deck who can ohko (very few, since they need to hit for 280 if you play perfectly your combo) such as ultra necrozma, or reshizard if you missed some steps of your combo, you can change your game plan by stalling them with hoopa, waiting till they run out of gas. Among all the matches i've played, I've never won by discarding all my opponents energies, thus i suppose my discarding engine misses something, and I'm wondering about keeping it, or replace it with other healing cards, and maybe some way to mill my opponent. Any suggestion?