There are times I just don't understand this game. OK, here is the scenario, a card company pays an artist to make a half and full art cards for a game. Game designers spend countless labor hours on designing these cards into the game. Marketers spends ton of money on marketing these cards. And ontop of that, the production cost of the cards are more expensive.
My question: After so much investment and time put into building Rare's and Ultra Rares, why does Pokemon tear them down so quickly in competitive play?
I was going through my binder last night, and I felt a bit sad. Maybe because I'm a bit of a Toy Story guy. I like actually playing with my expensive toys. But because of the meta I didn't really get to play much of Ultra Rare's. And now they are shipped off to another format where I still won't be able to play them in competitive play. I guess I'm sort of bummed.
My question: After so much investment and time put into building Rare's and Ultra Rares, why does Pokemon tear them down so quickly in competitive play?
I was going through my binder last night, and I felt a bit sad. Maybe because I'm a bit of a Toy Story guy. I like actually playing with my expensive toys. But because of the meta I didn't really get to play much of Ultra Rare's. And now they are shipped off to another format where I still won't be able to play them in competitive play. I guess I'm sort of bummed.
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