Shelmet – Grass – HP60
Basic Pokemon
[G][G] Body Slam: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
6/69
Accelgor – Grass – HP90
Stage 1- Evolves from Shelmet
[G] Haymaker: 20 damage.
[C][C] Strike and Fade: 50 damage. The opponent’s Active Pokemon is now Poisoned and Paralyzed. Return this Pokemon and all cards attached to it to your deck. Shuffle your deck afterward.
Weakness: Fire (x2)
Resistance: none
Retreat: 0
7/69
POKEMON: 22
Stage 1: 6
3 x Accelgor, Dark Rush
3 x Sunflora, GS-31
Basic: 16
4 x Shelmet, Dark Rush
4 x Sunkern, SW-114
4 x Unown Q, MD-49
4 x Spiritomb, AR-32
TRAINERS: 28
Trainers: 19
4 x Erika, GH-100
4 x Item Finder, B-74
3 x Professor Oak, B-88
2 x Gust of Wind, B-93
2 x Misty's Wrath, GH-114
4 x Computer Search, B-71
1 x Pokemon Retriever, TRR-84
Supporters: 4
4 x Pokemon Collector, GS-97
Stadiums: 4
4 x Broken Time-Space, PL-104
ENERGY: 10
Special Energy: 10
4 x Double Colorless Energy, GS-103
4 x Boost Energy, OP5-8
2 x Double Rainbow Energy, CG-88
strategy: get 2 Sunflora and 1 Spiritomb out with Unown Q equipped. Then get keep getting out Accelgor out to attack 50 damage with paralyze and poison every turn, as Accelgor get shuffled into deck for it's attack, move Spiritomb to active in order to trainer lock during opponent turn.