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Unlimited Spiritomb with Accelgor from Dark Rush

shiwei87tan

Aspiring Trainer
Member
Shelmet – Grass – HP60
Basic Pokemon

[G][G] Body Slam: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 3

6/69


Accelgor – Grass – HP90
Stage 1- Evolves from Shelmet

[G] Haymaker: 20 damage.
[C][C] Strike and Fade: 50 damage. The opponent’s Active Pokemon is now Poisoned and Paralyzed. Return this Pokemon and all cards attached to it to your deck. Shuffle your deck afterward.

Weakness: Fire (x2)
Resistance: none
Retreat: 0
7/69

POKEMON: 22
Stage 1: 6
3 x Accelgor, Dark Rush
3 x Sunflora, GS-31
Basic: 16
4 x Shelmet, Dark Rush
4 x Sunkern, SW-114
4 x Unown Q, MD-49
4 x Spiritomb, AR-32

TRAINERS: 28
Trainers: 19
4 x Erika, GH-100
4 x Item Finder, B-74
3 x Professor Oak, B-88
2 x Gust of Wind, B-93
2 x Misty's Wrath, GH-114
4 x Computer Search, B-71
1 x Pokemon Retriever, TRR-84
Supporters: 4
4 x Pokemon Collector, GS-97
Stadiums: 4
4 x Broken Time-Space, PL-104

ENERGY: 10
Special Energy: 10
4 x Double Colorless Energy, GS-103
4 x Boost Energy, OP5-8
2 x Double Rainbow Energy, CG-88

strategy: get 2 Sunflora and 1 Spiritomb out with Unown Q equipped. Then get keep getting out Accelgor out to attack 50 damage with paralyze and poison every turn, as Accelgor get shuffled into deck for it's attack, move Spiritomb to active in order to trainer lock during opponent turn.
 
Ok. I say -2 Unown Q (you don't want to risk starting with one and going second) and I think you should add Some Crobat G and Poketurns. That way you can potentially knock out their active during your turn with Crobat to have a total lock with accelgor. You should find room for two Crobat G and 4 PokeTurn. I would make your lines a 3-3 for accelgor and sunflora. So that is 4 spots with the -2 Unown's. I would take out Misty's Wrath for the other 2 slots. There is already plenty of draw/search support. Good Luck.
 
Sleeping Snorlax said:
Ok. I say -2 Unown Q (you don't want to risk starting with one and going second) and I think you should add Some Crobat G and Poketurns. That way you can potentially knock out their active during your turn with Crobat to have a total lock with accelgor. You should find room for two Crobat G and 4 PokeTurn. I would make your lines a 3-3 for accelgor and sunflora. So that is 4 spots with the -2 Unown's. I would take out Misty's Wrath for the other 2 slots. There is already plenty of draw/search support. Good Luck.

how about scoop up? should i have scoop up too?
 
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