• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

UrsaRom Re-done

Do you think this deck has potential/


  • Total voters
    4

Red Striker

VGC Trainer
Member
Most of the credit goes to Ahiro,since he's the only one who gave tips on the last UrsaRom deck I posted.

3 Zekrom
3-2 Ursaring
2-2-2 Reuniclus
2-2-2 Serperieor(Royal Heal)
2-1 Noctowl (HGSS non-promo)
~TRAINERS~
PlusPower-4
Defender-4
Switch-3
Communication-3
Rare Candy-2
Collector-2
PETM-3
IQ-3
~ENERGIES~
DCE-3
Rescue Energy-3
{L}-7

The stradagy is the same as last time.Attack with Zekrom and deal damage to itself,heal between turns with Serpereior.Next turn spread atleast one damage counter to one of my Ursarings to trigger the pokebody that increases its attacks' damage by 60.Then repeat prosses.
-NEW THINGS ABOUT THE DECK-
Other than the differences in the trainers ETC that I use,I added Noctowl for a fighting counterer.(Another thing suggested by Ahrio.)
 
i was actually thinking of this deck. it definitely has potential. it has a HUGE weakness to donphan decks however..zekrom could easily kill donphan with the right hand. you just have to play smart.you should use some kind of energy accelerator.
 
Take note that anything that can deal 100 can OHKO Zekrom since you can't spread damage with reuniclus after you attack. That includes Cinccino, Zoroark, Reshiram, Zekrom, Jumpluff, Magnezone, Theme deck Emboar, Donphan, Machamp Prime, and Rayquaza Deoxys Legend to name a few Metagame threats.
 
Thanks for the credits :) I have some suggestions: a 2-2 line of Noctowl is better than 2-1 knowing that is your sub attacker, I would swap the rescue energies for revives since Scizor Prime can block you from attacking, And maybe you should need more rare candies, for speed up building Reuniclus and Serperior. Also agree with ShAdOwSniPeR, an energy accelerator would be nice (in this case Shaymin + Pachirisu), but it is also true that you don't have any space on the bench for use it. Also, this deck is more based in a late game deck than a donk.

About adamisclassy's comment, in this deck you have two ways to survive at a 100 damage attack:
*Use Defenders for Bolt Strike (2 Defenders for a free Bolt Strike)
*Build more than one Serperior

That's all, for now. Again, hope it helped.
 
Back
Top