Uses for Porygon-Z?

Takamajorania

Aspiring Trainer
Member
Does anyone know good uses for Porygon Z in Plasma Blast? In Darkrai Hydreigon you're able to move around energies, and porygon Z does that as well, but with plasma energy, which is colorless, so you can use it on more than just Dark Pokemon
 
The only thing I can think of that Porygon-Z would be good with is Dialga-EX. You can mill them and when Dialga's low on health switch and move the energy to a fresh one and max potion.
 
It could provide a way to immediately power up a Lugia EX that you bench mid or late game and give you a chance to finish off a damaged EX for 3 quick prizes, also a way to move another plasma energy to him for the next turn so can attack again. Powering up plasma Snorlax another possibility.
 
Takamajorania said:
Does anyone know good uses for Porygon Z in Plasma Blast? In Darkrai Hydreigon you're able to move around energies, and porygon Z does that as well, but with plasma energy, which is colorless, so you can use it on more than just Dark Pokemon

Right, because providing Colorless Energy makes it way more versatile than Darkness Energy (or GRPD/all types of energy).

You can't build a (Edit: good) deck around moving 4 colorless special energy. Its too inconsistent, too easy to stop, pretty much no good main attackers, etc. That means you're running Porygon-Z just for a few nice plays such as dropping a Lugia and charging it up fast (and only if you have 2+ Plasma Energy in play towards the end of the game) and that just makes your list waaaay too inconsistent.
 
There's two total potential uses for Porygon - powering up attackers on a monent's notice or attempting to burn through fields with something like Tornadus EX or Dialga EX.

Neither strategy seems competitive. Powering up attackers with a Stage 2 is not only inconsistent but a huge waste of resources considering Plasma already has a plenty fast engine to work off of. Dialga EX/Tornadus EX + Max Potion is all fun and games until you get OHKO'd, which is something that pretty much every metagame deck can pull off. I can't see a deck ever being truly competitive when you pretty much instantly lose if your attacker gets KO'd.
 
It works as a weird Syncro to abuse new cards... You can:

- Use Genesect as a pure catch system, attaching a discarded (shadow triad) or drawed plasma energy directly to catch, then move it to the attacker, a curious cycle.

- Use Plasma Frigate, then navigate your defenses depending on the opossite deck... Keldeo/Stoise benefits from this facing the Viri/Gen's, Also every Dragon in Play agains Dialga/Haxorus/Garchomp. Here Colress machine works with the Pory as for almost none of the listed "weeks" are plasma.

- Lugia-buse, Here you fuel damage spreaders on the bench, each with a plasma or however suits, then just transfer to lugia in one touch for a next 1 or 2 turns win.

- General strike cycle, On whatever plasmabox deck that benefits from a plasma energy effect. Lists go from Tornadus Ex, Articuno Ex, Deoxis Ex, Thundurus Ex etc. etc.

So far is what i've tested... it gets random but works most of the time... still need to test it after official release
 
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