I'm really intrigued by the new Clawitzer card. I feel like it could make some normally bad Megas good, and good Megas even better. Say the ones who have really good attacks on paper but execution is difficult given their attack costs. Clawitzer BREAK seems a bit gimmicky, but the fact that Lock-on stops them from retreating and buffs the attacks of any of your Pokemon by 120 is too big to ignore right off the bat. And with cards like Time Puzzle and Special Charge, maintaining Special Energy shouldn't be much of a problem.
I'd like to know other people's thoughts and ideas for this new card and how it could be used effectively.
Translations:
Clawitzer – Water – HP100
Stage 1 – Evolves from Clauncher
Ability: Mega Booster
Once during your turn (before your attack), you may choose a Special Energy card from your hand and attach it to 1 of your Mega Evolution Pokemon.
[W][C][C] Crab Hammer: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Clawitzer BREAK – Water – HP130
BREAK Evolution – Evolves from Clawitzer
Clawitzer BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.
[C] Lock On: During your opponent’s next turn, the Defending Pokemon can’t retreat. During your next turn, your Pokemon’s attacks do 120 more damage to the Defending Pokemon.
I'd like to know other people's thoughts and ideas for this new card and how it could be used effectively.
Translations:
Clawitzer – Water – HP100
Stage 1 – Evolves from Clauncher
Ability: Mega Booster
Once during your turn (before your attack), you may choose a Special Energy card from your hand and attach it to 1 of your Mega Evolution Pokemon.
[W][C][C] Crab Hammer: 60 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Clawitzer BREAK – Water – HP130
BREAK Evolution – Evolves from Clawitzer
Clawitzer BREAK retains the attacks, Abilities, Weakness, Resistance, and Retreat Cost of its previous Evolution.
[C] Lock On: During your opponent’s next turn, the Defending Pokemon can’t retreat. During your next turn, your Pokemon’s attacks do 120 more damage to the Defending Pokemon.