Experience:Intermediate
Pokemon:13
My main goal is to start of with Victini and start energy acceleration soon so i can have mewtwo or tornadus power up by the third or fourth turn. im hoping to have 4 to 5 energys on mewtwo early in the game if not have tornadus ready to do a 100 damage. it doesnt hurt that i have stadium for only two energys does 60 damage and also gains 20 hp putting him at 190 hp and with cape at 210. Making this deck for fun. Also would this be a good deck to take to competition. thanks for any the help in advance
Edited to coincide with the rules! ~Kecleon
Pokemon:13
- 3 Victini EX
- 3 Mewtwo EX
- 3 Tornadus EX
- 3 Tornadus
- 4 Juniper
- 4 Colress
- 4 Shauna
- 3 Ultra Ball
- 2 Skyla
- 3 Aspertia City Gym
- 3 Switch
- 2 Giant Cape
- 3 energy Switch
- 3 Float Stone
- 12 Fire
- 4 DCE
My main goal is to start of with Victini and start energy acceleration soon so i can have mewtwo or tornadus power up by the third or fourth turn. im hoping to have 4 to 5 energys on mewtwo early in the game if not have tornadus ready to do a 100 damage. it doesnt hurt that i have stadium for only two energys does 60 damage and also gains 20 hp putting him at 190 hp and with cape at 210. Making this deck for fun. Also would this be a good deck to take to competition. thanks for any the help in advance
Edited to coincide with the rules! ~Kecleon