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Victini's Coin Fighters

brunobig

Aspiring Trainer
Member
Hey guys, so this is my first deck here, and it might not be too good, and it only has cards from BW on, but it might be a good deck in the future. It could also use some improvements. I like to call it "Victini and the Coin Fighters".

Pokemon:
4x Timburr (NV 62/101);
3x Gurdurr (NV 63/101);
2x Conkeldurr (NV 64/101);
3x Golett (NV 71/101);
2x Golurk (NV 72/101);
2x Victini (NV 14/101);
2x Victini (NV 43/101);

Trainers:
2x Pokémon Communication;
2x Energy Retrieval;
3x Super Rod;
3x Heavy Ball;
3x Energy Search;
4x Cilan;
4x Poké Ball;
4x Recycle;

Energies:
10x Fighting;
3x Fire;
3x Psychic;

How to Use:
The most important Pokémon in this deck is Victini #14. Due to his amazing ability, you get another chance at flipping the coin, which is what this deck is based on.
Now, probably the second most important Pokémon in this deck is Conkeldurr. His ability makes him a really strong Pokémon and his second attack just makes him, in my opinion, one of the best Pokémon in Noble Victories, maybe since the beginning of BW.
For those of you who do not know, Conkeldurr's ability gives it 20HP more for each {F} attached to it. His second attack does 80 damage for {F}{C}{C}{C} and here you get to flip the coin. You keep flipping until you get tails. The number of heads determines how many cards you can remove from your opponent's deck top to their discarded zone.
Now here's where Victini comes handy twice, actually. Not only that you get another chance if you got a tails the first time you flipped, but Victini's second attack, Stored Power, does 30 damage and moves all the energy attached to Victini to a benched Pokémon, which can be really useful if you're setting up Conkeldurr. Also, it has a low retreat cost, therefore you can switch easily to Conkeldurr.
Now, Golurk is quite strong too. For {F}{C}{C} he can do 60 damage and remove one card from your opponent's deck top. But what it's really powerful is its Hurricane Pounch. For {F}{F}{C}{C} you can do up to 200 damage, by flipping a coin 4 times, 50 damage for each head. This is where Victini helps you again.
Now the other Victini, Victini #43, is very strong, but you shouldn't use it unless you have the other Victini on bench.​
 
Instead of some psychic, and fire, I would use DCE because the attacks need many energies to attack and it helps to attack faster. I do not think that getting out energies will be a problem here so I would replace 3 cilan and 2-3 energy search with some Collector to help set up, more communications, and PONT, Sage's, and Juniper for drawing power to help set up. Recycle shouldn't be needed, and I think that Pokeball would not be as communications so I would replace it with some of that and PONT, Juniper, and Sage's. A couple of Super Rod could also be cut because this deck shouldn't have trouble about discarded cards.
 
As ^ Said, DCE DCE DCE. It helps you sooo much when your trying to pull out attackers. Just use some Sage's in replacement for Super Rods.

Besides that, you have a pretty nice deck.
 
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