Recently won a Cities with this list: SynxS1N Cities Tournament Report
Pokemon: 10
Trainers: 34
Energy: 16
Strategy:
Use Virizion EX to charge your other attackers and use techs to swing the match in your favor.
Obviously this build has some differences from your normal Virizion/Etc list but I'll do my best to explain my choices.
Pokemon - My variety of attackers allows me to meld my style of play deppending on the deck I'm facing. I run 2 Mewtwo EX as my main attackers and 2 Genesect EX secondarily (as well as for Red Signal). Then we have my non-ex attackers, which I run to combat Safeguard and throw off the prize trade. Bouffalant is a solid choice, making use of DCE and hitting EXs hard. Genesect is probably the oddball. I like it because it has so many uses. It's a superior non-ex against Blastoise and it can OHKO on its own, which is something this deck lacks. Mr. Mime is self explanatory, then we have Spiritomb. I find that the only deck I really have an issue with is VirGen w/G Booster. Spiritomb gives me the edge needed to overcome that match-up.
Trainers - I use LaserBank to increase my damage output. It helps push to the numbers this deck can't really hit otherwise. 2 Energy Switch and Scramble Switch help me set up suprise attackers and take full advantage of my 2 Max Potions which help to rob my opponents of KOs. 2 Tool Scrapper helps a lot more than some might think. Against decks like Plasma and Garbodor it almost guarantees the win and (in combination with Spiritomb) it prevents that ever hated G Booster. The one Silver Bangle is there to help me hit magic numbers for OHKOs. Bouffalant + Banlge + Laserbank = 180. Genesect + 5 Grass + Bangle = 180. This comes into play quite a lot and it's very helpful.
Energy - I run a little more than recommended but I don't find it ever really effecting me negativiely. The DCEs and Grass are obvious. I chose to run the Plasmas over Catchers because they are a sure thing and it granted me extra space. Also running so much energy allows me to usually attach every turn even after I'm done accelerating most of my grass with Virizion, which can be a big deal, especially when it comes to Mewtwo.
So that's it, my weird Virizion build. Let me know what you think.
Pokemon: 10
- 2 Virizion EX
- 2 Genesect EX
- 2 Mewtwo EX
- 1 Genesect LTR
- 1 Bouffalant DRX
- 1 Mr. Mime PLF
- 1 Spiritomb LTR
Trainers: 34
- 4 Professor Juniper
- 4 N
- 4 Skyla
- 4 Hypnotoxic Laser
- 3 Ultra Ball
- 2 Energy Switch
- 2 Max Poition
- 2 Switch
- 2 Tool Scrapper
- 1 Energy Search
- 1 Random Receiver
- 1 Silver Bangle
- 1 Super Rod
- 1 Scramble Switch
- 2 Virbank City Gym
Energy: 16
- 10 Grass
- 3 Plasma
- 3 Double Colorless
Strategy:
Use Virizion EX to charge your other attackers and use techs to swing the match in your favor.
Obviously this build has some differences from your normal Virizion/Etc list but I'll do my best to explain my choices.
Pokemon - My variety of attackers allows me to meld my style of play deppending on the deck I'm facing. I run 2 Mewtwo EX as my main attackers and 2 Genesect EX secondarily (as well as for Red Signal). Then we have my non-ex attackers, which I run to combat Safeguard and throw off the prize trade. Bouffalant is a solid choice, making use of DCE and hitting EXs hard. Genesect is probably the oddball. I like it because it has so many uses. It's a superior non-ex against Blastoise and it can OHKO on its own, which is something this deck lacks. Mr. Mime is self explanatory, then we have Spiritomb. I find that the only deck I really have an issue with is VirGen w/G Booster. Spiritomb gives me the edge needed to overcome that match-up.
Trainers - I use LaserBank to increase my damage output. It helps push to the numbers this deck can't really hit otherwise. 2 Energy Switch and Scramble Switch help me set up suprise attackers and take full advantage of my 2 Max Potions which help to rob my opponents of KOs. 2 Tool Scrapper helps a lot more than some might think. Against decks like Plasma and Garbodor it almost guarantees the win and (in combination with Spiritomb) it prevents that ever hated G Booster. The one Silver Bangle is there to help me hit magic numbers for OHKOs. Bouffalant + Banlge + Laserbank = 180. Genesect + 5 Grass + Bangle = 180. This comes into play quite a lot and it's very helpful.
Energy - I run a little more than recommended but I don't find it ever really effecting me negativiely. The DCEs and Grass are obvious. I chose to run the Plasmas over Catchers because they are a sure thing and it granted me extra space. Also running so much energy allows me to usually attach every turn even after I'm done accelerating most of my grass with Virizion, which can be a big deal, especially when it comes to Mewtwo.
So that's it, my weird Virizion build. Let me know what you think.