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Standard Volcanion-EX/Umbreon-EX deck

BiggieSlong

Aspiring Trainer
Member
Hi guys, I'm a fan of Umbreon and in the current meta with a lot of megas: Scizor,garde,mewtwo,ray to name the most common I think it would be interesting to make a deck that utilises Ninja boy to get the 4prize knock outs.

So to make a Umbreon-EX deck work I want a Basic Pokemon that can hit hard enough to let Umbreon finish the job with one attack and the Volcanion buddies do just that. Either a double steamed up Baby Volcanion or a steamed up Volcanion-EX can hit for 160 so Umbreon can knock out almost all Megas and slap on a FFB for that 240.

Against non mega decks this deck will just work as normal Volcanion-EX which is not too shabby either

Here is my decklist so far:
4x Volcanion-EX
3x Umbreon-EX
1x shaymin EX
4x Volcanion

4x Ninja boy
3x sycamore
2x N
3x Max Elixir
2x Lysandre
4x VS Seeker
3x Ultra Ball
2x Super Rod
3x Professors letter
1x energy retrieval
2x Escape rope
1 fisherman
2x scorched earth
2x Pokemon ranger
2x FFB


8x Fire energy
4x rainbow Energy

I'd really like some feedback andopinions on this deck
 
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I too run a Volcanion EX deck and it has been battled-tested is 3 LCs so far. From that experience, I would suggest:
  • Running only 1 (or 2 at most) Umbreon EX to minimize your chances of ever starting with it.
  • Having at least 3 switching cards (e.g., Escape Rope, Float Stone, Olympia, and/or Switch) in your deck to get unwanted Active Pokémon back to the bench. Also, consider adding a Skyla too in order to search and access needed Trainers.
  • Running at least 2 Parallel City which will be very effective in M Rayquaza EX and Rainbow Xerneas match-ups.
  • Running only 2 Ninja Boy. With more switching cards, your dependence upon Ninja Boy will decrease and you can play more card-draw Supporters when needed.
  • Maxing-out Max Elixir for the best chance of fast energy-attachment acceleration.
I hope you find these comments helpful.
 
They're definitely helpful, although I think Both sides of Parallel city are not really helping this deck. The Damage reduction can really mess with the idea of attacking 1 time and toen finishing with Umbreon against a mega and I'd like a stadium I can use just to counter my opponents stadiums in every match up.
 
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