I took this from the Player's Sandbox forum.. We've been discussing the idea of a Wailord tank deck.
3-2-3 Feraligatr Prime
4-4 Wailord Triumphant (SV Wailmers)
1-1 Blissey Platinum
1-1 Bronzong Cycler
2 Spiritomb
2 Uxie (LA)
4 Bebe's Search
2 BTS
2 Expert Belt
2 Cynthia's Feelings
1 Interviewer's Questions
3 Seeker
3 Super Scoop-Up
2 Warp Point
1 Pokemon Collector
16 Water Energy
Get Wailmer and Totodile down on the bench early. Once you get to Feraligatr and Wailord, it's all about getting energies. Interviewer's Questions is a good idea, but I kinda like sending a Wailmer/Wailord out there to tank and die to use Cynthia's Feelings as an extra method of card draw and energy gain. I don't have access to an Uxie X or a Floatzel GL X, or I would consider those. I've playtested this a lot on Redshark, and once Wailord gets fully energized, he takes out at least two pokemon every time. Are there any cards out there (hopefully, a trainer/supporter) that returns all the energies from my active to my hand? For instance, if I know I'm about to lose a fully-energized Wailord, take his energies and ready another one to come in once he dies? Just a thought.
As someone who runs Steelix Prime, I thought this would be easy: just swap out the Pokemon and you have the same deck, but with Wailord's "Moo Moo Milk" attack, accompanied with Warp Points, Seekers, and Scoop Ups, I feel like all those healing cards aren't really needed.
Thoughts? Thanks for all the help.[/align]
3-2-3 Feraligatr Prime
4-4 Wailord Triumphant (SV Wailmers)
1-1 Blissey Platinum
1-1 Bronzong Cycler
2 Spiritomb
2 Uxie (LA)
4 Bebe's Search
2 BTS
2 Expert Belt
2 Cynthia's Feelings
1 Interviewer's Questions
3 Seeker
3 Super Scoop-Up
2 Warp Point
1 Pokemon Collector
16 Water Energy
Get Wailmer and Totodile down on the bench early. Once you get to Feraligatr and Wailord, it's all about getting energies. Interviewer's Questions is a good idea, but I kinda like sending a Wailmer/Wailord out there to tank and die to use Cynthia's Feelings as an extra method of card draw and energy gain. I don't have access to an Uxie X or a Floatzel GL X, or I would consider those. I've playtested this a lot on Redshark, and once Wailord gets fully energized, he takes out at least two pokemon every time. Are there any cards out there (hopefully, a trainer/supporter) that returns all the energies from my active to my hand? For instance, if I know I'm about to lose a fully-energized Wailord, take his energies and ready another one to come in once he dies? Just a thought.
As someone who runs Steelix Prime, I thought this would be easy: just swap out the Pokemon and you have the same deck, but with Wailord's "Moo Moo Milk" attack, accompanied with Warp Points, Seekers, and Scoop Ups, I feel like all those healing cards aren't really needed.
Thoughts? Thanks for all the help.[/align]