Hey all, been having a bit of difficulty streamlining my Weavile/Exeggcute deck. Thought I'd post it here.
Pokemon - 21
The idea of the deck is to draw through it extremely quickly, then late-game N against my opponent when I can draw back from 1-2 cards easier than they can thanks to Electrode. Darkrai EX gives my Weaviles and Sableyes free retreat, which helps, especially if an Electrode gets catchered out and I don't have switch. Mime's Bench Barrier helps against Landorus Hammerhead, which normally sets up Weaviles to get KO'd every turn with 60-30. Sableye's Junk Hunt helps immensely early game, if I can Skyla for either of the balls and start getting Eggs in the discard, then get the balls back. Dark Patch/Colress Machine give this deck the energy acceleration it needs, but sometimes I get a little dry on my energy draw. Frozen City, while useless vs. Plasma decks, gives me the small amount of energy against Landorus/Cobalion/Mewtwo that I need for an easy KO, discarding 4 pokes instead of 6 (2 Energy Attach + 4 Poke Vilify + Dark Claw = 180).
I can't really see anywhere to cut back on this deck. Help?
Pokemon - 21
- 4-4 Weavile PF
- 2-2 Electrode PF
- 4 Exeggcute PF
- 3 Sableye DE
- 1 Mr. Mime PF
- 1 Darkrai-EX DE
- 2 Ultra Ball
- 2 Level Ball
- 2 Dark Patch
- 2 Colress Machine
- 2 Pokemon Catcher
- 2 Switch
- 2 Super Rod
- 2 Dark Claw
- 1 Tool Scrapper
- 1 Computer Search
- 2 Frozen City
- 3 N
- 3 Professor Juniper
- 3 Skyla
- 8 Basic Darkness
- 2 Plasma
The idea of the deck is to draw through it extremely quickly, then late-game N against my opponent when I can draw back from 1-2 cards easier than they can thanks to Electrode. Darkrai EX gives my Weaviles and Sableyes free retreat, which helps, especially if an Electrode gets catchered out and I don't have switch. Mime's Bench Barrier helps against Landorus Hammerhead, which normally sets up Weaviles to get KO'd every turn with 60-30. Sableye's Junk Hunt helps immensely early game, if I can Skyla for either of the balls and start getting Eggs in the discard, then get the balls back. Dark Patch/Colress Machine give this deck the energy acceleration it needs, but sometimes I get a little dry on my energy draw. Frozen City, while useless vs. Plasma decks, gives me the small amount of energy against Landorus/Cobalion/Mewtwo that I need for an easy KO, discarding 4 pokes instead of 6 (2 Energy Attach + 4 Poke Vilify + Dark Claw = 180).
I can't really see anywhere to cut back on this deck. Help?