I've been creating fakemon forever.
I am not trying to mimic the Sugimori style, hence why the shading is simple and lineart thicker than on actual quality pokemon art. Instead I try to focus more on making interesting designs, concepts, combinations. (also progress is slow enough already anyway)
On the other hand though I also spend a lot of time thinking about the data that no one cares about and usually overanalyze the existing pokemon, or look for any kind of patterns to predict a bit what might come next or what hasn't been done yet, while trying to stay within the limits set by the games, or figure out random things like good starter types, how to fix the Kangaskhan problem, try to balancethe type chart a bit, or maybe check out what kind of type combinations have not been done yet.
I have a similar thread in other forums but they all feel so dead, thought might as well make one here now that I gave the forum a try (didn't until now because Im not a fan of the TCG)
Status:
Myoto - 100%
Myoto expansion - Ill add the rest every once in a while
Urora - the most time consuming stuff (starters and main legends) are done, so I'm starting to add regular pokes. - 30%
I've reconsidered my whole project.
Noticing how well the 2 fit together, coupled with the fact that creating another 100 fakemon is unrealistic, I decided to merge Myoto and Urora into a single generation with 200 fakemon.
- ~80%
- nationaldex numbers are a horrible mess now...
Gym-Leaders:
-Heat Ball
-Cold Ball
-Flight Ball
-Dawn Ball
-Kin Ball
-Power Ball
Moves:
Abilities:
TMs
HMs:
91 Cut (removes obstacles) - changed to Grass type - 70P
92 Fly (enables navigation above current location)
93 Surf (enables navigation on water)
94 Rock Smash (removes obstacles)
95 Rock Climb (moves over a rocky path) - changed to Rock type
96 Waterfall (moves up a waterfall)
97 Dive (enables navigation below current location while surfing)
98 Dig (enables navigation below current location)
99 Teleport (moves user to a PC of choice within the region)
Based on a part of Japan, particularly the area between Hoenn and Johto.
As the location of a bonus-generation, this region doesn't have any new exclusive regular pokemon in it however adds:
-a new set of starters
-~20 pre-evolutions and evolutions to some of the old pokemon
-a few legendaries
The plot revolves about nature and pollution.
The villainous group is called Team Gaia.
Myoto is filled with tons of pokemon from other regions.
Gym-Leaders
I am not trying to mimic the Sugimori style, hence why the shading is simple and lineart thicker than on actual quality pokemon art. Instead I try to focus more on making interesting designs, concepts, combinations. (also progress is slow enough already anyway)
On the other hand though I also spend a lot of time thinking about the data that no one cares about and usually overanalyze the existing pokemon, or look for any kind of patterns to predict a bit what might come next or what hasn't been done yet, while trying to stay within the limits set by the games, or figure out random things like good starter types, how to fix the Kangaskhan problem, try to balancethe type chart a bit, or maybe check out what kind of type combinations have not been done yet.
I have a similar thread in other forums but they all feel so dead, thought might as well make one here now that I gave the forum a try (didn't until now because Im not a fan of the TCG)
Status:
Myoto expansion - Ill add the rest every once in a while
Urora - the most time consuming stuff (starters and main legends) are done, so I'm starting to add regular pokes. - 30%
I've reconsidered my whole project.
Noticing how well the 2 fit together, coupled with the fact that creating another 100 fakemon is unrealistic, I decided to merge Myoto and Urora into a single generation with 200 fakemon.
- ~80%
- nationaldex numbers are a horrible mess now...
-------------
------The Urora region-----
Urora is home to a huge amount of exclusive pokemon which have not been seen anywhere before, and does not have any already known species.
While intentionally sounding similar to Unova, the name is a combination of Europe and Aurora, although the map itself is not directly based on any real world landmass.
------Plot, kind of------
------Uroradex------
What type will you choose, Grass, Fire or Water?
------The Urora region-----
Urora is home to a huge amount of exclusive pokemon which have not been seen anywhere before, and does not have any already known species.
While intentionally sounding similar to Unova, the name is a combination of Europe and Aurora, although the map itself is not directly based on any real world landmass.
------Plot, kind of------
You begin your journey as a Pokemon trainer in a small town in the southeast of the Urora region.
Professor Spruce, whos primary research is about Pokemon types, wants to collect data about the many yet unknown species living in this region, asks for your help in this task and offers you one of 3 Pokemon to accompany you on your adventure.
Of course your other aim is to gather gym badges and confront the Elite Four.
After 2 routes you find the Beginner Gym, where basic battling techniques are explained and a badge case is given to you.
You obtain the Neural Badge (Psychic) as you travel through the meadowy areas just a bit later, followed by the Momentum Badge (Fighting) as you approach the rugged paths below the mountains.
Soon you come across a group of grunts who essentially act like nutcases on first sight, talking about majestic flying creatures of myth.
Turns out they are members of a group calling themselves Team Prism/Umbra (depending on version).
...
...
more when I get around typing it.
The legendary birds of dark and cold.
Professor Spruce, whos primary research is about Pokemon types, wants to collect data about the many yet unknown species living in this region, asks for your help in this task and offers you one of 3 Pokemon to accompany you on your adventure.
Of course your other aim is to gather gym badges and confront the Elite Four.
After 2 routes you find the Beginner Gym, where basic battling techniques are explained and a badge case is given to you.
You obtain the Neural Badge (Psychic) as you travel through the meadowy areas just a bit later, followed by the Momentum Badge (Fighting) as you approach the rugged paths below the mountains.
Soon you come across a group of grunts who essentially act like nutcases on first sight, talking about majestic flying creatures of myth.
Turns out they are members of a group calling themselves Team Prism/Umbra (depending on version).
...
...
more when I get around typing it.
The legendary birds of dark and cold.
------Uroradex------
What type will you choose, Grass, Fire or Water?
#001(650) -- Cycadino - Grass
#002(651) --lv.14-> Cycasaur - Grass
#003(652) -- --lv.36-> Petaldon - Grass / Psychic
#004(653) -- Bunnignite - Fire
#005(654) --lv.16-> Rabblaze - Fire
#006(655) -- --lv.34-> Rabburst - Fire
#007(656) -- Finsh - Water
#008(657) --lv.18-> Eddylphin - Water / Poison
#009(658) -- --lv.32-> Maelstream - Water / Poison
#010(770) -- Squeeks - Normal
#011(771) --lv.15-> Sneakrat - Normal / Dark
#012(772) -- Skwirly - Normal
#013(773) --lv.15-> skwircheek - Normal / Ground
#014(659) -- Storkiddy - Normal / Flying
#015(660) --lv.23-> Nestork - Normal / Flying
#016(661) -- Anophillar - Bug
#017(662) --lv.8-> Anophupa - Bug / Water
#018(663) -- --lv.15-> Swimroach - Bug / Water (evolves into it if it had Shield Dust as Anophillar)
#019(664) -- --lv.15-> Anoisquito - Bug / Dark (evolves into it if it had Insomnia as Anophillar)
#020(665) -- Vegrain - Grass / Ground
#021(666) --lv.17-> Buroot - Grass / Ground
#022(667) -- --lv.28-> Burradix - Grass / Ground
#023(781) -- Nidocony - Poison
#024(782) --lv.18-> Nidohare - Poison
#025(800) -- Vulpsi - Psychic
#026(801) --lv.26-> Prophoxy - Psychic
#027(668) -- Donkid - Normal
#028(669) --lv.19-> Donkanter - Normal
#029(670) -- --lv.38-> Zongallop - Normal
#030(673) -- Jestare - Dark / Flying
#031(674) --lv.22-> Vampounce - Dark / Flying
#032(675) -- --happiness@night-> Horrifox - Dark / Flying
#033(671) -- Craglout - Rock / Fighting
#034(672) --lv.26-> Cragalant - Rock / Fighting
#035(776) -- Woorm - Ground / Bug
#036(777) --lv.21-> Vermiquake - Ground / Bug
#037(676) -- Scooburow - Ground / Poison
#038(677) --lv.23-> Orquillon - Ground / Poison
#039(785) -- Zazzy - Electric
#040(786) --lv.16-> Teslap - Electric / Fighting
#041(787) -- --lv.36-> Volchop - Electric / Fighting
#042(788) -- Mushpore - Grass
#043(789) --lv.23-> Sporecerer - Grass / Psychic
#044(685) -- Nuchest - Grass
#045(686) --lv.14-> Lognut - Grass / Ghost
#046(687) -- --Leaf stone-> Sinistrunk - Grass / Ghost
#047(682) -- Pespine - Grass / Bug
#048(683) --lv.26-> Ongample - Grass / Electric
#049(802) -- Sensurm - Bug
#050(803) --lv.18@night-> Packoon - Bug
#051(804) -- --lv.24@day-> Flutterbow - Bug / Psychic
#052(805) --lv.18@day-> Pupouch - Bug
#053(806) -- --lv.24@night-> Grimoth - Bug / Dark
#054(793) -- Sardwift - Water
#055(794) --lv.20-> Tunarch - Water
#056(795) -- --lv.40-> Marlord - Water
#057(790) -- Muddiwog - Ground
#058(791) --lv.25-> Tremoorog - Ground
#059(792) -- --Sand Stone-> Quakroak - Ground / Fighting
#060(783) -- Lilduck - Normal / Flying
#061(784) --lv.30-> Pekanard - Normal / Flying (male/female)
#062(812) -- Slapdolly - Fighting
#063(813) --lv.30-> - Fighting
#064(695) -- Capri - Rock
#065(696) --Sand stone-> Geobex - Rock
#066(793) -- Ponty - Water
#067(794) --lv.36-> Horseidon - Water
#068(731) -- Chirpo - Electric / Flying - Male/Female
#069(732) --ThunderStone-> Rufougale - Electric / Flying - Male/Female
#070(690) -- Ursur - Ice
#071(691) --lv.30-> Chillous - Ice / Poison
#072(692) -- --lv.44-> Snowg - Ice / Poison
#073(693) -- Icichop - Ice / Fighting
#074(694) --Ice stone-> Frosthrust - Ice / Fighting
#075(846) -- - Normal / Flying
#076(847) --lv.35-> - Ice / Flying
#077(698) -- Elecream - Ice / Electric
#078(699) --lv.31-> Kanglowme - Ice / Electric
#079(700) -- Alpon - Ice / Steel
#080(701) --lv.33-> Mounteel - Ice / Steel
#081(680) -- Dactiny - Dark / Ground
#082(681) --lv.23-> Tectong - Dark / Ground
#083(727) -- Salamucus - Poison
#084(728) --lv.31-> Komodro - Poison / Steel
#085(708) -- Civat - Dark
#086(709) --lv.48-> Civadox - Dark / Dragon
#087(884) -- - Fire
#088(885) --lv.39@day-> - Fire / Electric
#089(887) --lv.39@night-> - Fire / Dark
#090(705) -- Eloha - Psychic
#091(706) --lv.20-> Osirius - Psychic
#092(707) -- --Shiny Stone-> Yavelios - Psychic / Flying
#093(829) -- Brokmoss - Rock / Grass
#094(830) --lv.41-> Chivalrok - Rock / Grass
#095(725) -- Myst - Ghost / Psychic
#096(726) --lv.36-> Sorccult - Ghost / Psychic
#097(710) -- Gelmet - Steel
#098(711) --lv.42-> Hauborg - Steel
#099(712) --male & DawnStone-> Metrac - Steel / Ghost
#100(729) -- Burndeth - Fire / Ghost
#101(730) --lv.32-> Brandeth - Fire / Ghost
#102(850) -- Injurun - Ghost / Dark
#103(851) --lv.35-> Macabro - Ghost / Dark
#104(852) -- --Trade-> Hademise - Ghost / Dark
#105(702) -- Wulp - Dark / Fighting
#106(703) --Dusk stone-> Caniwere - Dark / Fighting
#107(868) -- Solasma - Electric / Psychic
#108(869) --lv.38-> Novabolt - Electric / Psychic
#109(870) -- --lv.48-> Pulsalax - Electric / Psychic
#110(720) -- Crimsueet - Dragon
#111(721) --lv.35-> Magendolce - Dragon
#112(877) -- - Water
#113(878) --lv.50-> - Water / Dragon
#114(864) -- - Water / Poison
#115(865) --lv.30-> - Water / Poison
#116(875) -- Dolfeen - Water
#117(876) --lv.38-> Bloomfeen - Water / Grass
#118(862) -- Submeow - Ground
#119(863) --lv.40-> Sharkat - Ground / Water
#120(717) -- Fumabroil - Water / Fire
#121(718) --lv.39-> Asterupt - Water / Fire
#122(719) -- --Water stone-> Kolumboil Water / Fire
#123(715) -- Sqoul - Water / Ghost
#124(716) --lv.30-> Squiridoo - Water / Ghost
#125(688) -- Hubird - Fighting / Flying
#126(689) --lv.25-> Tybird - Fighting / Flying
#127(881) -- - Dragon / Grass
#128(882) --lv.42-> - Dragon / Grass
#129(883) -- --Trade-> - Dragon / Grass
#130(840) -- - Steel / Ground
#131(841) --lv.35-> - Steel / Ground
#132(842) -- --Trade-> - Steel / Ground
#133(843) -- - Psychic
#134(844) --lv.45-> - Psychic / Ground
#135(722) -- Cindup - Fire / Psychic
#136(723) --lv.39-> Pyroleo - Fire / Psychic
#137(840) -- - Steel
#138(841) --lv.52-> - Steel / Fire
#139(894) -- - Normal
#140(895) --lv.55-> - Normal
#141(853) -- - Rock / Ice
#142(854) --lv.43-> - Rock / Ice
#143(855) -- - Rock / Electric
#144(856) --lv.43-> - Rock / Electric
#145(734) -- Hardull - Rock / Dragon
#146(735) --lv.36-> Thyreon - Rock / Dragon
#147(736) -- --lv.62-> Hyangodon - Rock / Dragon
#148(835) -- -
#149(836) ---> -
#150(901) -- - Bug / Ice
#151(902) -- --lv.61-> - Bug / Ice
#152(835) -- - Fighting
#153(836) --Happiness@night-> - Fighting / Poison
#154(737) -- Draby - Dragon / Electric
#155(738) --lv.33-> Dracore - Dragon / Electric
#156(739) -- --lv.55-> Drabove - Dragon / Electric
#157(740) --Fluy - Bug
#158(741) --lv.18-> Shocoon - Bug / Electric
#159(742) -- --lv.47-> Bizarriot - Bug / Psychic
#160(898) -- - Steel / Dragon
#161(899) --lv.45-> - Steel / Dragon
#162(900) -- --lv.60-> - Steel / Dragon
#163(743) -- Gaiairas - Ground
#164(744) -- Venemiras - Poison
#165(745) -- Malumiras - Dark
#166(824) -- Solider - Ghost / Rock
#167(825) -- Fluiquid - Ghost / Water
#168(826) -- Aerogaos - Ghost / Flying
#169(909) -- Akalibur - Ice / Flying
#170(910) -- Yumra - Dark / Flying
#171(911) -- - Normal / Psychic
#171(911) --Cold Forme - Ice / Psychic
#171(911) --Heat Forme - Fire / Psychic
#002(651) --lv.14-> Cycasaur - Grass
#003(652) -- --lv.36-> Petaldon - Grass / Psychic
#004(653) -- Bunnignite - Fire
#005(654) --lv.16-> Rabblaze - Fire
#006(655) -- --lv.34-> Rabburst - Fire
#007(656) -- Finsh - Water
#008(657) --lv.18-> Eddylphin - Water / Poison
#009(658) -- --lv.32-> Maelstream - Water / Poison
#010(770) -- Squeeks - Normal
#011(771) --lv.15-> Sneakrat - Normal / Dark
#012(772) -- Skwirly - Normal
#013(773) --lv.15-> skwircheek - Normal / Ground
#014(659) -- Storkiddy - Normal / Flying
#015(660) --lv.23-> Nestork - Normal / Flying
#016(661) -- Anophillar - Bug
#017(662) --lv.8-> Anophupa - Bug / Water
#018(663) -- --lv.15-> Swimroach - Bug / Water (evolves into it if it had Shield Dust as Anophillar)
#019(664) -- --lv.15-> Anoisquito - Bug / Dark (evolves into it if it had Insomnia as Anophillar)
#020(665) -- Vegrain - Grass / Ground
#021(666) --lv.17-> Buroot - Grass / Ground
#022(667) -- --lv.28-> Burradix - Grass / Ground
#023(781) -- Nidocony - Poison
#024(782) --lv.18-> Nidohare - Poison
#025(800) -- Vulpsi - Psychic
#026(801) --lv.26-> Prophoxy - Psychic
#027(668) -- Donkid - Normal
#028(669) --lv.19-> Donkanter - Normal
#029(670) -- --lv.38-> Zongallop - Normal
#030(673) -- Jestare - Dark / Flying
#031(674) --lv.22-> Vampounce - Dark / Flying
#032(675) -- --happiness@night-> Horrifox - Dark / Flying
#033(671) -- Craglout - Rock / Fighting
#034(672) --lv.26-> Cragalant - Rock / Fighting
#035(776) -- Woorm - Ground / Bug
#036(777) --lv.21-> Vermiquake - Ground / Bug
#037(676) -- Scooburow - Ground / Poison
#038(677) --lv.23-> Orquillon - Ground / Poison
#039(785) -- Zazzy - Electric
#040(786) --lv.16-> Teslap - Electric / Fighting
#041(787) -- --lv.36-> Volchop - Electric / Fighting
#042(788) -- Mushpore - Grass
#043(789) --lv.23-> Sporecerer - Grass / Psychic
#044(685) -- Nuchest - Grass
#045(686) --lv.14-> Lognut - Grass / Ghost
#046(687) -- --Leaf stone-> Sinistrunk - Grass / Ghost
#047(682) -- Pespine - Grass / Bug
#048(683) --lv.26-> Ongample - Grass / Electric
#049(802) -- Sensurm - Bug
#050(803) --lv.18@night-> Packoon - Bug
#051(804) -- --lv.24@day-> Flutterbow - Bug / Psychic
#052(805) --lv.18@day-> Pupouch - Bug
#053(806) -- --lv.24@night-> Grimoth - Bug / Dark
#054(793) -- Sardwift - Water
#055(794) --lv.20-> Tunarch - Water
#056(795) -- --lv.40-> Marlord - Water
#057(790) -- Muddiwog - Ground
#058(791) --lv.25-> Tremoorog - Ground
#059(792) -- --Sand Stone-> Quakroak - Ground / Fighting
#060(783) -- Lilduck - Normal / Flying
#061(784) --lv.30-> Pekanard - Normal / Flying (male/female)
#062(812) -- Slapdolly - Fighting
#063(813) --lv.30-> - Fighting
#064(695) -- Capri - Rock
#065(696) --Sand stone-> Geobex - Rock
#066(793) -- Ponty - Water
#067(794) --lv.36-> Horseidon - Water
#068(731) -- Chirpo - Electric / Flying - Male/Female
#069(732) --ThunderStone-> Rufougale - Electric / Flying - Male/Female
#070(690) -- Ursur - Ice
#071(691) --lv.30-> Chillous - Ice / Poison
#072(692) -- --lv.44-> Snowg - Ice / Poison
#073(693) -- Icichop - Ice / Fighting
#074(694) --Ice stone-> Frosthrust - Ice / Fighting
#075(846) -- - Normal / Flying
#076(847) --lv.35-> - Ice / Flying
#077(698) -- Elecream - Ice / Electric
#078(699) --lv.31-> Kanglowme - Ice / Electric
#079(700) -- Alpon - Ice / Steel
#080(701) --lv.33-> Mounteel - Ice / Steel
#081(680) -- Dactiny - Dark / Ground
#082(681) --lv.23-> Tectong - Dark / Ground
#083(727) -- Salamucus - Poison
#084(728) --lv.31-> Komodro - Poison / Steel
#085(708) -- Civat - Dark
#086(709) --lv.48-> Civadox - Dark / Dragon
#087(884) -- - Fire
#088(885) --lv.39@day-> - Fire / Electric
#089(887) --lv.39@night-> - Fire / Dark
#090(705) -- Eloha - Psychic
#091(706) --lv.20-> Osirius - Psychic
#092(707) -- --Shiny Stone-> Yavelios - Psychic / Flying
#093(829) -- Brokmoss - Rock / Grass
#094(830) --lv.41-> Chivalrok - Rock / Grass
#095(725) -- Myst - Ghost / Psychic
#096(726) --lv.36-> Sorccult - Ghost / Psychic
#097(710) -- Gelmet - Steel
#098(711) --lv.42-> Hauborg - Steel
#099(712) --male & DawnStone-> Metrac - Steel / Ghost
#100(729) -- Burndeth - Fire / Ghost
#101(730) --lv.32-> Brandeth - Fire / Ghost
#102(850) -- Injurun - Ghost / Dark
#103(851) --lv.35-> Macabro - Ghost / Dark
#104(852) -- --Trade-> Hademise - Ghost / Dark
#105(702) -- Wulp - Dark / Fighting
#106(703) --Dusk stone-> Caniwere - Dark / Fighting
#107(868) -- Solasma - Electric / Psychic
#108(869) --lv.38-> Novabolt - Electric / Psychic
#109(870) -- --lv.48-> Pulsalax - Electric / Psychic
#110(720) -- Crimsueet - Dragon
#111(721) --lv.35-> Magendolce - Dragon
#112(877) -- - Water
#113(878) --lv.50-> - Water / Dragon
#114(864) -- - Water / Poison
#115(865) --lv.30-> - Water / Poison
#116(875) -- Dolfeen - Water
#117(876) --lv.38-> Bloomfeen - Water / Grass
#118(862) -- Submeow - Ground
#119(863) --lv.40-> Sharkat - Ground / Water
#120(717) -- Fumabroil - Water / Fire
#121(718) --lv.39-> Asterupt - Water / Fire
#122(719) -- --Water stone-> Kolumboil Water / Fire
#123(715) -- Sqoul - Water / Ghost
#124(716) --lv.30-> Squiridoo - Water / Ghost
#125(688) -- Hubird - Fighting / Flying
#126(689) --lv.25-> Tybird - Fighting / Flying
#127(881) -- - Dragon / Grass
#128(882) --lv.42-> - Dragon / Grass
#129(883) -- --Trade-> - Dragon / Grass
#130(840) -- - Steel / Ground
#131(841) --lv.35-> - Steel / Ground
#132(842) -- --Trade-> - Steel / Ground
#133(843) -- - Psychic
#134(844) --lv.45-> - Psychic / Ground
#135(722) -- Cindup - Fire / Psychic
#136(723) --lv.39-> Pyroleo - Fire / Psychic
#137(840) -- - Steel
#138(841) --lv.52-> - Steel / Fire
#139(894) -- - Normal
#140(895) --lv.55-> - Normal
#141(853) -- - Rock / Ice
#142(854) --lv.43-> - Rock / Ice
#143(855) -- - Rock / Electric
#144(856) --lv.43-> - Rock / Electric
#145(734) -- Hardull - Rock / Dragon
#146(735) --lv.36-> Thyreon - Rock / Dragon
#147(736) -- --lv.62-> Hyangodon - Rock / Dragon
#148(835) -- -
#149(836) ---> -
#150(901) -- - Bug / Ice
#151(902) -- --lv.61-> - Bug / Ice
#152(835) -- - Fighting
#153(836) --Happiness@night-> - Fighting / Poison
#154(737) -- Draby - Dragon / Electric
#155(738) --lv.33-> Dracore - Dragon / Electric
#156(739) -- --lv.55-> Drabove - Dragon / Electric
#157(740) --Fluy - Bug
#158(741) --lv.18-> Shocoon - Bug / Electric
#159(742) -- --lv.47-> Bizarriot - Bug / Psychic
#160(898) -- - Steel / Dragon
#161(899) --lv.45-> - Steel / Dragon
#162(900) -- --lv.60-> - Steel / Dragon
#163(743) -- Gaiairas - Ground
#164(744) -- Venemiras - Poison
#165(745) -- Malumiras - Dark
#166(824) -- Solider - Ghost / Rock
#167(825) -- Fluiquid - Ghost / Water
#168(826) -- Aerogaos - Ghost / Flying
#169(909) -- Akalibur - Ice / Flying
#170(910) -- Yumra - Dark / Flying
#171(911) -- - Normal / Psychic
#171(911) --Cold Forme - Ice / Psychic
#171(911) --Heat Forme - Fire / Psychic
------Urora guide map------
Vague place key:
F - Forest
R - Cycling Road
T1/T2 - Tunnel Caves
C - Cave
H - Hydropower plant
L - Abandoned Lighthouse
S - Shrine
D - Desert
V - Victory Road
Z - Safari Zone
------Urora Badges------
Vague place key:
F - Forest
R - Cycling Road
T1/T2 - Tunnel Caves
C - Cave
H - Hydropower plant
L - Abandoned Lighthouse
S - Shrine
D - Desert
V - Victory Road
Z - Safari Zone
------Urora Badges------
Gym-Leaders:
0.Beginner - Badge Case - Jon
-Squeeks
-Skwirly
1.Psychic - Neural Badge - TM -
-Vulpsi
-133
2.Fighting - Momentum Badge - TM -
-Hubird
-Teslap
-063
3.Bug - Cocoon Badge - TM32 Noxious Hum -
-Swimroach
-Anoisquito
-Flutterbow
4.Steel - Rig Badge - TM01 Iron Bash -
-Gelmet
-160
-Hauborg
-Komodro
5.Ghost - Wraith Badge - TM -
-Myst
-Macabro
-Brandeth
-Sorccult
6.Water - Wave Badge - TM49 Flash Flood -
-Tunarch
-117
-Squiridoo
-Marlord
7.Dark - Umbra Badge - TM84 Vicious Ram -
-Tectong
-Caniwere
-Grimoth
-Civadox
8.Rock - Crag Badge - TM -
-Cragalant
-142
-144
-Geobex
Elite 4:
1. - Grass
-Burradix
-Sporcerer
-Ongample
-Chivalrok
-Sinistrunk
2. - Ground
-Orquillon
-Sharkat
-Quakroak
-Vermiquake
-132
3. - Ice
-Snowl
-Mounteel
-Frosthrust
-Kanglowme
-Snowg
4. - Dragon
-Magendolce
-129
-Hyangodon
-113
-Drabove
Champion -
-Metrac
-Zongallop
-Kolumboil
-Sibunaith
-Rufougale
-Bizarriot
Rival 1
-Petaldon/Rabburst/Maelstream
-Quakroak
-Magendolce
-Nestork
-Prophoxy
-Kanglowme
Rival 2
-Petaldon/Rabburst/Maelstream
-Marlord/Burradix/87
-89/Marlord/Burradix
-Geobex
-Volchop
-Yavelios/Hademise (affected by a plot choice)
Prism/Umbra Grunts
early:
-Skwirly+/Squeeks+
-Sensurm++/++
-Owly+/Jestare++
mid:
-Elecream+/Wulp+
-Alpon+/Dactiny+
late:
-Myst+
-Solasma+
-Eloha+/Injurun+
Prism Boss final
-Snowl
-134
-Sorccult
-Snowg
-Pulsalax
-Yavelios
Umbra Boss final
-Horrifox
-134
-Sorccult
-Civadox
-Pulsalax
-Hademise
-Squeeks
-Skwirly
1.Psychic - Neural Badge - TM -
-Vulpsi
-133
2.Fighting - Momentum Badge - TM -
-Hubird
-Teslap
-063
3.Bug - Cocoon Badge - TM32 Noxious Hum -
-Swimroach
-Anoisquito
-Flutterbow
4.Steel - Rig Badge - TM01 Iron Bash -
-Gelmet
-160
-Hauborg
-Komodro
5.Ghost - Wraith Badge - TM -
-Myst
-Macabro
-Brandeth
-Sorccult
6.Water - Wave Badge - TM49 Flash Flood -
-Tunarch
-117
-Squiridoo
-Marlord
7.Dark - Umbra Badge - TM84 Vicious Ram -
-Tectong
-Caniwere
-Grimoth
-Civadox
8.Rock - Crag Badge - TM -
-Cragalant
-142
-144
-Geobex
Elite 4:
1. - Grass
-Burradix
-Sporcerer
-Ongample
-Chivalrok
-Sinistrunk
2. - Ground
-Orquillon
-Sharkat
-Quakroak
-Vermiquake
-132
3. - Ice
-Snowl
-Mounteel
-Frosthrust
-Kanglowme
-Snowg
4. - Dragon
-Magendolce
-129
-Hyangodon
-113
-Drabove
Champion -
-Metrac
-Zongallop
-Kolumboil
-Sibunaith
-Rufougale
-Bizarriot
Rival 1
-Petaldon/Rabburst/Maelstream
-Quakroak
-Magendolce
-Nestork
-Prophoxy
-Kanglowme
Rival 2
-Petaldon/Rabburst/Maelstream
-Marlord/Burradix/87
-89/Marlord/Burradix
-Geobex
-Volchop
-Yavelios/Hademise (affected by a plot choice)
Prism/Umbra Grunts
early:
-Skwirly+/Squeeks+
-Sensurm++/++
-Owly+/Jestare++
mid:
-Elecream+/Wulp+
-Alpon+/Dactiny+
late:
-Myst+
-Solasma+
-Eloha+/Injurun+
Prism Boss final
-Snowl
-134
-Sorccult
-Snowg
-Pulsalax
-Yavelios
Umbra Boss final
-Horrifox
-134
-Sorccult
-Civadox
-Pulsalax
-Hademise
------Poke Balls------
-Heat Ball
-Cold Ball
-Flight Ball
-Dawn Ball
-Kin Ball
-Power Ball
------Moves and Abilities------
Moves:
-Leech Field (Grass variation of Stealth Rock) - Cycadino++ Vegrain++ Ambezia TM78
-Scorch (Fire variation of Swift) - Bunnignite++ Cyndaquil++ TM59
-Anger Fume (Fire Variation of Thrash) - Bunnignite++ Flareon Entei
Releases all the anger generated from not having a viable physical Fire move for ages =P
-Deluge (Water variation of Grass Knot) - Finsh++ TM85
-Flash Flood (Water variation of Overheat) - Finsh++ TM49
-Detain (Flying variation of Pursuit) - Storkiddy+ Hubird+ Roosteel+ Chirpo+ Swablu+ Pidgey++ Murkrow+ Farfetch’d+
-Pit (Ground variation of Mean Look) - Vegrain++ Scooburow+ Rox++ Sandshrew+ Trapinch++ Hippopotas+
-Beetle Pride (Bug variation of Dragon dance) - Scarby++ Ledyba+
-Bug Smack (Bug variation of Quick Attack) - Scarby++ Scizor Ledyba+
-Vicious Ram (dark variation of Stone Edge) - Dactiny+ Civat+ Cadoom+ Malumiras TM84 Umbreon Poochyena+ Nuzleaf+ Sableye Stunky+ Carvanha+
-Overcharge (Electric Variation of Thrash) - Ongample Rufougale Shinx++ Elecream+ Magnean
-Zapper (Electric Variation of Quick Attack) - Ongample Chirpo Draby++ Pichu Electrike+ Pachirisu+ Elekid++
-Gnosis (Psychic, Raises Speed and Sp.Attack) - Lubble+ Frutius+ Hubird+ Crimsueet+ Draby++ Bizarriot Natu+ Espeon
-Freeze (freezes with 55% accuracy) - Tedice++ Snorunt+ Snover+
-Snow Impact (Ice Variation of Double-Edge) - Snowg Swinub++ Alpon+
-Snowballs (Ice Varation of Rock Blast) - Frosthrust Snover+
-Ice Kick (Ice Variation of Blaze Kick) - Kanglowme Caniwere Hitmonlee Riolu+ Snover+ Beartic
-Thunder Kick (Electric Variation of Blaze Kick) - Rufougale Hitmonlee Riolu+ Luxray Blitzle+
-Stalactite (Rock Variation of Earth Power) - Capri+ Hardull++ Solrock Lunatone Magcargo Ametox
-Iron Bash (Steel Variation of Rock Tomb) - Alpon+ Gelmet++ Shieldon+ Aron++ TM01
-Dark Beam (Dark, special, 65P, 100%, 10% to lower Defense one stage) - Maelstream Jestare++ Pulsalax Yumra Remoraid+
-Bury (Buries the opponent, making them unable to attack for 1 turn, Freefall power&acc) - Scooburow+ TM28 Sandshrew+ Diglett+ Drilbur+
-Cold Switch (Ice Variation of U-Turn) - TM83 Snorunt+ Glaceon
-Corrosion (Poison Variation of Miracle Eye, against Steel) - Salamucus+ Spinarak+ Gulpin+ Ekans+
-Noxious Hum (Bug Variation of Thunder) - TM32 Bizarriot
-Dragon Roar (Special Dragon Variation of Rock Slide) - TM21 Draby++
-Mind Wave (Psychic Variation of Discharge) - Eloha++ Bizarriot
-Power Wave (Fighting Variation of Shadow Ball) - Hubird+ Rufougale Bizarriot Gardevoir Meditite+ Lucario
-Shrapnel (Steel Variation of Fissure) - Ambezia
-Comet (physical Steel Variation of Eruption) - Ambezia
-Crater (physical Ground Varation of Eruption) - Magnean
-Nuke (Poison Variation of Fissure) - Ametox
-Asteroid (physical Rock Varation of Eruption) - Ametox
-Boil (Fire Variation of Mud Sport, reducing Water damage) - Torboil+ Numel+ Magby+ Slugma+
-Snowstorm (Ice Variation of Discharge) - Smoochum+ Glaceon Snover+ Vanillite++ Cryogonal
-Leaf Turn (Grass, physical, 40P, 100%) - Pteree++
-Ignition (Fire, Physical, 45P, 100%) - Fluemur++
-Aqua Hit (Water, physical, 35P, 100%, 20% chance to flinch) - Dilutile++
-Shock Slap (Electric, physical, 45P, 100%) - Zazzy++
-Energy Blast (Grass, Special, 100P, 80%, increased chance for Critical Hit) - Pteravion
-Blaze Leap (Fire, Physical, 1P, 100%, stronger the faster the user than target) - Fluekos
-Tidal Slash (Water, Physical, 90P, 100%, 20% chance to raise Attack one stage before use) - Glaivial
-Poison Burst (Poison, Special, 80P, 100%, 30% chance to cause Burn) - Fluekos
-Metal Fury (Steel, Physical, 120P, 100%, hits for 2-3 turns, confuses user afterwards) - Surgavile+
-Mind Breaker (Psychic, Physical, 65P, 95%, 10% flinch 10% confusion, 15PP) - Vulpsi+
-MentalStrike (Psychic Variation of Close Combat) - Petaldon Vulpsi+
-Shadow Sweep (Dark Variation of Rapid Spin) - Umbreon Sneasel+ Nuzleaf+ Cadoom+ Drapion
-Spark Shower (Electric Version of Scald, still causes Burn) - Shorqute Novabolt+
-Hydro Jet (Water Variation of Double-Edge) - Gyarados Totodile++ Carvanha+ Buizel+ Samurott
-Phantom Beam (Ghost Variation of Solarbeam) - Gastly++ Misdreavus+ Litwick+ Myst+
-Cyclone (Changes the weather to wind for five turns - Flying) - Tornadus Galeon
-Snowfall (Changes the weather to snow for five turns - Ice) - Froslass Vanillite++
-Starry Night (Changes the weather to night for five turns - Dark) - Yumra
-LusterIcicle (Ice, physical, 100P, 95%, 50% to cause freeze) - Akalibur
-ShootingStar (Dark, special, 120P, 100%, requires a turn to charge) - Yumra
Weather:
-Night - Dark/Ghost moves inflict 50% extra damage, and Fight moves inflict half damage.
-Wind - Accuracy of all except Flying & contact moves is 75%. Hurricane becomes sure hit.
-Snow - Ice moves inflict 50% extra damage, Ice Pokémon have their Special Defense raised by 50% for the duration.
Changes:
-Aerial Ace: 60P->75P
-Shock Wave: 60P->75P
-Magnet Bomb: 60P->75P
-Faint Attack: 60P->75P
-Shadow Punch: 60P->75P
-Magical Leaf: 60P->75P
-Swift: 60P->90P
-Fury Cutter: 20P->30P
-Leech-Life: 20P->30P
-Arm Thrust: 15P->25P
-Pin Missile: 14P->25P
-Spike Cannon: 20P->25P
-Meditate: Raises Attack and Special Defense one stage.
-Assurance: 50P->60P
-Twinneedle: 25P->40P
-Rock Smash: 40P->70P
-Triple Kick: 10P->15P
-Incinirate: Destroys targets held item.
-Stealth Rock: damage adjusted:
0.25x= 0%
0.5x= 5%
1x= 10%
2x= 20%
4x= 40%
And disappear after 15 turns.
-Mud Bomb: 65P->75P
-Mirror Shot: 65P->75P
-Feint: 50P->70P
-Rage: If the user is hit after this move, its Attack rises 2 stages.
-Razor Wind: Normal->Flying; 80P->120P
-Poison Fang: 50P->65P
-Withdraw: Raises Defense and Special Defense 1 stage.
-Rock Climb: Normal->Rock
-Cut: Normal->Grass; 50P->70P
Weather:
-Hail: non-Ice Pokémon recieve 1/16*HP damage every turn --> non-Ice/Steel Pokémon recieve 1/16xHP damage every turn, Dragon Pokémon recieve 1/8xHP damage every turn
-Scorch (Fire variation of Swift) - Bunnignite++ Cyndaquil++ TM59
-Anger Fume (Fire Variation of Thrash) - Bunnignite++ Flareon Entei
Releases all the anger generated from not having a viable physical Fire move for ages =P
-Deluge (Water variation of Grass Knot) - Finsh++ TM85
-Flash Flood (Water variation of Overheat) - Finsh++ TM49
-Detain (Flying variation of Pursuit) - Storkiddy+ Hubird+ Roosteel+ Chirpo+ Swablu+ Pidgey++ Murkrow+ Farfetch’d+
-Pit (Ground variation of Mean Look) - Vegrain++ Scooburow+ Rox++ Sandshrew+ Trapinch++ Hippopotas+
-Beetle Pride (Bug variation of Dragon dance) - Scarby++ Ledyba+
-Bug Smack (Bug variation of Quick Attack) - Scarby++ Scizor Ledyba+
-Vicious Ram (dark variation of Stone Edge) - Dactiny+ Civat+ Cadoom+ Malumiras TM84 Umbreon Poochyena+ Nuzleaf+ Sableye Stunky+ Carvanha+
-Overcharge (Electric Variation of Thrash) - Ongample Rufougale Shinx++ Elecream+ Magnean
-Zapper (Electric Variation of Quick Attack) - Ongample Chirpo Draby++ Pichu Electrike+ Pachirisu+ Elekid++
-Gnosis (Psychic, Raises Speed and Sp.Attack) - Lubble+ Frutius+ Hubird+ Crimsueet+ Draby++ Bizarriot Natu+ Espeon
-Freeze (freezes with 55% accuracy) - Tedice++ Snorunt+ Snover+
-Snow Impact (Ice Variation of Double-Edge) - Snowg Swinub++ Alpon+
-Snowballs (Ice Varation of Rock Blast) - Frosthrust Snover+
-Ice Kick (Ice Variation of Blaze Kick) - Kanglowme Caniwere Hitmonlee Riolu+ Snover+ Beartic
-Thunder Kick (Electric Variation of Blaze Kick) - Rufougale Hitmonlee Riolu+ Luxray Blitzle+
-Stalactite (Rock Variation of Earth Power) - Capri+ Hardull++ Solrock Lunatone Magcargo Ametox
-Iron Bash (Steel Variation of Rock Tomb) - Alpon+ Gelmet++ Shieldon+ Aron++ TM01
-Dark Beam (Dark, special, 65P, 100%, 10% to lower Defense one stage) - Maelstream Jestare++ Pulsalax Yumra Remoraid+
-Bury (Buries the opponent, making them unable to attack for 1 turn, Freefall power&acc) - Scooburow+ TM28 Sandshrew+ Diglett+ Drilbur+
-Cold Switch (Ice Variation of U-Turn) - TM83 Snorunt+ Glaceon
-Corrosion (Poison Variation of Miracle Eye, against Steel) - Salamucus+ Spinarak+ Gulpin+ Ekans+
-Noxious Hum (Bug Variation of Thunder) - TM32 Bizarriot
-Dragon Roar (Special Dragon Variation of Rock Slide) - TM21 Draby++
-Mind Wave (Psychic Variation of Discharge) - Eloha++ Bizarriot
-Power Wave (Fighting Variation of Shadow Ball) - Hubird+ Rufougale Bizarriot Gardevoir Meditite+ Lucario
-Shrapnel (Steel Variation of Fissure) - Ambezia
-Comet (physical Steel Variation of Eruption) - Ambezia
-Crater (physical Ground Varation of Eruption) - Magnean
-Nuke (Poison Variation of Fissure) - Ametox
-Asteroid (physical Rock Varation of Eruption) - Ametox
-Boil (Fire Variation of Mud Sport, reducing Water damage) - Torboil+ Numel+ Magby+ Slugma+
-Snowstorm (Ice Variation of Discharge) - Smoochum+ Glaceon Snover+ Vanillite++ Cryogonal
-Leaf Turn (Grass, physical, 40P, 100%) - Pteree++
-Ignition (Fire, Physical, 45P, 100%) - Fluemur++
-Aqua Hit (Water, physical, 35P, 100%, 20% chance to flinch) - Dilutile++
-Shock Slap (Electric, physical, 45P, 100%) - Zazzy++
-Energy Blast (Grass, Special, 100P, 80%, increased chance for Critical Hit) - Pteravion
-Blaze Leap (Fire, Physical, 1P, 100%, stronger the faster the user than target) - Fluekos
-Tidal Slash (Water, Physical, 90P, 100%, 20% chance to raise Attack one stage before use) - Glaivial
-Poison Burst (Poison, Special, 80P, 100%, 30% chance to cause Burn) - Fluekos
-Metal Fury (Steel, Physical, 120P, 100%, hits for 2-3 turns, confuses user afterwards) - Surgavile+
-Mind Breaker (Psychic, Physical, 65P, 95%, 10% flinch 10% confusion, 15PP) - Vulpsi+
-MentalStrike (Psychic Variation of Close Combat) - Petaldon Vulpsi+
-Shadow Sweep (Dark Variation of Rapid Spin) - Umbreon Sneasel+ Nuzleaf+ Cadoom+ Drapion
-Spark Shower (Electric Version of Scald, still causes Burn) - Shorqute Novabolt+
-Hydro Jet (Water Variation of Double-Edge) - Gyarados Totodile++ Carvanha+ Buizel+ Samurott
-Phantom Beam (Ghost Variation of Solarbeam) - Gastly++ Misdreavus+ Litwick+ Myst+
-Cyclone (Changes the weather to wind for five turns - Flying) - Tornadus Galeon
-Snowfall (Changes the weather to snow for five turns - Ice) - Froslass Vanillite++
-Starry Night (Changes the weather to night for five turns - Dark) - Yumra
-LusterIcicle (Ice, physical, 100P, 95%, 50% to cause freeze) - Akalibur
-ShootingStar (Dark, special, 120P, 100%, requires a turn to charge) - Yumra
Weather:
-Night - Dark/Ghost moves inflict 50% extra damage, and Fight moves inflict half damage.
-Wind - Accuracy of all except Flying & contact moves is 75%. Hurricane becomes sure hit.
-Snow - Ice moves inflict 50% extra damage, Ice Pokémon have their Special Defense raised by 50% for the duration.
Changes:
-Aerial Ace: 60P->75P
-Shock Wave: 60P->75P
-Magnet Bomb: 60P->75P
-Faint Attack: 60P->75P
-Shadow Punch: 60P->75P
-Magical Leaf: 60P->75P
-Swift: 60P->90P
-Fury Cutter: 20P->30P
-Leech-Life: 20P->30P
-Arm Thrust: 15P->25P
-Pin Missile: 14P->25P
-Spike Cannon: 20P->25P
-Meditate: Raises Attack and Special Defense one stage.
-Assurance: 50P->60P
-Twinneedle: 25P->40P
-Rock Smash: 40P->70P
-Triple Kick: 10P->15P
-Incinirate: Destroys targets held item.
-Stealth Rock: damage adjusted:
0.25x= 0%
0.5x= 5%
1x= 10%
2x= 20%
4x= 40%
And disappear after 15 turns.
-Mud Bomb: 65P->75P
-Mirror Shot: 65P->75P
-Feint: 50P->70P
-Rage: If the user is hit after this move, its Attack rises 2 stages.
-Razor Wind: Normal->Flying; 80P->120P
-Poison Fang: 50P->65P
-Withdraw: Raises Defense and Special Defense 1 stage.
-Rock Climb: Normal->Rock
-Cut: Normal->Grass; 50P->70P
Weather:
-Hail: non-Ice Pokémon recieve 1/16*HP damage every turn --> non-Ice/Steel Pokémon recieve 1/16xHP damage every turn, Dragon Pokémon recieve 1/8xHP damage every turn
Abilities:
-Supercharge (Powers up Electric moves in a pinch) - Zazzy++
-Medium (Absorbs Psychic moves, healing 1/4 max HP) - Vulpsi+
-Snowplow (doubles the user’s Speed stat in Snow) - Tedice++
-Outstare (Reduces opponents Sp.Atk when sent into battle) - Capri+ Bizarriot Vulpix+
-Mountaineer (Powers down super-effective moves) - Mounteel
-Snow Power (Inflicts more damage during Snow) - Elecream+ Vanillite++ Froslass
-Heat Boost (Raises the user’s Speed when hit by a Fire attack) - Burndeth+ Magby++
-Xylem (Restores HP, including of Team mate’s. When below 1/2 HP, reduces foe’s HP (only grounded)) - Ambezia
-Gravity (Disables moves that fly or levitate. When below 1/2 HP, including team mates, all gain immunity to Ground based attacks.) - Magnean
-Havoc Mode (When below 1/2 HP, changes to Havoc Forme, ability turns to Levitate.) - Ametox (Sphinx Forme in Amethyst version)
-Space Suit (Immunity against Bug type attacks.) - Ecloopiter
Changes:
-Snow Warning: summons indefinite Hail->summons indefinite Snowfall
-Medium (Absorbs Psychic moves, healing 1/4 max HP) - Vulpsi+
-Snowplow (doubles the user’s Speed stat in Snow) - Tedice++
-Outstare (Reduces opponents Sp.Atk when sent into battle) - Capri+ Bizarriot Vulpix+
-Mountaineer (Powers down super-effective moves) - Mounteel
-Snow Power (Inflicts more damage during Snow) - Elecream+ Vanillite++ Froslass
-Heat Boost (Raises the user’s Speed when hit by a Fire attack) - Burndeth+ Magby++
-Xylem (Restores HP, including of Team mate’s. When below 1/2 HP, reduces foe’s HP (only grounded)) - Ambezia
-Gravity (Disables moves that fly or levitate. When below 1/2 HP, including team mates, all gain immunity to Ground based attacks.) - Magnean
-Havoc Mode (When below 1/2 HP, changes to Havoc Forme, ability turns to Levitate.) - Ametox (Sphinx Forme in Amethyst version)
-Space Suit (Immunity against Bug type attacks.) - Ecloopiter
Changes:
-Snow Warning: summons indefinite Hail->summons indefinite Snowfall
TMs
01 Iron Bash
02 Dragon Claw
03 Psycho Shock
04 Calm Mind
05 Roar
06 Toxic
07 Hail
08 Bulk Up
09 Venom Shock
10 Hidden Power
11 Sunny Day
12 Taunt
13 Ice Beam
14 Blizzard
15 Hyper Beam
16 Light Screen
17 Protect
18 Rain Dance
19 Trick Room
20 Safeguard
21 Dragon Roar
22 SolarBeam
23 Knock Down
24 Thunderbolt
25 Thunder
26 Earthquake
27 Return
28 Bury
29 Psychic
30 Shadow Ball
31 Brick Break
32 Noxious Hum
33 Reflect
34 Slime Wave
35 Flamethrower
36 Sludge Bomb
37 Sandstorm
38 Fire Blast
39 Rock Tomb
40 Aerial Ace
41 Torment
42 Facade
43 Nitro Charge
44 Rest
45 Attract
46 Thief
47 Flash Cannon
48 Skill Swap
49 Flash Flood
50 Overheat
51 Side Change
52 Focus Blast
53 Energy Ball
54 False Swipe
55 Scald
56 Fling
57 Charge Beam
58 Freefall
59 Scorch
60 Postpone
61 Will-O-Wisp
62 Whirlpool
63 Embargo
64 Explosion
65 Shadow Claw
66 Payback
67 Dark Pulse
68 Giga Impact
69 Rock Polish
70 Flash
71 Stone Edge
72 Volt Change
73 Thunder Wave
74 Gyro Ball
75 Swords Dance
76 Stealth Rock
77 Psych Up
78 Leech Field
79 Ice Breath
80 Rock Slide
81 X-Scissor
82 Dragon Tail
83 Cold Switch
84 Vicious Ram
85 Deluge
86 Grass Knot
87 Swagger
88 Pluck
89 U-Turn
90 Substitute
02 Dragon Claw
03 Psycho Shock
04 Calm Mind
05 Roar
06 Toxic
07 Hail
08 Bulk Up
09 Venom Shock
10 Hidden Power
11 Sunny Day
12 Taunt
13 Ice Beam
14 Blizzard
15 Hyper Beam
16 Light Screen
17 Protect
18 Rain Dance
19 Trick Room
20 Safeguard
21 Dragon Roar
22 SolarBeam
23 Knock Down
24 Thunderbolt
25 Thunder
26 Earthquake
27 Return
28 Bury
29 Psychic
30 Shadow Ball
31 Brick Break
32 Noxious Hum
33 Reflect
34 Slime Wave
35 Flamethrower
36 Sludge Bomb
37 Sandstorm
38 Fire Blast
39 Rock Tomb
40 Aerial Ace
41 Torment
42 Facade
43 Nitro Charge
44 Rest
45 Attract
46 Thief
47 Flash Cannon
48 Skill Swap
49 Flash Flood
50 Overheat
51 Side Change
52 Focus Blast
53 Energy Ball
54 False Swipe
55 Scald
56 Fling
57 Charge Beam
58 Freefall
59 Scorch
60 Postpone
61 Will-O-Wisp
62 Whirlpool
63 Embargo
64 Explosion
65 Shadow Claw
66 Payback
67 Dark Pulse
68 Giga Impact
69 Rock Polish
70 Flash
71 Stone Edge
72 Volt Change
73 Thunder Wave
74 Gyro Ball
75 Swords Dance
76 Stealth Rock
77 Psych Up
78 Leech Field
79 Ice Breath
80 Rock Slide
81 X-Scissor
82 Dragon Tail
83 Cold Switch
84 Vicious Ram
85 Deluge
86 Grass Knot
87 Swagger
88 Pluck
89 U-Turn
90 Substitute
HMs:
91 Cut (removes obstacles) - changed to Grass type - 70P
92 Fly (enables navigation above current location)
93 Surf (enables navigation on water)
94 Rock Smash (removes obstacles)
95 Rock Climb (moves over a rocky path) - changed to Rock type
96 Waterfall (moves up a waterfall)
97 Dive (enables navigation below current location while surfing)
98 Dig (enables navigation below current location)
99 Teleport (moves user to a PC of choice within the region)
------PART II: Myoto------
Based on a part of Japan, particularly the area between Hoenn and Johto.
As the location of a bonus-generation, this region doesn't have any new exclusive regular pokemon in it however adds:
-a new set of starters
-~20 pre-evolutions and evolutions to some of the old pokemon
-a few legendaries
The plot revolves about nature and pollution.
The villainous group is called Team Gaia.
Myoto is filled with tons of pokemon from other regions.
------National-dex Myoto expansion------
#172(761) -- Pteree - Grass / Flying
#173(762) --lv.17-> Petrodops - Grass / Flying
#174(763) -- --lv.35-> Pteravion - Grass / Flying
#175(764) -- Fluemur - Fire
#176(765) --lv.18-> Furnis - Fire
#177(766) -- --lv.34-> Fluekos - Fire / Poison
#178(767) -- Dilutile - Water
#179(768) --lv.16-> Surgavile - Water / Steel
#180(769) -- --lv.36-> Glaivial - Water / Steel
#181(678) -- Scarby - Bug (Beetle Incense)
#182(679) --DawnStone&female-> Digrhea- Bug / Ground
#127(127) --lv.30,male-> Pinsir - Bug
#214(214) --lv.30,male-> Heracross - Bug / Fighting (male evolution depends on personality value, like Wurmple)
#751 -- Kanganile - Normal / Ground
#752 --DawnStone&male-> Kangaroar - Normal / Fighting
#115 --female&breeding-> Kangaskhan - Normal
#115 + --happiness-> Kangaskhan (Separate Forme) + Kanganile - Normal / Ground
#047(684) -- Frutius - Grass (Fruit Incense)
#048(357) --Sun stone-> Tropius - Grass / Flying
#064(697) -- Rox - Rock (Gem Incense)
#065(095) --Sand stone-> Onix - Rock / Ground
#066(208) -- --trade & Metal Coat-> Steelix - Steel / Ground
#079(704) -- Cadoom - Dark (Ominous Incense)
#080(359) --happiness & night-> Absol - Dark
#089(713) -- Roosteel - Steel / Flying (Nest Incense)
#090(227) --lv.&Gelmet in party-> Skarmory - Steel / Flying
#093(714) -- Lubble - Water / Ice (Tide Incense)
#094(131) --Ice stone-> Lapras - Water / Ice
#116(724) -- Torboil - Fire (Ash Incense)
#117(324) --Fire stone-> Torkoal - Fire
#131(733) -- Nidipterus - Rock Flying (Fossil Incense)
#132(142) --lv & AncientPower-> Aerodactyl - Rock / Flying
#100 -- Voltorb - Electric
#101 --lv.30-> Electrode - Electric
#750 -- --lv@Powerplant-> Shorqute - Electric / Steel
#221 -- Qwilfish - Water / Poison
#754 --lv & Gunk Shot-> Duneetme - Water / Poison
#218 -- Slugma - Fire
#219 --lv.38-> Magcargo - Fire / Rock
#755 -- --lv & Power Gem-> Snailava - Fire / Steel
#328 -- Trapinch - Ground
#329 --lv.35-> Vibrava - Ground / Dragon
#330 -- --lv.45-> Flygon - Ground / Dragon
#758 --Sand Stone-> Krushlion - Ground / Bug
#353 -- Shuppet - Ghost
#354 --lv.37-> Banette - Ghost
#759 -- --trade & Dark Orb-> Fritenette - Ghost / Dark
#370 -- Luvdisc - Water
#760 --lv.&diving w/ Alomomola in party-> Lovrine - Water
#133 -- Eevee - Normal
#134 --Water stone-> Vaporeon - Water
#135 --Thunder stone-> Jolteon - Electric
#136 --Fire stone-> Flareon - Fire
#196 --happiness & day-> Espeon - Psychic
#197 --happiness & night-> Umbreon - Dark
#470 --lv@Moss Rock-> Leafeon - Grass
#471 --lv@Ice Rock-> Glaceon - Ice
#753 --lv@Wind Rock-> Galeon - Flying
#147(745) -- Pyrolasmos - Ghost / Fire and Ghost / Electric
#148(746) -- Ambezia - Grass / Steel
#149(747) -- Magnean - Electric / Ground
#150(748) -- Ametox - Poison / Rock - Sphinx Forme/Havoc Forme
#151(749) -- Ecloopiter - Dark / Psychic
#173(762) --lv.17-> Petrodops - Grass / Flying
#174(763) -- --lv.35-> Pteravion - Grass / Flying
#175(764) -- Fluemur - Fire
#176(765) --lv.18-> Furnis - Fire
#177(766) -- --lv.34-> Fluekos - Fire / Poison
#178(767) -- Dilutile - Water
#179(768) --lv.16-> Surgavile - Water / Steel
#180(769) -- --lv.36-> Glaivial - Water / Steel
#181(678) -- Scarby - Bug (Beetle Incense)
#182(679) --DawnStone&female-> Digrhea- Bug / Ground
#127(127) --lv.30,male-> Pinsir - Bug
#214(214) --lv.30,male-> Heracross - Bug / Fighting (male evolution depends on personality value, like Wurmple)
#751 -- Kanganile - Normal / Ground
#752 --DawnStone&male-> Kangaroar - Normal / Fighting
#115 --female&breeding-> Kangaskhan - Normal
#115 + --happiness-> Kangaskhan (Separate Forme) + Kanganile - Normal / Ground
#047(684) -- Frutius - Grass (Fruit Incense)
#048(357) --Sun stone-> Tropius - Grass / Flying
#064(697) -- Rox - Rock (Gem Incense)
#065(095) --Sand stone-> Onix - Rock / Ground
#066(208) -- --trade & Metal Coat-> Steelix - Steel / Ground
#079(704) -- Cadoom - Dark (Ominous Incense)
#080(359) --happiness & night-> Absol - Dark
#089(713) -- Roosteel - Steel / Flying (Nest Incense)
#090(227) --lv.&Gelmet in party-> Skarmory - Steel / Flying
#093(714) -- Lubble - Water / Ice (Tide Incense)
#094(131) --Ice stone-> Lapras - Water / Ice
#116(724) -- Torboil - Fire (Ash Incense)
#117(324) --Fire stone-> Torkoal - Fire
#131(733) -- Nidipterus - Rock Flying (Fossil Incense)
#132(142) --lv & AncientPower-> Aerodactyl - Rock / Flying
#100 -- Voltorb - Electric
#101 --lv.30-> Electrode - Electric
#750 -- --lv@Powerplant-> Shorqute - Electric / Steel
#221 -- Qwilfish - Water / Poison
#754 --lv & Gunk Shot-> Duneetme - Water / Poison
#218 -- Slugma - Fire
#219 --lv.38-> Magcargo - Fire / Rock
#755 -- --lv & Power Gem-> Snailava - Fire / Steel
#328 -- Trapinch - Ground
#329 --lv.35-> Vibrava - Ground / Dragon
#330 -- --lv.45-> Flygon - Ground / Dragon
#758 --Sand Stone-> Krushlion - Ground / Bug
#353 -- Shuppet - Ghost
#354 --lv.37-> Banette - Ghost
#759 -- --trade & Dark Orb-> Fritenette - Ghost / Dark
#370 -- Luvdisc - Water
#760 --lv.&diving w/ Alomomola in party-> Lovrine - Water
#133 -- Eevee - Normal
#134 --Water stone-> Vaporeon - Water
#135 --Thunder stone-> Jolteon - Electric
#136 --Fire stone-> Flareon - Fire
#196 --happiness & day-> Espeon - Psychic
#197 --happiness & night-> Umbreon - Dark
#470 --lv@Moss Rock-> Leafeon - Grass
#471 --lv@Ice Rock-> Glaceon - Ice
#753 --lv@Wind Rock-> Galeon - Flying
#147(745) -- Pyrolasmos - Ghost / Fire and Ghost / Electric
#148(746) -- Ambezia - Grass / Steel
#149(747) -- Magnean - Electric / Ground
#150(748) -- Ametox - Poison / Rock - Sphinx Forme/Havoc Forme
#151(749) -- Ecloopiter - Dark / Psychic
------Myoto gyms------
------Badges------
------Badges------
Gym-Leaders
1.Ground - Mountain Badge - TM28 Bury - Sandy
-Swinub
-
2.Ice - Frost Badge - TM83 Cold Switch - Izzy
-Snorunt
-
-
3.Grass - Leaf Badge - TM78 Leech Field - Laurel
-
-Nuzleaf
-
4.[color=Dark#FF69B4]Poison - Toxic Badge - TM34 Slime Wave[/color] - Milo
-Arbok
-
-Swalot
-
5.Dragon - Serpent Badge - TM21 Dragon Roar - Rachel
-
-Altaria
-
-
6.Bug - Hexapod Badge - TM81 X-Scissor - Marvin
-Pinsir
-Heracross
-Digrhea
-
7.Fire - Nova Badge - TM59 Scorch - Corona
-Camerupt
-
-Arcanine
-
8.Dark - Crescent Badge - TM67 Dark Pulse - Loona
-Absol
-
-
-
Elite 4:
1.Rock - Clayton
-
-Lunatone
-Aerodactyl
-Solrock
-
2.Water - Tamire
-Lumineon
-Kingler
-
-Lapras
-
3.Steel - Theda
-
-Skarmory
-
-Steelix
-
4.Electric - Xavier
-Manectric
-
-
-
-
Champion - Liam
-
-
-Blissey
-Mamoswine
-
-
Rival 1
-
-Shiftry/Camerupt/Lanturn
-Shiftry/Camerupt/Lanturn
-
-Froslass
-
Rival 2
-
-Tropius/Torkoal/Wailord
-Tropius/Torkoal/Wailord
-
-
-Altaria
-Swinub
-
2.Ice - Frost Badge - TM83 Cold Switch - Izzy
-Snorunt
-
-
3.Grass - Leaf Badge - TM78 Leech Field - Laurel
-
-Nuzleaf
-
4.[color=Dark#FF69B4]Poison - Toxic Badge - TM34 Slime Wave[/color] - Milo
-Arbok
-
-Swalot
-
5.Dragon - Serpent Badge - TM21 Dragon Roar - Rachel
-
-Altaria
-
-
6.Bug - Hexapod Badge - TM81 X-Scissor - Marvin
-Pinsir
-Heracross
-Digrhea
-
7.Fire - Nova Badge - TM59 Scorch - Corona
-Camerupt
-
-Arcanine
-
8.Dark - Crescent Badge - TM67 Dark Pulse - Loona
-Absol
-
-
-
Elite 4:
1.Rock - Clayton
-
-Lunatone
-Aerodactyl
-Solrock
-
2.Water - Tamire
-Lumineon
-Kingler
-
-Lapras
-
3.Steel - Theda
-
-Skarmory
-
-Steelix
-
4.Electric - Xavier
-Manectric
-
-
-
-
Champion - Liam
-
-
-Blissey
-Mamoswine
-
-
Rival 1
-
-Shiftry/Camerupt/Lanturn
-Shiftry/Camerupt/Lanturn
-
-Froslass
-
Rival 2
-
-Tropius/Torkoal/Wailord
-Tropius/Torkoal/Wailord
-
-
-Altaria
----------------