Finished Werewolf XXIV: The Wizarding War - The Order of the Phoenix is the Winner!

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RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Haunted Water's modkill. I'm pretty sure it's the ability Dolore's role in referring to.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Hw's role pm. He is dead.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Jeremy1026 said:
Are any of the dead townies power roles? I don't think they were. I'd say save your spell Dogger. Also, if there is a doctor maybe protect Dogger until a power role is taken out, then let dogger do his magic, then protect the power role?

You're right, there are not really kind of power roles but still, I'v lost a lot of games because the lack of votes against a wolf, for example: 5 townies against 6 wolves.
Or even better: 6 townies against 5 wolves (3 townies are really confused helping the wolves)

I mean, 1 vote can make the difference later and that's why I'm thinking of saving the most important death until now.

bbninjas said:
Can you claim your exact spell (...)

Also I would mind fully revealing it.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

xDoggerx said:
Jeremy1026 said:
Are any of the dead townies power roles? I don't think they were. I'd say save your spell Dogger. Also, if there is a doctor maybe protect Dogger until a power role is taken out, then let dogger do his magic, then protect the power role?

You're right, there are not really kind of power roles but still, I'v lost a lot of games because the lack of votes against a wolf, for example: 5 townies against 6 wolves.
Or even better: 6 townies against 5 wolves (3 townies are really confused helping the wolves)

I mean, 1 vote can make the difference later and that's why I'm thinking of saving the most important death until now.
Reinforce is a power role and a good player, compared to the other roles we've seen.

xDoggerx said:
bbninjas said:
Can you claim your exact spell (...)

Also I would mind fully revealing it.

Well, my main thought is that does the person you revive need to be killed in the most recent update?
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Actually, I second thought, maybe it's worth waiting until the Doctor is killed, and then you revive that person.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

By the way rev3rsor, we can fix your case in some way (even thou I hated your character like nothing else in the movie). But if you helped us killing a wolf, it would be great and you would still be in the game.

Another thing. I was just reading some revealed roles, and Ron's is really useful, he can actually tell us who not to kill. I mean, as in the books and movie, all the Weasley family was... good? I guess. And his "Detective" ability would be really useful. And we would be wasting 1 night kill.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

xDoggerx said:
By the way rev3rsor, we can fix your case in some way (even thou I hated your character like nothing else in the movie). But if you helped us killing a wolf, it would be great and you would still be in the game.

Another thing. I was just reading some revealed roles, and Ron's is really useful, he can actually tell us who not to kill. I mean, as in the books and movie, all the Weasley family was... good? I guess. And his "Detective" ability would be really useful. And we would be wasting 1 night kill.

Just be patient... We need to revive an actual power role with your ability... Ron is useful, but not amazing.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

bbninjas said:
Actually, I second thought, maybe it's worth waiting until the Doctor is killed, and then you revive that person.

As I've been seeing, the most useful spells/abilities are, well, Single use thing-ys.

So if someone saved Jeremy, assuming it was the doctor, now the doctor is kind of useless...
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

bbninjas said:
Actually, I second thought, maybe it's worth waiting until the Doctor is killed, and then you revive that person.

Doctor is useless if revived, because it will be th next night kill. We need the doctor anonymous to protect whoever is revived.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

xDoggerx said:
bbninjas said:
Actually, I second thought, maybe it's worth waiting until the Doctor is killed, and then you revive that person.

As I've been seeing, the most useful spells/abilities are, well, Single use thing-ys.

So if someone saved Jeremy, assuming it was the doctor, now the doctor is kind of useless...

Again, I was not saved by a doctor. I saved myself.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Oh wait, Jeremy said that it wasn't the doctor the one who saved him... My bad, sorry!

Celever said:
Just be patient... We need to revive an actual power role with your ability... Ron is useful, but not amazing.

Think about it: He can tell us who's good, +2 vote weight, and detective ability.

It actually sounds to me like you want me to save the spell to kill me in the night without using it. ¬.¬
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

So, who's with me in reviving Reinforce?
bbninjas said:
Reinforce is a power role and a good player, compared to the other roles we've seen.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

xDoggerx said:
Oh wait, Jeremy said that it wasn't the doctor the one who saved him... My bad, sorry!

Celever said:
Just be patient... We need to revive an actual power role with your ability... Ron is useful, but not amazing.

Think about it: He can tell us who's good, +2 vote weight, and detective ability.

It actually sounds to me like you want me to save the spell to kill me in the night without using it. ¬.¬
I'm pretty sure Celever's town.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

xDoggerx said:
So, who's with me in reviving Reinforce?
bbninjas said:
Reinforce is a power role and a good player, compared to the other roles we've seen.

I'm not with it unless the majority of actives agree. This is my 2/3 time I'm playing a WW game so...
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

xDoggerx said:
Oh wait, Jeremy said that it wasn't the doctor the one who saved him... My bad, sorry!

Celever said:
Just be patient... We need to revive an actual power role with your ability... Ron is useful, but not amazing.

Think about it: He can tell us who's good, +2 vote weight, and detective ability.

It actually sounds to me like you want me to save the spell to kill me in the night without using it. ¬.¬

No, he can target a player and hope to God that they are a Weasley. It is pretty unlikely that they will be...

His spell is very useful, but it's public, which makes it significantly less so. The wolves will just make whoever doesn't look suspicious perform the kill, assuming that they can in fact choose who the killer is and it's not set in stone. I think that usually on PB it's a choice?

The only thing he is useful for is being a mayor. Well, and a good player, but I'm looking at abilities only here. Anyway, we already have two known mayors (grant and TT I think it was?) so Reinforce is significantly less useful in that regard too.

So no, save it for a power role. Wasting it this early on a role which isn't even that good doesn't make sense.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

bbninjas said:
xDoggerx said:
So, who's with me in reviving Reinforce?

I'm not with it unless the majority of actives agree. This is my 2/3 time I'm playing a WW game so...

Sounds good for me, anyone else?
My points are: .His role is actually useful - It's one more townie and a wasted night kill
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

I don't like the idea of reviving reinforce.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Celever said:
xDoggerx said:
Oh wait, Jeremy said that it wasn't the doctor the one who saved him... My bad, sorry!


Think about it: He can tell us who's good, +2 vote weight, and detective ability.

It actually sounds to me like you want me to save the spell to kill me in the night without using it. ¬.¬

No, he can target a player and hope to God that they are a Weasley. It is pretty unlikely that they will be...

His spell is very useful, but it's public, which makes it significantly less so. The wolves will just make whoever doesn't look suspicious perform the kill, assuming that they can in fact choose who the killer is and it's not set in stone. I think that usually on PokéBeach it's a choice?
Vom's reveal makes it sound like Voldemort performs the kill

The only thing he is useful for is being a mayor. Well, and a good player, but I'm looking at abilities only here. Anyway, we already have two known mayors (grant and TT I think it was?) so Reinforce is significantly less useful in that regard too.
When did Grant and TT being mayors get revealed?

So no, save it for a power role. Wasting it this early on a role which isn't even that good doesn't make sense.
Bolded.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

By mayors I went players with a vote weight of 2 instead of 1. I think it was those two, anyway.

And Vom made it sound like Voldemort performed the kill LAST night, not necessarily every night.
 
RE: Werewolf XXIV: The Wizarding War - Day 3 ends January 3rd, at 23:59 GMT

Celever said:
By mayors I went players with a vote weight of 2 instead of 1. I think it was those two, anyway.

And Vom made it sound like Voldemort performed the kill LAST night, not necessarily every night.
Ah, ok. I think there is a third though... just can't remember who.

I guess...
 
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